Open Beta Patch v1.05-beta1 (last update 6th aug!) (Full Version)

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Vic -> Open Beta Patch v1.05-beta1 (last update 6th aug!) (6/5/2020 10:32:51 AM)

Hi,

This patch can be manually installed only over the official v1.05
Make sure you have the v1.05 or higher before applying the patch below.

Recommended to only try this "Open Beta" Patch if (a) you really have a need to have a fix... Or (b) if you just want to help me out by checking it runs properly.

"Open Beta" means that it has not been fully tested yet.

If you are uncomfortable with an "Open Beta" or with manually copying files please wait till the "Official" Patch from the publisher which should arrive this wednesday.

Enough of the disclaimers....

Existing games started with a previous version can be continued.

Download the patch here:
http://www.vrdesigns.net/openbeta/Shadow_Patch_v105-beta1.zip

Just copy the contents of the zip file inside the game folder (where the ShadowEmpire.exe is) and overwrite any existing files/directories.
Best way to do this is opening the zip and doing ctrl-A (select all) and ctrl-C (copy) and the going to the Shadow Empire directory and pressing ctrl-V (paste) and when windows prompts tell it to overwrite all files.

A game NEWLY started with a properly patched version will show "Version #53" in your "Dashboard Report".

Changelist to v1.05-beta1
-Fuel transfer bug when transferring GR Troops from SHQ to Battlegroup fixed
-Extra insurance added that AI Majors asleep (no units, no zones) get their relations with minors reset to peace.
-Fixed an issue where your Fate Pack could have less than 4 Stratagems (due to doubles already present), this will no longer happen.
-Factions that are open to the Non-aggression, Mutual Defense and Victory Pact in theory are Corporatists, Realpolitikers, Doctrinists and Humanists. (before this was not the case with Victory Pact) *
-Losing your secretary due to Defection will no longer leave his/her slot open and will now longer result in a -1 -1 statement, but a new secretary instead.
-Fixed a crash in a round 170 game related to a Leader Feat

*=requires new game start to be fixed

best wishes,
Vic




Vic -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 11:39:19 AM)

Bump.




profanicus -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 12:02:06 PM)

quote:

-Increased speed for 200% DPI setting enormously


Thanks; can confirm this runs much nicer on 4K display now :)




zakblood -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 12:04:57 PM)

confirmed, works and installed and runs with no issues so far, ty




KingHalford -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 12:35:46 PM)

Looking good so far! AI turn resolution time seems to be improved.




Dan1911 -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 1:37:43 PM)

Hey vic!
Where do we report bugs now ?




Templer_12 -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 2:05:42 PM)

Ater Patch, launcher still says: 'Version 1.01.01'?




Vic -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 4:05:15 PM)

Bugs can be reported in the Tech Support forum.

And @Templer, this is an Open Beta, not an official Patch from publisher. So it doesn't communicate with the installer/upgrader.

Best wishes,
Vic




eddieballgame -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 5:41:36 PM)

I have had no, major, (& very few minor) issues with this gem.
I will try the patch, however, as the 'changelist' looks very good.




GodwinW -> RE: Open Beta Patch v1.01a-beta1 (6/6/2020 9:07:05 PM)

quote:

-Reduced the chance for a Decision to be communicated through Metrics by a factor of 10.


What does this mean? :p I've searched through the manual but didn't find anything about Metrics. I hope there's no chance to suddenly get reports in Fahrenheit and Yards :D

Edit nvm lol.. it's the metrics collected for improving the game.. lol!




Jorgas -> RE: Open Beta Patch v1.01a-beta1 (6/7/2020 3:24:16 AM)

I emailed you a crash on end turn from a game started on this beta. hope you can fix it soon.




Vic -> RE: Open Beta Patch v1.01a-beta1 (6/7/2020 12:19:53 PM)

bump. v101a-beta2 has been posted!

best wishes,
Vic




Novaliz -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/7/2020 6:38:16 PM)

I have downloaded Beta 3 but when installing I get the error message "untreated exception". My Win 10 runs in German, so I had to translate it. In German it says "Unbehandelte Ausnahme in der Anwendung". I am not able to install the beta3 but I want to because I have a 4k monitor and the 200 DPI mode runs like crap :/




aperfecturkel -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/7/2020 7:05:27 PM)

Hey Novaliz, this isn't an executable patch, so there's not an installer to run - I DO get an unhandled exception if I extract the ZIP to an empty folder and try to launch the .exe, so I'm assuming that's what was happening? Running the .EXE from that zip file is basically trying to launch the game without any of the game's other files.

Instead, just extract the ZIP directly into your C:\Matrix Games\Shadow Empire folder (or wherever you installed the game at first) and say Yes to overwriting all files. The new ShadowEmpire.exe will replace the old.




eddieballgame -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/7/2020 8:00:04 PM)

Update: No prior gaming issues before beta patches & same with beta #2.
Downloaded beta #3, just in case; though not using atm per my ongoing, extremely, fun struggle. :)




aperfecturkel -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/7/2020 8:08:04 PM)

The updates have been working well so far - and the lastplanetgenerated save-game is awesome! Thanks for that, now we can share our hellworlds [:)]




Jorgas -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/7/2020 8:24:06 PM)

Emailed you another crash on end turn beta 3




Novaliz -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/7/2020 9:46:37 PM)


quote:

ORIGINAL: aperfecturkel

Hey Novaliz, this isn't an executable patch, so there's not an installer to run - I DO get an unhandled exception if I extract the ZIP to an empty folder and try to launch the .exe, so I'm assuming that's what was happening? Running the .EXE from that zip file is basically trying to launch the game without any of the game's other files.

