Getting best results from U-boats (Full Version)

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squatter -> Getting best results from U-boats (1/10/2021 2:35:29 PM)

I'm trying to get my head round some of the dos and don'ts of using U-boats.

Some questions:

1. When a sub unit ends its turn on a convoy lane having spent both of its OP points, it does not attack the convoy route. However, the escorts still attack the sub. Is this WAD, or is top tip No1 of sub warfare to never end your turn on a convoy route with 0 OPs?

2. If I have two subs sitting on the same convoy route, is there any difference as to whether they are in the same hex, or different hexes?

3. What's the difference exactly between having one sub sitting on a convoy route, and three subs - ie, are you basically rolling three times (once for each sub) on the same combat table to determine damage dealt and damage received, or does having more subs in a stack change the nature of the combat equation in favour of the subs in any way?

4. When a player removes escorts from one convoy route, and adds them to another, on the UI this appears instantaneous. Is this the case? ie you can immediately shuffle escorts with no detriment?




gwgardner -> RE: Getting best results from U-boats (1/10/2021 2:39:46 PM)

All good questions. You need to be a playtester for Warplan Pacific, squatter.




squatter -> RE: Getting best results from U-boats (1/10/2021 3:13:07 PM)


quote:

ORIGINAL: gwgardner

All good questions. You need to be a playtester for Warplan Pacific, squatter.


That's either a compliment, or a coded way of saying 'Jeez you ask a lot of questions'.

Or perhaps both.




AlvaroSousa -> RE: Getting best results from U-boats (1/10/2021 4:52:59 PM)

1. yes pursuit combat on convoys
2. yes 1 in 2 different hexes get hit twice, 2 in 1 hex get hit once as the escorts follow the convoy
3. lone uboat attack vs wolfpack attack, you lose less
4. yes




squatter -> RE: Getting best results from U-boats (1/10/2021 5:35:52 PM)

Thanks Alvaro




scout1 -> RE: Getting best results from U-boats (1/10/2021 9:23:27 PM)


quote:

ORIGINAL: AlvaroSousa

1. yes pursuit combat on convoys
2. yes 1 in 2 different hexes get hit twice, 2 in 1 hex get hit once as the escorts follow the convoy
3. lone uboat attack vs wolfpack attack, you lose less
4. yes


So if I have 4 uboats .... it's better to place each in a different hex than grouping them as a single wolfpack in a single hex ?




MorningDew -> RE: Getting best results from U-boats (1/10/2021 9:28:18 PM)

Actually, remember each sub unit is more than 1 - so each is a wolfpack.




squatter -> RE: Getting best results from U-boats (1/10/2021 10:38:07 PM)


quote:

ORIGINAL: scout1


quote:

ORIGINAL: AlvaroSousa

1. yes pursuit combat on convoys
2. yes 1 in 2 different hexes get hit twice, 2 in 1 hex get hit once as the escorts follow the convoy
3. lone uboat attack vs wolfpack attack, you lose less
4. yes


So if I have 4 uboats .... it's better to place each in a different hex than grouping them as a single wolfpack in a single hex ?


quote:

place each in a different hex than grouping them a


Actually as I understand it from Alvaro's answers you are better off having all Uboats in the same hex (max 3, obvs)

Correct?




AlvaroSousa -> RE: Getting best results from U-boats (1/10/2021 10:46:48 PM)

correct splitting them is for deception.

For example I might split 6 subs to Africa, S. Atlantic, N. Atlantic, USA Coast...... which lane has the last 2 subs? You don't know. You need to cover all the lanes.




squatter -> RE: Getting best results from U-boats (1/10/2021 10:49:07 PM)


quote:

ORIGINAL: AlvaroSousa

correct splitting them is for deception.

For example I might split 6 subs to Africa, S. Atlantic, N. Atlantic, USA Coast...... which lane has the last 2 subs? You don't know. You need to cover all the lanes.

quote:

it from Alvaro's answers you are better off having all Uboats in the same hex


Yes, but when discussing Uboats on the same convoy route, they benefit from being on the same hex rather than different hexes, as the 'convoy' only gets one 'shot' at the stack, rather than separate shots at each individual stack, correct?




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