Hostile biology - Sandworms (Full Version)

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Templer_12 -> Hostile biology - Sandworms (6/11/2020 11:05:54 AM)

Hostile biology

We already encounter hostile biology - would sandworms be conceivable?

Hostile plants?




GodwinW -> RE: Hostile biology - Sandworms (6/11/2020 11:25:17 AM)

I like the idea of patches of hostile plants indeed. Stationary, but have to be Artillery-shelled to smithereens in order to move through unharmed (basically removing that vegetation). Can also be moved through normally but then you will lose troops and morale.




zgrssd -> RE: Hostile biology - Sandworms (6/11/2020 11:27:13 AM)

Hostile Plants fall under "Alien Nutritional value", "Atmos Farming Hazard" and somewhat even "Atmosphere Human Hazard" - in that the spore may make the air quite unbreathable.

Sandworms are possible. They are basically just a pretty agressive herbivore, I think.
1.02 saves the planet after creation. And someone has made a inofficial scenario editor:
https://www.matrixgames.com/forums/tm.asp?m=4828208
So you could force them into a planet.

With spice - that is where things fall appart.




Templer_12 -> RE: Hostile biology - Sandworms (6/11/2020 12:03:04 PM)

The plants should also grow and conquer space this way.




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