Search found 34 matches

by gazra
Sun Apr 11, 2010 2:14 am
Forum: Titans of Steel - Warring Suns
Topic: New feature request
Replies: 21
Views: 371

RE: New feature request

<t> In the Map Editor, when you load a saved map to continue working on it and to modify it, (as far as I know) it isn't possible to delete woods, rubble, or buildings from hexes that already contain them. You can only change hexes containing woods, rubble, or buildings into hexes containing either ...
by gazra
Sun Apr 11, 2010 1:43 am
Forum: The Titan Arena
Topic: gazra's Titan designs
Replies: 2
Views: 291

RE: gazra's Titan designs

<r> That <B><s>[b]</s>Lightning<e>[/b]</e></B> overheats badly when you run and fire its Tesla Bolt a lot, having only 1 weapon makes it vulnerable to having no weapons at all if the Tesla Bolt is disabled from combat damage, and it is a sitting duck to enemy fire because it has no E.C.M. (which mak...
by gazra
Thu Apr 08, 2010 11:36 am
Forum: The Titan Arena
Topic: gazra's Titan designs
Replies: 2
Views: 291

gazra's Titan designs

<r> <B><s>[b]</s><SIZE size="5"><s>[size=5]</s><COLOR color="#FF0000"><s>[color=#FF0000]</s>Nightmare<e>[/color]</e></COLOR><e>[/size]</e></SIZE><e>[/b]</e></B><br/> <br/> Titan Name: Nightmare Short Range Assault Titan<br/> Chassis: Mark MK-A2 Design: Gary Miller <br/> -----------------------------...
by gazra
Thu Apr 08, 2010 11:16 am
Forum: Titans of Steel - Warring Suns
Topic: Business skill observation
Replies: 16
Views: 214

RE: Business skill observation

The WS Guide (that comes with the game) leads me to believe that a:

Jock's salary = 2000(Jock's rank) - 25[(Jock's Business skill) - 50]. The Jock's salary is modified by number of battles.

Correct me if I am wrong.
by gazra
Thu Apr 08, 2010 11:10 am
Forum: Titans of Steel - Warring Suns
Topic: battle/hq module update
Replies: 91
Views: 998

RE: battle module update

<r> LarkinVB, I apologize if I offended you in any way. That was certainly not my intention. I was not and am not demanding anything from this computer game. The truth is that I consider <B><s>[b]</s>Titans of Steel: Warring Suns<e>[/b]</e></B> to be one of the 6 best 'Mech (or mecha)-genre computer...
by gazra
Fri Jun 12, 2009 4:05 am
Forum: Titans of Steel - Warring Suns
Topic: battle/hq module update
Replies: 91
Views: 998

RE: battle module update

<r> Judge_Omega's superb post (<LINK><s>[link]</s>http://www.matrixgames.com/forums/tm.asp?m=1968303<e>[/link]</e></LINK>) (from 2008 December 1) contains excellent suggestions for improving the current revival ability of dead Jocks: <QUOTE><s>[quote]</s>Radical surgery option to bring back dead joc...
by gazra
Tue Jun 02, 2009 7:22 am
Forum: Tech Support
Topic: bugs
Replies: 1
Views: 53

bugs

<t> After I added the line "start_rank = 2" under the heading [TOS_WS_HQ] in my tcc.cfg file (which makes all of my new Squads start with $700,000 and rank Green Jocks), the first Squad that I created did recruit Green Jocks but the Squad started with only $500,000. However, when I dismissed that Sq...
by gazra
Tue Jun 02, 2009 6:31 am
Forum: Titans of Steel - Warring Suns
Topic: questions about ToS: WS
Replies: 20
Views: 306

RE: questions about ToS: WS

<r> If a side torso of a Titan is disabled, then is the arm (and all of the weapons located in that arm) attached to that side torso also rendered totally useless?<br/> <br/> Exactly what is the effect of disabling the centre torso of a Titan that has its engine located in another location?<br/> <br...
by gazra
Sat May 23, 2009 12:52 am
Forum: Titans of Steel - Warring Suns
Topic: Getting the rust out
Replies: 15
Views: 136

RE: Getting the rust out

<t> Personally, I would prefer campaigns/missions in which the enemy has a total Titan weight and Jock rank that is a certain percentage of the player's Squad. That way, players will have the same level of difficulty when playing the campaign/mission, no matter how developed their Squad is. This wou...
by gazra
Sat May 23, 2009 12:29 am
Forum: Titans of Steel - Warring Suns
Topic: battle/hq module update
Replies: 91
Views: 998

RE: battle module update

<t> I would like to take this opportunity (on behalf of all of the fans who are currently playing this game) to thank LarkinVB for posting his new and improved versions of this game up on this forum for us to enjoy. I really appreciate it! LarkinVB has made many great improvements and tweaks to the ...
by gazra
Sat May 23, 2009 12:25 am
Forum: Titans of Steel - Warring Suns
Topic: Tips for the Newb...
Replies: 6
Views: 137

RE: Tips for the Newb...

