(1.05) - Upgrade cost is cost of new model, not difference plus 33 percent (Full Version)

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Philo32b -> (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent (8/24/2020 12:34:03 PM)

In my game the upgrade cost is not what the manual says it should be. The manual says it should be New Cost - Old Cost, + 33% of New Cost. Instead, the game is charging me the complete new cost to upgrade.

Please find below the link to my saved game. In 3 INF there are Riflemen VI, with Battledress and automatic weapons. I want to upgrade them to Riflemen VII, with Battledress and Gauss Rifles.

The cost of the Riflemen VI is 6 metal, 10 IP, and 1 machine
The cost of the Riflemen VII is 6 metal, 11 IP, and 1 machine

The upgrade cost should be 1.98 metal, 3.63 IP, and .33 machine. Rounding the fractions leaves an upgrade cost of only 2 metal, 4 IP, and 0 machines.

Instead the game is charging me 6 metal, 11 IP, and 1 machine for the upgrade.

http://www.mediafire.com/file/v3oshidgqprn55j/Game8.se1/file




Vic -> RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent (8/24/2020 3:54:31 PM)

This will be improved in the upcoming beta. Thanks for taking the time to report this.




HansLemurson -> RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent (8/25/2020 8:53:14 AM)

I was wondering why it was cheaper to scrap and re-build a sub-unit than to upgrade.




Kalkkis -> RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent (9/5/2020 4:36:45 AM)

In 1.05b2 it still charges you the wrong price, even if the reported cost in the upgrade window is right.

[image]https://imgur.com/EuPMaYv.jpg[/image]

[image]https://imgur.com/q8IgKw4.jpg[/image]




Vic -> RE: (1.05) - Upgrade cost is cost of new model, not difference plus 33 percent (9/7/2020 4:17:04 PM)

Yes sorry. Was fixed in beta3




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