BUG: Supply (Full Version)

All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Tech Support


Overkenshin -> BUG: Supply (6/8/2020 7:32:06 AM)

There seems to be a very serious supply/ammo bug in LSA which has currently not been reported. It doesnt seem to be present on the main list of outstanding issues compiled by Tejszd.

BGs that have their line of supply between the BG as the deppot blocked by a contested map STILL recieve supply and ammo points each turn (signified by the + signs), even if there is no path of VLs through the contested map. The map being contested at all is enough for supply replenshment to still be received. This makes it virtually impossible to cut the supply of an enemy group. All the enemy needs to turn is move in to contest the map in between for a single turn, and supply for the supposedly cut off group is reestablshed

This is in direct contradiction to what is written in the manual about supply (see attachment).


Please review the images below:

The allied battle group moves around the german and cuts the line of supply to the german major depot. This works as it should and supply and ammo get the X X signs.

But when the german group moves to contest the map in between, even after the battle is finished and they do NOT have a path of VLs through the map or the exit to the supply depot map, they still receive supply + +

image 1: Shows start locations on the strat map. German BG starts on major depot
image 2: German BG has moved into Elst and Allied BG moves around them into Driel, cutting supply
image 3: German BG moves back into Driel attacking into into the allied occupied map, Supply is reestablished even before the battle
image 4: Battle map deployment shots NO link of VLs throug the map to the depot
image 5: Battle completed, supply still intact

[img]https://i.ibb.co/zPQQR80/LSA-1.png[/img] [img]https://i.ibb.co/XDLRD1p/LSA-3.png[/img] [img]https://i.ibb.co/FhLtDPv/LSA-4.png[/img] [img]https://i.ibb.co/j5k0DD5/LSA-5.png[/img] [img]https://i.ibb.co/m4C945v/LSA-6.png[/img]

Here is a link to a previous thread, where mickxe5 reports the bug and sibsequently realises it has been fixed as of ver .53

But I am reproducing this bug in version 6.00.01

I would like to urge Matrix to see if they can reproduce this bug in the current version.

SteveMcClaire -> RE: BUG: Supply (6/8/2020 5:53:47 PM)

This is a different situation than originally reported by mickxe5.

If supply can get ON TO the map then BGs on the map will be in supply unless there is a river involved. The individual VLs on the receiving map are checked only if there's a bridge and the receiving unit is on the wrong side of the river from their supply source.

Overkenshin -> RE: BUG: Supply (6/9/2020 4:22:53 AM)

Hi Steve thanks for the quick reply.

You are right about that there are difference between the issue reported in mickxe5's and mine. Thanks for pointing that out.

But in this new situation, according to the manual, having the map contested should prevent the german BG from getting supply.

Does this mean this is a bug? OR is it working as intended and the manual is providing inncorrect information?

SteveMcClaire -> RE: BUG: Supply (6/9/2020 4:51:03 PM)

It's working as intended but the manual isn't clear.

Supply is able to flow off the depot and onto the contested map since the depot map is under Axis control and the VLs leading out of it are also under Axis control. If the Allied BG in your test had taken the depot map first them moved south the StuG brigade would be out of supply.

Once the supply reaches a map the map is 'in supply.' The only case where a BG can be 'cut off' while on a map that is in-supply is if they're on the wrong side of a major river.

Overkenshin -> RE: BUG: Supply (6/10/2020 12:39:40 PM)

Thanks for clearing that up Steve

Page: [1]

Valid CSS!

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI