Search found 27 matches

by WaflHead
Sat Sep 27, 2014 7:58 pm
Forum: Distant Worlds 1 Series
Topic: Bunch of question from a mid-experienced player
Replies: 2
Views: 87

RE: Bunch of question from a mid-experienced player

<r> <QUOTE><s>[quote]</s>2. How can i play with AI extended mod AND Extended Universe at the same time ? do i have to copy-paste one into the other ? <e>[/quote]</e></QUOTE> <br/> Exactly, first apply the latest Extended Universe Mod, then apply the AI Extended Mod in the same location, over-writing...
by WaflHead
Tue Sep 16, 2014 8:48 pm
Forum: Distant Worlds 1 Series
Topic: Distant Worlds v1.9.5.8 Public Beta Update Available!
Replies: 17
Views: 315

RE: Distant Worlds v1.9.5.8 Public Beta Update Available!

<r> <QUOTE><s>[quote]</s>ORIGINAL: PsyKoSnake<br/> <br/> Each day I check the forum for information on the new patch.<br/> Waiting for it to start my new game <E>;)</E> <e>[/quote]</e></QUOTE> <br/> <br/> Me too! I don't want to start a new game just before the patch comes out. Previously beta patch...
by WaflHead
Sat Sep 06, 2014 9:49 pm
Forum: Design and Modding
Topic: AI Improvement Mod (1.05 Extended Release)
Replies: 979
Views: 22353

RE: AI Improvement Mod (1.02 Release)

<r> <QUOTE><s>[quote]</s>ORIGINAL: Icemania<br/> <br/> All:<br/> <br/> I've updated the OP with the 1.02 Release including the Changelog. The only change from the 1.02 Beta was docking bays on the Gas Mining Stations. <br/> <br/> As posted earlier more Developer support is required with Tractor Beam...
by WaflHead
Fri Aug 15, 2014 9:46 pm
Forum: Design and Modding
Topic: Human civilizations mod?
Replies: 14
Views: 125

RE: Human civilizations mod?

Sounds like a great idea, the colonization problem is interesting, you could make USA Continental, Brazil Forest, Iceland Volcanic, Egypt Desert, United Kingdom Ocean, etc.
by WaflHead
Wed Aug 06, 2014 8:59 pm
Forum: Design and Modding
Topic: is there a mod to track small events?
Replies: 3
Views: 133

RE: is there a mod to track small events?

This is a brilliant idea!!!
by WaflHead
Fri Jul 04, 2014 2:04 pm
Forum: Distant Worlds 1 Series
Topic: Question about fleet automation
Replies: 15
Views: 212

RE: Question about fleet automation

<r> I've been able to get my fleet to work closely to what I intended by managing the default stance for automated and manual control in the OPTIONS / EMPIRE SETTINGS menu.<br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfiles/48681/5F46BDE30BA34E5CAB6FF27EDA2EAB7D.jpg"><s>[img]</s><URL ur...
by WaflHead
Sun Jun 22, 2014 11:57 pm
Forum: Distant Worlds 1 Series
Topic: Colonization Range
Replies: 4
Views: 121

RE: Colonization Range

Your best bet is to find an independent colony and invade with a few troops to expand your reach. The colonization range will then extend from the invaded colony as well.
by WaflHead
Sat Jun 21, 2014 11:22 pm
Forum: Design and Modding
Topic: [REL] Absolutely Huge Ship Name Mod
Replies: 19
Views: 798

RE: [REL] Absolutely Huge Ship Name Mod

Fantastic!!! Thank you.
by WaflHead
Fri Jun 20, 2014 3:33 pm
Forum: Distant Worlds 1 Series
Topic: Any way to make the game play by itself?
Replies: 15
Views: 155

RE: Any way to make the game play by itself?

MikeSF I enjoyed reading your summary of the automated game, keep 'em coming.
by WaflHead
Wed Jun 18, 2014 11:49 pm
Forum: Distant Worlds 1 Series
Topic: Manual Upgrade - Automatic Retrofit
Replies: 3
Views: 14

RE: Manual Upgrade - Automatic Retrofit

I've had this issue as well. Some games they auto-retrofit and others they do not. I'm thinking the auto-retrofit may be tied to the available cash on hand.
by WaflHead
Sat Jun 14, 2014 6:10 pm
Forum: Distant Worlds 1 Series
Topic: What does this symbol mean?
Replies: 5
Views: 106

RE: What does this symbol mean?


I will do that right away, thank you for your advice.
by WaflHead
Sat Jun 14, 2014 11:11 am
Forum: Distant Worlds 1 Series
Topic: What does this symbol mean?
Replies: 5
Views: 106

RE: What does this symbol mean?

Mystery solved. Thank you Bingeling.
by WaflHead
Sat Jun 14, 2014 11:00 am
Forum: Distant Worlds 1 Series
Topic: What does this symbol mean?
Replies: 5
Views: 106

What does this symbol mean?

<r> Can anyone tell me what the odd yellow symbol in the center of this screenshot means? It's shown up in two separate games. I'm playing with the Expanded Universe customization with tons of additional mods downloaded from the mod forum.<br/> <br/> <IMG src="https://www.matrixgames.com/forums/upfi...
by WaflHead
Sat Jun 14, 2014 10:12 am
Forum: Design and Modding
Topic: [REL] Sound Effects Mod
Replies: 30
Views: 1946

RE: [REL] Sound Effects Mod

Fantastic! Thank you
by WaflHead
Wed Jun 11, 2014 5:12 pm
Forum: Design and Modding
Topic: New ruins & planetary facilities images.
Replies: 11
Views: 337

RE: New ruins & planetary facilities

They look awesome!
by WaflHead
Tue Jun 10, 2014 4:41 pm
Forum: Design and Modding
Topic: [DWU] Ship design templates
Replies: 34
Views: 1494

RE: [DWU] Ship design templates

Thank you very much for working on this, all mods that help improve the AI will keep the game interesting.
by WaflHead
Sun Jun 08, 2014 5:35 pm
Forum: Design and Modding
Topic: DW Governments Expanded
Replies: 15
Views: 397

RE: DW Governments Expanded

This will add some entertaining playable options, thank you. Certainly looking forward to learning about the '29, Foolocracy,' in the next release.
by WaflHead
Sun Jun 08, 2014 5:26 pm
Forum: Design and Modding
Topic: [WIP][DWU] Planets rework v0.4
Replies: 26
Views: 657

RE: [WIP][DWU] Planets rework

These look great! Downloading now, thank you.
by WaflHead
Sun Jun 08, 2014 5:22 pm
Forum: Design and Modding
Topic: [WIP][DWU] More (& rebalanced) wonders
Replies: 29
Views: 621

RE: [WIP][DWU] More (& rebalanced) wonders

This is a great idea! The new wonders are very creative, can't wait to try this out. Thank you.
by WaflHead
Sat Jun 07, 2014 8:33 pm
Forum: Design and Modding
Topic: All alerts silent + Green messages
Replies: 11
Views: 461

RE: All alerts silent + Green messages

Brilliant! Thank you.

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