Instead, just extract the ZIP directly into your C:\Matrix Games\Shadow Empire folder (or wherever you installed the game at first) and say Yes to overwriting all files. The new ShadowEmpire.exe will replace the old.


Ah, stupid me! Thank you! :)




Novaliz -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/7/2020 10:05:33 PM)

Would it be possible to implement scrolling the map when holding the middle mouse button? Maybe you can put this on your feature request list :)




aperfecturkel -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/7/2020 10:53:47 PM)

I would LOVE that too.

Also wanted to mention that the 2x fix slowdown fix seems to work great! But the other scaling options are still sluggish - is it possible for whatever you were able to do for the 2x size UI can be done for the 1.5x and 1.25x too?




jimwinsor -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/8/2020 6:31:29 AM)

I found a possible problem with Local Referendum. The card says it is the Governor's Oratory, but the card is actually in all cases executed by the Secretary:



[image]local://upfiles/18834/0096FD93508040459C632834B88BE4A4.jpg[/image]




Vic -> RE: Open Beta Patch v1.01a-beta4 (last update 8 june!) (6/8/2020 7:15:25 AM)

bump. some more fixes made. thanks to all the people who send in reports about issues.

also.. as you can see i am first focussing on the most severe issues encountered before addressing for example interface or control improvements. but as time goes by i'll get there.




Vic -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/8/2020 7:16:43 AM)

quote:

ORIGINAL: jimwinsor

I found a possible problem with Local Referendum. The card says it is the Governor's Oratory, but the card is actually in all cases executed by the Secretary:



[image]local://upfiles/18834/0096FD93508040459C632834B88BE4A4.jpg[/image]


Its you (well your secretary) who forces the local referendum. The governor is more or less the victim here. He'll roll the dice to try to keep his office.

But i can see that ROLL mention is confusing, it seems like the secretary has to make that roll. There is a little * to indicate it is the target making the roll, but i will see if i can make that a bit clearer.




jimwinsor -> RE: Open Beta Patch v1.01a-beta3 (last update 7 june!) (6/8/2020 3:06:49 PM)

I forgot to mention this, though: I had 3 governors at the time, each with different Oratory, but the roll was always d100 + 4.




aperfecturkel -> RE: Open Beta Patch v1.01a-beta4 (last update 8 june!) (6/8/2020 3:57:22 PM)


quote:

ORIGINAL: Vic

bump. some more fixes made. thanks to all the people who send in reports about issues.

also.. as you can see i am first focussing on the most severe issues encountered before addressing for example interface or control improvements. but as time goes by i'll get there.


This is why you're the man, thanks Vic




Vic -> RE: Open Beta Patch v1.02-beta1 (last update 9 june!) (6/9/2020 7:44:31 PM)

bump! couldn't wait and already posted the first beta patch for v1.02. Keep in mind the official v1.02 patch comes out tommorow. If you already copied the v1.02-beta1 files you'll have to copy them again after your official patch. But I don't like to wait with posting patches, hence...




Clux -> RE: Open Beta Patch v1.02-beta1 (last update 9 june!) (6/9/2020 8:20:36 PM)


quote:

ORIGINAL: Vic

bump! couldn't wait and already posted the first beta patch for v1.02. Keep in mind the official v1.02 patch comes out tommorow. If you already copied the v1.02-beta1 files you'll have to copy them again after your official patch. But I don't like to wait with posting patches, hence...

Thank you! the glitch of replacements was gamebreaking for me :( and now I can keep playing the rest of the day (Im from NA) [:D]




GodwinW -> RE: Open Beta Patch v1.02-beta1 (last update 9 june!) (6/9/2020 10:08:53 PM)

Thank you for supporting this game!

quote:

-Increased the cost of the Ancient Archive Fate Stratagem from 2 FP to 4 FP *
-Ancient Archive and other random Tech picks are now limited to Tech Groups you have access too. I am sorry some people liked this, but it was really more overpowered than intended.


Purely based on reading this, I feel like this is a double nerf that seems like overkill.
Why? Because I never knew it could give techs outside what you had access to, and I didn't play them much (twice ever I think). I see them as potentially nice, but not that nice. So why both the doubling of FP and limiting it to a tech you have access to?




Novaliz -> RE: Open Beta Patch v1.02-beta1 (last update 9 june!) (6/9/2020 10:43:25 PM)

I have noticed a sound delay whit the newest patch. When yo move a unit for example the sound plays a little bit later. Anyone else?




aperfecturkel -> RE: Open Beta Patch v1.02-beta1 (last update 9 june!) (6/10/2020 12:43:22 AM)

quote:

ORIGINAL: GodwinW

Thank you for supporting this game!

quote:

-Increased the cost of the Ancient Archive Fate Stratagem from 2 FP to 4 FP *
-Ancient Archive and other random Tech picks are now limited to Tech Groups you have access too. I am sorry some people liked this, but it was really more overpowered than intended.


Purely based on reading this, I feel like this is a double nerf that seems like overkill.
Why? Because I never knew it could give techs outside what you had access to, and I didn't play them much (twice ever I think). I see them as potentially nice, but not that nice. So why both the doubling of FP and limiting it to a tech you have access to?


You know, I definitely liked it before, but I do understand - would it perhaps be a worthy compromise if it had the potential to reveal technologies from any tech group you already have access to and techs from adjacent groups? We don't have to have the WHOLE tree ripe for the picking, but a moderate leap forward seems like a fun possible reward without being crazy, and feels thematically appropriate to the whole "delving ruins for relics of a technological golden age" vibe. [:)]




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