Search found 5534 matches

by Hubert Cater
Tue Apr 16, 2024 12:41 pm
Forum: Tech Support
Topic: SC WatW HQ Identity
Replies: 4
Views: 115

Re: SC WatW HQ Identity

Thanks again for the report and if anyone ever finds a way to consistently repeat this, I'll be very happy to eliminate this bug once and for all.
by Hubert Cater
Fri Apr 12, 2024 7:54 pm
Forum: Tech Support
Topic: Custom fonts not appearing in game
Replies: 4
Views: 90

Re: Custom fonts not appearing in game

Thanks, definitely a bug in the game code, will be fixed for the next update.
by Hubert Cater
Fri Apr 12, 2024 2:21 pm
Forum: Tech Support
Topic: World At War Engineers have wrong flag image
Replies: 5
Views: 72

Re: World At War Engineers have wrong flag image

Off the top of my head I don't know what each row does without digging into the code, but I would guess only the last 3 rows, maybe 4 rows would be used for experience medals, maybe? As you'll notice each row is a bit different, e.g. some with different transparencies, some with shadows, some withou...
by Hubert Cater
Thu Apr 11, 2024 8:42 pm
Forum: Tech Support
Topic: World At War Engineers have wrong flag image
Replies: 5
Views: 72

Re: World At War Engineers have wrong flag image

I'm not sure I understand the issue, as in each column normally has a variation of the same sprite... whereas you have replaced after the second row with all blue stars?
by Hubert Cater
Thu Apr 11, 2024 8:37 pm
Forum: Tech Support
Topic: Custom fonts not appearing in game
Replies: 4
Views: 90

Re: Custom fonts not appearing in game

Could you tell me which specific fonts and if this can be reproduceable with your latest downloadable version of your mod?
by Hubert Cater
Sat Apr 06, 2024 3:37 pm
Forum: Tech Support
Topic: UK can deploy Air reinforcement in Cyprus
Replies: 5
Views: 157

Re: UK can deploy Air reinforcement in Cyprus

At this point I honestly don't remember why air units are allowed to be placed as 'new' units anywhere in home territory, just that it is definitely set this way purposefully in the code, so likely a reason at one time to have this as the default function.
by Hubert Cater
Fri Apr 05, 2024 3:45 am
Forum: Tech Support
Topic: German units can enter neutral territory
Replies: 2
Views: 42

Re: German units can enter neutral territory

I guess the catch here is that Albania, by being set this way on our end, is functionally active, e.g. even though its parent Italy is not yet fully mobilized, which then allows for use of the ports like any other friendly port, be it major or a minor port etc. This would be the same for Italian Eas...
by Hubert Cater
Fri Apr 05, 2024 3:22 am
Forum: Tech Support
Topic: UK can deploy Air reinforcement in Cyprus
Replies: 5
Views: 157

Re: UK can deploy Air reinforcement in Cyprus

Just reviewing and air units, as purchase or new unit placements, can be placed in any 'home' city, settlement etc., when the country is set to 'Home Builds', e.g. even if not connected to the capital. Because Cyprus is set as 'UK' it is technically 'home' territory, and satisfies the code in this i...
by Hubert Cater
Fri Apr 05, 2024 2:50 am
Forum: Tech Support
Topic: mobilization_2.txt the [<] does not work
Replies: 2
Views: 53

Re: mobilization_2.txt the [<] does not work

I don't believe MOBILIZATION _2 supports the [<] option at the moment, and this is the likely reason then for the error message.
by Hubert Cater
Thu Mar 28, 2024 3:52 pm
Forum: Tech Support
Topic: Error when trying to load
Replies: 1
Views: 66

Re: Error when trying to load

If you update to the latest patch, this should resolve the issue for you.
by Hubert Cater
Wed Mar 27, 2024 12:05 am
Forum: Tech Support
Topic: Unable to place some edited terrain_sprites
Replies: 3
Views: 122

Re: Unable to place some edited terrain_sprites

The terrain sprites.png file just contains the reduced sample sized sprites for hills, and mountains, e.g. for what you see in the column of selectable sprites in the Editor. The actual sprites that will be drawn in game, e.g. because they are bigger sprites and overflow the hexes, is in the hill sp...
by Hubert Cater
Wed Mar 27, 2024 12:02 am
Forum: Tech Support
Topic: Why would you use a SURRENDER 1 when a SURRENDER 2 would work just as well
Replies: 10
Views: 298

Re: Why would you use a SURRENDER 1 when a SURRENDER 2 would work just as well

In the Editor you can highlight the desired hexes, e.g. when in the 'tile' layer, using the 'select items' tool, and do a left mouse button down + drag, while also holding down the CTRL key, and it will select a wide batch of hexes for you. After that, go to File->Export Map Positions, and it will e...
by Hubert Cater
Thu Mar 21, 2024 1:07 pm
Forum: Tech Support
Topic: Canada blocking USA ports
Replies: 7
Views: 285

Re: Canada blocking USA ports

Hi Robert, I see that after looking at your turns, this is from a customized campaign... unfortunately, I can only speak for what the default campaigns should do and how they should behave as there are just so many variables at play when things are customized, it would be difficult for me to suggest...
by Hubert Cater
Tue Mar 19, 2024 12:38 pm
Forum: Tech Support
Topic: Client mismatch - new patch
Replies: 4
Views: 156

Re: Client mismatch - new patch

There hasn't been a new patch released so I suspect an issue with the server.

Looks like it is working again now, but in the future, if you send a message to support@matrixgames.comt, they should be able to get it up and running again once they are aware.
by Hubert Cater
Sun Mar 17, 2024 4:35 pm
Forum: Tech Support
Topic: Canada blocking USA ports
Replies: 7
Views: 285

Re: Canada blocking USA ports

If you can send me a saved turn, to support@furysoftware.com, where I can see what might be going on in terms of the AI thinking of this specific turn/screenshot, then I can have a better idea overall of what might be happening here.
by Hubert Cater
Sun Mar 17, 2024 4:32 pm
Forum: Tech Support
Topic: Why would you use a SURRENDER 1 when a SURRENDER 2 would work just as well
Replies: 10
Views: 298

Re: Why would you use a SURRENDER 1 when a SURRENDER 2 would work just as well

From memory, SURRENDER_1 is typically used after a normal surrender has been determined by the engine, and only in the case where you want to split up some territory, e.g. Poland where it is divided between Germany and the USSR, or for when let's say the UK is set to surrender, e.g. the capitals hav...
by Hubert Cater
Sat Mar 16, 2024 2:53 am
Forum: Strategic Command WWII: War in the Pacific
Topic: Private Beta
Replies: 1
Views: 221

Re: Private Beta

Hi, no, this is the public forum
by Hubert Cater
Fri Mar 15, 2024 3:25 pm
Forum: Strategic Command WWII: World at War
Topic: Possible Plane Glitch
Replies: 2
Views: 241

Re: Possible Plane Glitch

Thanks for the report, and kind of amazing this has never been discovered before... i'll fix this for the next update.
by Hubert Cater
Wed Mar 13, 2024 2:18 am
Forum: Tech Support
Topic: Air units should be able to swap out with other air units
Replies: 2
Views: 117

Re: Air units should be able to swap out with other air units

Fair point as well and something for us to think about

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