From: A Lion uses all its might to catch a Rabbit
ORIGINAL: Lt. Calley
So it comes down to this: If you could go back in time would you buy the game?
This might not be the best place to get a good answer to such a question, because the people with a low tolerance for bugs that have answered your question by already having given up on the game don't frequent this forum anymore. I bought the game at the end of August knowing that there still were bugs but I had faith based on the reputation of Matrix that they would soon be fixed. If I knew now what I knew then, I would not have bought it.
Here's a comment from someone who gave up on the game a long time ago and returned to see if it got any better:
I've played WitP since the day it came out, UV before that and even way back to Steel Panthers I & II playing right through the wars. Didn't bother with SP III as it was just a poor hack of SP II that tried to part me from more of my hard earn cashed. I'd hoped that WitP wouldn't do the same on UV and I'm happy to say it hasn't as it offered so much more, BUT, I won't be buying another Matrix or Gary game again (not until this ones up to spec at least!).
When WitP came out, it was slow, oh so very slow, had bugs but there was the promise of patches. Patches to fix the bugs, patches to add player recommendations, patches that would make all other games irrelevant, but sadly the patches didn't fix the bugs, they seemed to only add others.
Now I don't mind the interface, I can work with it, but I'm sorry, after a year and a half since release and patches, 1.10, 1.20, 1.21 (I think???) 1.30, 1.40, 1.50, 1.60 we should have elimitated the basic stuff of paratroops disappearing, leaders disappearing, its not the Bermuda Triangle, its functions, packages, arrays and basic programming. Get to grips with it please!!!
I feel that a lot of the problems resulted from the testing and those who did it. Reading the background on a lot of the guys I got the impression that a lot had served in the forces (RESPECT!) and now spent a lot of their spare time on war games (yet more RESPECT, as it beats doing drugs). However being good at a game and playing it a lot does not qualify you as a tester. I could be wrong, they could all have qualified from MIT with flying colours in the field of War Game testing (now thats a course I wish I could have taken when I got my BSc!!!! ), but I don't think that is the case. Poor testing lead to poor feedback which lead to a poor game experience.
We now find ourselves many months down the road sick to the back teeth of bugs that never get fixed and not wanting to play the game any more. I haven't been on this forum for 6 months and hadn't looked at WitP for a similar amount of time because I was tired of waiting, last week I fired it up and what happened, I couldn't load a division fully even though I had all the ships and a bombardment TF sat in mid ocean for 4 turns never going in for the final move (poor leader or not you carry out your orders or do a spell in the glass house!!!). But I figured that as 6 months have passed they'll be a new patch that will have fixed all this and will make me want to spend hours scrolling around the Pacific again, but what do I find, a beta release that has issues.......
I don't like having a go at people, and certainly don't like having a go at WitP as it really is an enjoyable game, but only if it works and it doesn't.
ctid98 knocked the WitP testers a lot; unfairly in my opinion; and to be honest, I was a tester.
Testers caught quite a few bugs that I'm not even going to get into - that was our job. The two big ones (Leaders and Disappearing/Teleporting Units) did not evolve during testing while I was involved.
As to "Gameplay issues" like "Uber CAP" and "Uber ASW", etc., I can only say that when issues arose, we gave input and moved on to the next issue (ok, most of us). Our job was to identify repeatable bugs, test the corrections; all the while continuing to play normally while also tryng to break it.
Do I agree how some of the game works? No.
Is WitP broken? Not for me.
I do have issues with it. I’ve made my opinions known and that is that. I didn't code the game, and enough pissing and moaning has been done to power a small city for a year. I've opened the Editor and changed what I thought should have been done that isn’t hardwired code.
The game is sometimes a study in contradictions. If you’re easily pissed off, this game wouldn’t be for you even if it was perfect.
< Message edited by Admiral DadMan -- 12/23/2005 7:56:22 AM >