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by Stamb
Tue Jul 05, 2022 5:01 pm
Forum: After Action Reports
Topic: Road to Leningrad vs AI normal
Replies: 30
Views: 800

Re: Road to Leningrad vs AI normal

remember that panzers performance were fixed in recent patches, and there were many more changes
think about game update before a next game
by Stamb
Tue Jul 05, 2022 4:23 pm
Forum: After Action Reports
Topic: Road to Leningrad vs AI normal
Replies: 30
Views: 800

Re: Road to Leningrad vs AI normal

in the end, you got a little bit more points than the AI ;)
by Stamb
Tue Jul 05, 2022 7:09 am
Forum: Gary Grigsby's War in the East 2
Topic: Time to put all "." on top of the "i"
Replies: 2
Views: 304

Re: Time to put all "." on top of the "i"

PMs to an Edmon and Erik were sent
by Stamb
Tue Jul 05, 2022 7:07 am
Forum: Gary Grigsby's War in the East 2
Topic: Time to put all "." on top of the "i"
Replies: 2
Views: 304

Time to put all "." on top of the "i"

loki100, you made an awful mistake, but before i describe it, let's do a quick recap of the recent events. I will provide links to each of the comments and screenshots (just in case loki100, or his sockpuppet account FredCat, goes and edit their comments). In this thread https://www.matrixgames.com/...
by Stamb
Mon Jul 04, 2022 7:54 pm
Forum: Tech Support
Topic: Funny Air Interception Combat and GS
Replies: 24
Views: 451

Re: Funny Air Interception Combat and GS

on previous page there are reports from an Axis players, so looks like it affects both sides overall there are not so many battles in PvP games with GS to say if this happens in 10% of all battles, or more frequently, or less but if you want to say that if this bug applies only in 10% then it is fin...
by Stamb
Mon Jul 04, 2022 7:34 am
Forum: Tech Support
Topic: Strange auto leader selection
Replies: 3
Views: 72

Re: Strange auto leader selection

i understand, most likely it is WAD
but would it be hard to make an update to select leaders from an appropriate pool instead of generic pool?
by Stamb
Mon Jul 04, 2022 7:32 am
Forum: Tech Support
Topic: Funny Air Interception Combat and GS
Replies: 24
Views: 451

Re: Funny Air Interception Combat and GS

its hard to say
in my previous game vs fracas when i had GS for almost whole front, then about 1-2 GS missions per turn were doing 0 dmg
remember, it is only during defensive GS
by Stamb
Sun Jul 03, 2022 6:38 pm
Forum: After Action Reports
Topic: Panzerball - a GC 41 case study
Replies: 24
Views: 328

Re: Panzerball - a GC 41 case study

you can prevent fortification from decaying with 24 TOE fortified zones
by Stamb
Sun Jul 03, 2022 4:32 pm
Forum: Tech Support
Topic: Funny Air Interception Combat and GS
Replies: 24
Views: 451

Re: Funny Air Interception Combat and GS

also it is happening only during defensive GS which proves that it is bug
by Stamb
Sun Jul 03, 2022 4:27 pm
Forum: Tech Support
Topic: Funny Air Interception Combat and GS
Replies: 24
Views: 451

Re: Funny Air Interception Combat and GS

it happens occasionally so no way to provide save which will provide 100% chance to replicate it
but it is denifinetly not clouds that prevent bombers of doing damage, must be bugged
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by Stamb
Sun Jul 03, 2022 4:20 pm
Forum: Tech Support
Topic: Strange auto leader selection
Replies: 3
Views: 72

Re: Strange auto leader selection

and this is from my actual game
same picture
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by Stamb
Sun Jul 03, 2022 3:42 pm
Forum: Tech Support
Topic: Strange auto leader selection
Replies: 3
Views: 72

Strange auto leader selection

in a server game vs Veterin, on Soviet turn 2 i saw this https://cdn.discordapp.com/attachments/945985421966458890/993120351020134490/1.png why game is making such terrible choice and selects inappropriate leader which leads to reduction in stats while there are plenty of free leaders that can be fr...
by Stamb
Sun Jul 03, 2022 3:32 pm
Forum: Gary Grigsby's War in the East 2
Topic: Manual section on theater box garrisons
Replies: 5
Views: 205

Re: Manual section on theater box garrisons

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by Stamb
Sun Jul 03, 2022 3:21 pm
Forum: Gary Grigsby's War in the East 2
Topic: HQ and 'Command from Sea'
Replies: 1
Views: 103

Re: HQ and 'Command from Sea'

SU do not commit from a HQ in a water and with 3 unit limit per hex sometimes there is no other choice, as creating fort for 20 AP (or how much does it cost) just to place HQ on top of it, is just silly
by Stamb
Sun Jul 03, 2022 3:19 pm
Forum: Gary Grigsby's War in the East 2
Topic: Manual section on theater box garrisons
Replies: 5
Views: 205

Re: Manual section on theater box garrisons

click on a ground unit in TBs and you will see CV
as for the air units - there are no display CV
by Stamb
Sat Jul 02, 2022 7:44 am
Forum: Gary Grigsby's War in the East 2
Topic: Rebasing AC is just insanely expensive
Replies: 14
Views: 424

Re: Rebasing AC is just insanely expensive

I think you are right, but there's also only so much freight that can make it through the rail system from the NSS to the level 4 depots down the line because of the constraints with the tracks. when i was playing as an Axis i thought the same and then i was proven wrong if you have depot at Stalin...
by Stamb
Fri Jul 01, 2022 4:41 pm
Forum: After Action Reports
Topic: GC41 Exalted tests the axis allies
Replies: 111
Views: 2715

Re: GC41 Exalted tests the axis allies

there are great players who flip turns quickly (not me!)
i can give you contacts in PM
by Stamb
Fri Jul 01, 2022 4:33 pm
Forum: After Action Reports
Topic: GC41 Exalted tests the axis allies
Replies: 111
Views: 2715

Re: GC41 Exalted tests the axis allies

that is just another lvl of cheating

see you in pvp games ;)
by Stamb
Fri Jul 01, 2022 11:45 am
Forum: Tech Support
Topic: Winter 'Shielding' non working
Replies: 6
Views: 155

Re: Winter 'Shielding' non working

actually it is strange that motorized squads do not suffer from a blizzard as AFVs
i would expect them to act like a simple non motorized infantry
by Stamb
Fri Jul 01, 2022 7:03 am
Forum: Tech Support
Topic: freight leak
Replies: 12
Views: 236

Re: freight leak

there is fort building process in Leningrad, its true Leningrad has a lot of freight, and instead of drawing all supplies from Leningrad itself (0 hexes) game is taking it from Osinovets (3 hexes) and Syastroy (7-9hexes) to build fort in Leningrad? as for the building fortifications on the frontline...

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