Search found 1732 matches

by Thorgrim
Tue Feb 09, 2016 3:16 pm
Forum: Titans of Steel - Warring Suns
Topic: ZombieN4cers (reloaded)
Replies: 16
Views: 552

RE: ZombieN4cers (reloaded)

Cool, eagerly waiting for it!
It's been 3 years since you started this topic, it just hit me... [X(]
by Thorgrim
Tue Feb 10, 2015 10:06 am
Forum: Titans of Steel - Warring Suns
Topic: ZombieN4cers (reloaded)
Replies: 16
Views: 552

RE: ZombieN4cers (reloaded)

Take your time Kai, no rush. [;)]
by Thorgrim
Sat Jul 12, 2014 2:36 pm
Forum: Titans of Steel - Warring Suns
Topic: XP Gains
Replies: 11
Views: 691

RE: XP Gains

ORIGINAL: Fornax

Stuff like repeatedly crouching/standing

Maybe these should only give you XPs if the titan has damaged actuators?
by Thorgrim
Fri Feb 07, 2014 2:31 pm
Forum: Titans of Steel - Warring Suns
Topic: ZombieN4cers (reloaded)
Replies: 16
Views: 552

RE: ZombieN4cers (reloaded)

SWWEEEEETTT!!! [:)]
You guys are the best!
by Thorgrim
Sat Jan 25, 2014 2:20 pm
Forum: Titans of Steel - Warring Suns
Topic: ZombieN4cers (reloaded)
Replies: 16
Views: 552

RE: ZombieN4cers (reloaded)

Hey Kai. That looks fantastic!
Looking forward for a playable demo!
by Thorgrim
Sun Aug 18, 2013 1:57 pm
Forum: Titans of Steel - Warring Suns
Topic: XP Gains
Replies: 11
Views: 691

RE: XP Gains

"an AC20 but will gain equal XPs for a shot"

I don't think that's correct? Heavier weapons have a different modifier for gained XP IIRC.
by Thorgrim
Thu May 16, 2013 2:41 pm
Forum: Titans of Steel - Warring Suns
Topic: Battle issues
Replies: 2
Views: 345

RE: Battle issues

<t> Damage modifiers to the Battle Computer should probably be revisited, with the decreased bonuses for the BCs in a previous patch.<br/> Mods are Light=85%, Medium=70%, Heavy=40%; the differences between L and M are small.<br/> <br/> Flares deployed affect the BC's bonus to weapon attacks by -5%, ...
by Thorgrim
Tue May 14, 2013 12:56 pm
Forum: Titans of Steel - Warring Suns
Topic: Battle issues
Replies: 2
Views: 345

Battle issues

<r> <B><s>[b]</s>Netgames<e>[/b]</e></B><br/> <br/> - it’d be nice if players could select their own titans, instead of the host choosing for them - the host will always know what each player will play with<br/> <br/> <B><s>[b]</s>General<e>[/b]</e></B><br/> <br/> - including in the patch the improv...
by Thorgrim
Mon May 13, 2013 9:58 am
Forum: Titans of Steel - Warring Suns
Topic: HQ issues
Replies: 5
Views: 432

RE: HQ issues

<r> <QUOTE><s>[quote]</s>ORIGINAL: Thorgrim<br/> <br/> - Reformat the squad printout, there’s no need to show the squad's name after every jock, should show just once at the top in some kind of header. Add upkeep and other general stats in that 'header'.<br/> And instead of one line of '-' separatin...
by Thorgrim
Mon May 13, 2013 9:56 am
Forum: Titans of Steel - Warring Suns
Topic: HQ issues
Replies: 5
Views: 432

RE: HQ issues

<r> I'd suggest slightly redesigning the squad's main menu, so that it makes more sense (Access File) and space usage is more efficient and interesting (it's kind of cluttered and hard to read).<br/> (also renaming Jock Roster Printout to Squad Printout)<br/> <br/> <IMG src="https://www.matrixgames....
by Thorgrim
Mon May 13, 2013 9:51 am
Forum: Titans of Steel - Warring Suns
Topic: HQ issues
Replies: 5
Views: 432

