Command Modern Operations v1.01 update - Build 1121.9 (Full Version)

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Dimitris -> Command Modern Operations v1.01 update - Build 1121.9 (2/14/2020 11:37:20 AM)

Download: https://drive.google.com/open?id=1SFTzTMLBYhaS8PW3cFCBWdL_N5wxGXbV

To apply: Unzip to the installation folder, overwriting as necessary.

This is a public beta release. Standard disclaimers apply.

* FIXED: Speed slowdown caused by hammering of Lua methods.
* FIXED: OOM exception on large scenario
* Additional checks to prevent startup issue with detached message log window blocking the rest of the UI.
* The Sentinel-2 satellite map layer now uses webp-format tiles (more space-efficient, and makes downloading and displaying faster). This may make the layer appear coarser initially as tiles are re-downloaded. To reclaim disk space, you can now delete this folder: [CMO]\WW\Cache\S2Cloudless .




rmwilsonjr -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/14/2020 10:31:22 PM)

Awesome, thanks. Do you sleep? [&o]




overkill01 -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/15/2020 7:31:47 AM)

Thank you for the updates.

But with this update I notice a lot of squares in seatextures.
I've included a screen in attachment.
I can see these over at southern chinese sea, Gulf of Thailand, north sea, etc. ....




Dimitris -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/15/2020 7:36:21 AM)


quote:

ORIGINAL: overkill01

Thank you for the updates.

But with this update I notice a lot of squares in seatextures.
I've included a screen in attachment.
I can see these over at southern chinese sea, Gulf of Thailand, north sea, etc. ....


Thanks, logged.




Dimitris -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/17/2020 11:56:57 AM)

We uploaded a fresh batch of tiles that should make this less frequent.




pxl919092 -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/18/2020 5:06:24 AM)

Not sure if this is a bug:

F-24A / F-35C / A-12A approaching enemy carrier group (with AEGIS or E-2D radiating) would automatically dip to 200 or 80 feet despite standing order to stay at 55k / 45k feet.

Auto-evade is set of OFF actually. if it is ON it would make sense.

A-12A LRASM attack profile does say 200 feet. But F-35C/F-24A in this case only carry AAMs.




Dimitris -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/18/2020 5:15:34 AM)


quote:

ORIGINAL: pxl919092

Not sure if this is a bug:

F-24A / F-35C / A-12A approaching enemy carrier group (with AEGIS or E-2D radiating) would automatically dip to 200 or 80 feet despite standing order to stay at 55k / 45k feet.

Auto-evade is set of OFF actually. if it is ON it would make sense.

A-12A LRASM attack profile does say 200 feet. But F-35C/F-24A in this case only carry AAMs.



Can you please post this on the Tech Support forum with a suitable save file. Thanks!




kfarley215 -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/18/2020 7:31:50 PM)

Does not load saved games and main screen does not hide when starting new game.




Dimitris -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/18/2020 8:13:38 PM)

quote:

ORIGINAL: kfarley215
Does not load saved games and main screen does not hide when starting new game.


Can you please post this on the Tech Support forum with a suitable save file. Thanks!




MaB1708 -> RE: Command Modern Operations v1.01 update - Build 1121.9 (2/18/2020 8:21:02 PM)

Thank you for this update, outstanding support, as usual!




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