Search found 407 matches

by LoneWulf63
Fri May 29, 2015 10:14 am
Forum: John Tiller's Campaign Series
Topic: Editable map overlay possible ?
Replies: 4
Views: 126

RE: Editable map overlay possible ?

As Berto said, not likely. I make maps for the games but I use the Save Screen/graphic editor/Google Earth method. It is a bit cumbersome but I have made some rather complicated large maps using this process.
by LoneWulf63
Fri May 29, 2015 10:09 am
Forum: John Tiller's Campaign Series
Topic: Noob question
Replies: 7
Views: 77

RE: Noob question

Welcome to the funny farm.

Chris.
by LoneWulf63
Fri Jul 18, 2014 7:17 am
Forum: John Tiller's Campaign Series
Topic: I will be absent from the forums indefinitely
Replies: 10
Views: 141

RE: I will be absent from the forums indefinitely

<t> Thank you all for your prayers and/or kind word. To say that my heart is broken is an understatement. A more appropriate word would be that my heart has been shredded. I know that in time this great pain that I have will pass, but right now all I can think about is what I have lost and what I wi...
by LoneWulf63
Thu Jul 17, 2014 8:29 am
Forum: John Tiller's Campaign Series
Topic: I will be absent from the forums indefinitely
Replies: 10
Views: 141

I will be absent from the forums indefinitely

<t> Dear Campaign Series Friends. I will be absent from the forums for the foreseeable future. This past Sunday 7/13/2014, my beloved wife, Becky, passed away from a sudden death event (massive heart attack). I have lost the love of my life and I must take time to recover from the dreadful loss, if ...
by LoneWulf63
Sat Jun 21, 2014 12:10 pm
Forum: John Tiller's Campaign Series
Topic: Thank You Matrix Team!
Replies: 9
Views: 250

RE: Thank You Matrix Team!

Me too. I am also very honored to be part of this team. Great bunch of fellows and a pleasure to work with.
by LoneWulf63
Sun Apr 06, 2014 1:46 pm
Forum: Mods and Scenarios
Topic: Moving units and Map size
Replies: 9
Views: 286

RE: Moving units and Map size

Not quite as big as your map, but still big. At the moment it is 428 hexes x 340 hexes but by the end of this year (I have more map projects that I need to begin) it will grow to at least 500 to 600 hexes in width and 1200 hexes in height.
by LoneWulf63
Sun Apr 06, 2014 6:05 am
Forum: Mods and Scenarios
Topic: Moving units and Map size
Replies: 9
Views: 286

RE: Moving units and Map size

I am working on an extremely large map of the Vietnam DMZ area at the moment. As Jason said, basically the performance of your computer determines the maximum size of your maps.
by LoneWulf63
Sun Apr 06, 2014 6:03 am
Forum: Mods and Scenarios
Topic: New JTCS terrain and unit style planned
Replies: 9
Views: 391

RE: New JTCS terrain and unit style planned

Absolutely gorgeous looking work. I especially like the terrain you did.
by LoneWulf63
Sun Mar 02, 2014 9:40 am
Forum: John Tiller's Campaign Series
Topic: Size Matters
Replies: 48
Views: 957

RE: Size Matters

I wonder who?
by LoneWulf63
Sun Mar 02, 2014 9:25 am
Forum: John Tiller's Campaign Series
Topic: Size Matters
Replies: 48
Views: 957

RE: Size Matters

<r> <QUOTE><s>[quote]</s>ORIGINAL: MrRoadrunner<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: junk2drive<br/> <br/> There are a few old ladies around that have a meltdown every time there has been a change from the Talonsoft version of the game. Don't let them get you down or let them get under your ski...
by LoneWulf63
Sat Feb 22, 2014 4:07 pm
Forum: John Tiller's Campaign Series
Topic: Patch 2.00 Thank You Thread
Replies: 73
Views: 445

RE: Patch 2.00 Thank You Thread

Congrats grandpa Berto.[;)]
by LoneWulf63
Fri Feb 21, 2014 7:49 pm
Forum: John Tiller's Campaign Series
Topic: Classification error for transporters to SdKfz 251/17 and SdKfz 251/22 in EF.
Replies: 14
Views: 86

RE: Classification error for transporters to SdKfz 251/17 and SdKfz 251/22 in EF.

<r> <QUOTE><s>[quote]</s>ORIGINAL: berto<br/> <br/> <QUOTE><s>[quote]</s>ORIGINAL: resinslinger<br/> <br/> Berto, I have a question for you. How much coffee do you drink in a day? Do you ever sleep? <e>[/quote]</e></QUOTE> Too much, and ...<br/> <br/> ... yes, twice a day. [:)]<br/> <br/> Before and...
by LoneWulf63
Fri Feb 21, 2014 7:47 pm
Forum: John Tiller's Campaign Series
Topic: Manual clarification
Replies: 4
Views: 140

RE: Manual clarification

What Berto said.
by LoneWulf63
Fri Feb 21, 2014 7:01 pm
Forum: John Tiller's Campaign Series
Topic: Classification error for transporters to SdKfz 251/17 and SdKfz 251/22 in EF.
Replies: 14
Views: 86

RE: Classification error for transporters to SdKfz 251/17 and SdKfz 251/22 in EF.

Berto, I have a question for you. How much coffee do you drink in a day? Do you ever sleep?
by LoneWulf63
Fri Feb 21, 2014 6:59 pm
Forum: John Tiller's Campaign Series
Topic: Manual clarification
Replies: 4
Views: 140

RE: Manual clarification

Yes they can, but your modified or new units will only work vs the A/I. If you want to use your modified or new units in a game vs a human, you will have to have them encrypted.
by LoneWulf63
Fri Feb 21, 2014 6:57 pm
Forum: John Tiller's Campaign Series
Topic: 2.00 Vison not so good
Replies: 21
Views: 264

RE: 2.00 Vison not so good

I am not sure, but I think the conversion to the smaller icons is due in fact that more functions might be on the horizon but don't quote me on that. Most of the function buttons also have a corresponding "Hot Key". Try that.
by LoneWulf63
Fri Feb 21, 2014 6:54 pm
Forum: John Tiller's Campaign Series
Topic: Patch 2.00 Thank You Thread
Replies: 73
Views: 445

RE: Patch 2.00 Thank You Thread

Best group of testers and developers I have ever had the honor to work with.
by LoneWulf63
Fri Feb 21, 2014 3:09 pm
Forum: John Tiller's Campaign Series
Topic: Patch 2.00 Thank You Thread
Replies: 73
Views: 445

RE: Patch 2.00 Thank You Thread

On the other hand, we (the Beta Brigade) feel worn out. Thank you for the kudos everyone.
by LoneWulf63
Fri Feb 21, 2014 3:05 pm
Forum: John Tiller's Campaign Series
Topic: EF OOB and WF OOB with 2.00 Update
Replies: 2
Views: 92

RE: EF OOB and WF OOB with 2.00 Update

Probably, but the units and weapon data ported from one game to the other would still require modifying the platoon.oobs and weapon data file and would have to be sent to someone so they could be encrypted.
by LoneWulf63
Thu Feb 20, 2014 5:57 pm
Forum: John Tiller's Campaign Series
Topic: Classification error for transporters to SdKfz 251/17 and SdKfz 251/22 in EF.
Replies: 14
Views: 86

RE: Classification error for transporters to SdKfz 251/17 and SdKfz 251/22 in EF.

Yep, and that is why we need more sets of eyes when we release the patches. We can't catch everything, right? As Crossroads said, great catch. Thank you.

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