This is one of the few games I come back to over and over and over.
I'm extremely curious, oldmanmimo! What are the other games that you come back to over and over again?

LarkinVB, please excuse my going off topic in this forum.
by gazra
Sun Apr 05, 2009 5:30 am
Forum: Titans of Steel - Warring Suns
Topic: Indirect Fire Skill
Replies: 15
Views: 181

RE: Indirect Fire Skill

<r> <QUOTE><s>[quote]</s>I can raise the speed penalty to compensate but this will make ranged rookie recon battles harder, they are already close combat dominated as rookies can hardly hit a moving recon as of now.<e>[/quote]</e></QUOTE> This is true. I can remember my rookie squad being so poor at...
by gazra
Thu Feb 12, 2009 3:05 am
Forum: Titans of Steel - Warring Suns
Topic: battle/hq module update
Replies: 91
Views: 998

RE: battle/hq module update in this thread

<t> LarkinVB, this "battle/hq module update" thread belongs in the sticky 'Topic' section above in this forum because it is important and it is more difficult to notice than it should be. Could you please either transfer this thread to the 'Topic' section or create a new thread in the 'Topic' sectio...
by gazra
Sat Jan 24, 2009 8:43 am
Forum: Titans of Steel - Warring Suns
Topic: questions about ToS: WS
Replies: 20
Views: 306

RE: questions about ToS: WS

<r> <QUOTE><s>[quote]</s>there is no particular order to play them. Each campaign has a difficulty associated with it - usually shown in the Rank required for your Jocks to participate. This just gives an indication of the level of opposition you will face<e>[/quote]</e></QUOTE> I've found that the ...
by gazra
Mon Dec 29, 2008 4:04 am
Forum: Titans of Steel - Warring Suns
Topic: MechWarrior: Living Legends
Replies: 1
Views: 164

MechWarrior: Living Legends

<r> There is a free online multiplayer game mod called 'MechWarrior: Living Legends' that is about to be released within the next few months. This game mod uses the 'CryENGINE 2' game engine so you will need the PC computer game 'Crysis' to be able to play this game mod. This game mod has awesome gr...
by gazra
Mon Dec 29, 2008 3:26 am
Forum: Titans of Steel - Warring Suns
Topic: questions about ToS: WS
Replies: 20
Views: 306

RE: questions about ToS: WS

<t> Do computer-controlled enemy Titans attempt active scans of your Titans during battles?<br/> <br/> Is there a particular order that the campaigns are meant to be played so that they get progressively more difficult? If so, what is the order that they are intended to be played? My best guess for ...
by gazra
Mon Dec 29, 2008 3:07 am
Forum: Titans of Steel - Warring Suns
Topic: Good Tactics?
Replies: 5
Views: 105

RE: Good Tactics?

<t> I've read that the way other players make money in this game is by playing random map battles with enemy Jocks that have a higher quality (i.e. that are higher ranked) than your Jocks, and with a total enemy Titan tonnage that is less than your Squad's total Titan tonnage.<br/> <br/> You can mak...
by gazra
Wed Dec 17, 2008 3:09 am
Forum: Titans of Steel - Warring Suns
Topic: Good Tactics?
Replies: 5
Views: 105

RE: Good Tactics?

<t> The interfaces in this game can be very confusing, especially when trying to play campaigns. Select the following from the Command Center (i.e. the game's main menu):<br/> <br/> SOLITARY GAME<br/> START NEW GAME<br/> LOAD TEAM FROM FILE<br/> SELECT ALL<br/> ACCEPT<br/> SELECT MAP<br/> LOAD CAMPA...
by gazra
Wed Dec 17, 2008 2:26 am
Forum: Titans of Steel - Warring Suns
Topic: Good Tactics?
Replies: 5
Views: 105

RE: Good Tactics?

<t> I recommend that you thoroughly read the game manual and the WS Guide.pdf file that come with the game, as well as the WS Tables.pdf file that you can download from the 'Unofficial guide + titan/weapon table + titan database' thread in this forum. Knowledge is power. You will learn the best tact...
by gazra
Wed Dec 17, 2008 1:48 am
Forum: Titans of Steel - Warring Suns
Topic: battle/hq module update
Replies: 91
Views: 998

RE: battle module update

<r> <QUOTE><s>[quote]</s>LarkinVB wrote: "Nice to see though that the game is enough fun to make you think about improvements."<e>[/quote]</e></QUOTE> I realize that heavily modifying the game is not an option at this late stage in this computer game's life (especially now that it is freeware). I'm ...

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