RE: HQ issues

<r> - When the mouse is over the RETRIEVE SQUAD textfield, it could be interesting to show the name of the map (for missions and campaigns) the squad is in, in the upper info bar.<br/> <br/> - Is it intended that when you SKIP MONTH, jocks get +10 DPs in PILOT and in COMBAT, but not in OTHER?<br/> C...
by Thorgrim
Mon May 13, 2013 9:46 am
Forum: Titans of Steel - Warring Suns
Topic: Factory issues
Replies: 4
Views: 333

RE: Factory issues

<r> Ok, so here are some issues. <br/> <br/> <br/> <B><s>[b]</s>Tcc.cfg<e>[/b]</e></B><br/> <br/> If you set<br/> sound_at_all = no<br/> you get an error message<br/> <QUOTE><s>[quote]</s>Factory [Sat May 11 12:57:16 2013]<br/> Error loading sound nr:100<br/> <br/> Factory [Sat May 11 12:57:16 2013]...
by Thorgrim
Sat May 11, 2013 2:17 pm
Forum: Titans of Steel - Warring Suns
Topic: HQ issues
Replies: 5
Views: 432

RE: HQ issues

You are correct, that one slipped through the grid. I removed it from the OT.
by Thorgrim
Sat May 11, 2013 2:13 pm
Forum: Titans of Steel - Warring Suns
Topic: Factory issues
Replies: 4
Views: 333

RE: Factory issues

I edited the OT to clarify those issues. They're still there.

I'll clarify the armor rounding issues later, if you want, with examples.
by Thorgrim
Wed May 08, 2013 7:29 am
Forum: Titans of Steel - Warring Suns
Topic: HQ issues
Replies: 5
Views: 432

HQ issues

<t> - If the last squad you created was RANK GREEN and you type in RANK ROOKIE and start another new squad, the jocks you recruit will be ROOKIE, but the starting cash will still be for a GREEN squad.<br/> (this was supposed to have been fixed, but wasn't)<br/> <br/> - Reformat the squad printout, t...
by Thorgrim
Wed May 08, 2013 7:26 am
Forum: Titans of Steel - Warring Suns
Topic: Factory issues
Replies: 4
Views: 333

Factory issues

<r> <B><s>[b]</s>Design<e>[/b]</e></B><br/> - CC weapons should also have their PU requirements listed in the weapons table<br/> - Energy and CC weapons are being saved with 13 ammo in new designs and in rebuilds/refits; this is only seen when using tmerge though, and has no effect in the game<br/> ...
by Thorgrim
Wed May 08, 2013 7:24 am
Forum: Titans of Steel - Warring Suns
Topic: Network Patch
Replies: 4
Views: 339

RE: Network Patch

<t> Here are some old issues with netgames:<br/> <br/> - Sometimes (not always?) when a titan is hit by (some?) weapons fire, its heat goes up a few degrees. The heat spike is equal to a multiple of the titan's heat reduction - while playing a titan with heat reduction -2.40C/sec, I got heat spikes ...
by Thorgrim
Tue May 07, 2013 1:51 pm
Forum: Titans of Steel - Warring Suns
Topic: Network Patch
Replies: 4
Views: 339

RE: Network Patch

Of course I am, always [;)]
I'll go through my old lists and post some stuff here.

Kickstarter is really popular these days. [:D] Looks interesting, that game. Old-school RPG? I'll have to check it out!
by Thorgrim
Mon May 06, 2013 9:22 am
Forum: Titans of Steel - Warring Suns
Topic: Network Patch
Replies: 4
Views: 339

RE: Network Patch

<t> Hey Henrik<br/> It'd be great if you took this chance to fix a few more things, and release a new patch [:)] Just an idea though, in case you have the time and the patience to get back to the code.<br/> I'm not really planning on playing MP, but if you could send me the fix, I'd appreciate it. Y...
by Thorgrim
Thu Feb 07, 2013 3:52 pm
Forum: Titans of Steel - Warring Suns
Topic: ZombieN4cers (reloaded)
Replies: 16
Views: 552

RE: ZombieN4cers (reloaded)

Yep, still here, waiting for (good) news. [;)]
BTW, will we see Eddie in the game [:D]
Up the Irons!!

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