RE: Panzer Map Mod (Full Version)

All Forums >> [New Releases from Matrix Games] >> WarPlan >> MODS and Scenarios



Message


AlvaroSousa -> RE: Panzer Map Mod (1/11/2020 3:47:46 PM)

Cool




James Taylor -> RE: Panzer Map Mod (1/12/2020 12:29:46 AM)

Very nice, but can you make the counter body itself transparent showing the underlying terrain?

Should be enough color to enhance the values, but with a certain level of transparency like clouds/precipitation on a radar map so you can see the surface features.




PanzerMike -> RE: Panzer Map Mod (1/12/2020 1:04:07 PM)

Or this:
[img]https://i.imgur.com/U9DFRv4.png[/img]
[img]https://i.imgur.com/kDtNzXr.png[/img]




mroyer -> RE: Panzer Map Mod (1/12/2020 5:17:12 PM)

Wow... gone off the deep-end with this stuff PanzerMike! Nicely done.
-Mark R.




Tejszd -> RE: Panzer Map Mod (1/12/2020 7:28:34 PM)

The panzercorps style graphics looked good!




PanzerMike -> RE: Panzer Map Mod (1/13/2020 12:01:22 PM)

quote:

ORIGINAL: James Taylor

Very nice, but can you make the counter body itself transparent showing the underlying terrain?

Should be enough color to enhance the values, but with a certain level of transparency like clouds/precipitation on a radar map so you can see the surface features.

something like this?
[img]https://i.imgur.com/5tss0ja.png[/img]

or this
[img]https://i.imgur.com/dxytvtF.png[/img]




PanzerMike -> RE: Panzer Map Mod (1/15/2020 10:23:29 AM)

[img]https://i.imgur.com/j9MnD4J.png[/img]




PanzerMike -> RE: Panzer Map Mod (1/15/2020 12:08:29 PM)

[img]https://i.imgur.com/3JIki2m.png[/img]




Tejszd -> RE: Panzer Map Mod (1/16/2020 1:21:57 AM)

For the PanzerCorps style units it would be great if they were upgraded based on the year!

If Alvaro could make the game code call Units.png after trying to pull Units1939, Units1940, etc. or Units1940S.png or Units1944W.png where S is summer and W is winter.

Another idea for an enhancement would be to have icons within the Units.png for the advancement level for each unit type.

German Armor 1939 = PzII
German Armor 1944 = King Tiger




Rosseau -> RE: Panzer Map Mod (1/16/2020 1:33:06 AM)

And can you also design them to cook dinner? [;)]

Thanks for the great mod. It's supported as well as WarPlan, which means great!




James Taylor -> RE: Panzer Map Mod (1/16/2020 1:41:25 AM)

That's it Pz Mike but I see there might be a problem with the unit stacking interfering from underneath.

My bad!




PanzerMike -> RE: Panzer Map Mod (1/16/2020 6:46:46 AM)

True, when stacked air and naval units will show some of the underlying land unit for instance. Not sure if that is a real problem. The partly transparent counters are rather nice I think.




PanzerMike -> RE: Panzer Map Mod (1/16/2020 6:49:24 AM)

That would mean 12 sets of counters and a ton of work...




Tejszd -> RE: Panzer Map Mod (1/16/2020 7:03:25 AM)

quote:

ORIGINAL: PanzerMike

That would mean 12 sets of counters and a ton of work...


True, though it would only use what is available reverting to the base/singe Units.png so mods could start there and then add years and winter later if desired/time permits.

Edit: wonder if the sets could be broken down to the individual counter types. In War in the Pacific: Admiral's Edition individual plane and ship graphics can be created by month/year but if they are not there the base graphic is used. https://www.matrixgames.com/forums/tm.asp?m=2405660


Again thank you for what you have done with these counter sets!




PanzerMike -> RE: Panzer Map Mod (1/16/2020 11:26:52 AM)

To be released very soon:
[img]https://i.imgur.com/Aqi14TZ.png[/img]




James Taylor -> RE: Panzer Map Mod (1/17/2020 2:16:08 AM)

I really like that transparency feature. Perhaps lose the counter boundary all together and just use the country color shading in the background highlighting the unit size, values and image.

I kind of prefer NATO symbols, at least for the infantry type units, and obviously armored units are always a mix of types so the NATO armor symbol is appropriate.

Still, I sure do like your tank icons as well as the air units and the tech progression images are always an enjoyable addition.




PanzerMike -> RE: Panzer Map Mod (1/17/2020 8:46:43 AM)


quote:

ORIGINAL: James Taylor

I really like that transparency feature. Perhaps lose the counter boundary all together and just use the country color shading in the background highlighting the unit size, values and image.


[img]https://i.imgur.com/k9QVSWR.png[/img]
[img]https://i.imgur.com/TfbPmCq.png[/img]




PanzerMike -> RE: Panzer Map Mod (1/17/2020 10:12:36 AM)

Of course we also cater to the people who like the original counters:
[img]https://i.imgur.com/BhZwAt1.png[/img]




PanzerMike -> RE: Panzer Map Mod (1/17/2020 11:24:32 AM)

This also more vanilla with a twist:
[img]https://i.imgur.com/rfqOD6o.png[/img]
I really like this one. Tried so many variations (still am), but this one is growing on me.




Magpius -> RE: Panzer Map Mod (1/17/2020 12:02:40 PM)

Mike, need help with the weather.png
I can't get the file to toggle. any ideas?




PanzerMike -> RE: Panzer Map Mod (1/17/2020 7:49:36 PM)

Reply in your mod thread.




Tanaka -> RE: Panzer Map Mod (1/18/2020 8:30:48 PM)

Wow is it possible to just have the unit model without the background square/color like Strategic Command? Very cool!




PanzerMike -> RE: Panzer Map Mod (1/18/2020 8:46:21 PM)

You can. However, some elements are hard coded. Unit strength, unit size, prioritized for reinforcements, etc. So you do need some kind of background to contrast with that, or they will be hard to read/see at times.




Tanaka -> RE: Panzer Map Mod (1/19/2020 12:07:58 AM)


quote:

ORIGINAL: PanzerMike

You can. However, some elements are hard coded. Unit strength, unit size, prioritized for reinforcements, etc. So you do need some kind of background to contrast with that, or they will be hard to read/see at times.


Gotcha the transparent ones look really good!




James Taylor -> RE: Panzer Map Mod (1/20/2020 12:46:24 AM)

Yep, these images in post 137 are the best. Are they available for download?




PanzerMike -> RE: Panzer Map Mod (1/20/2020 5:17:38 AM)

Probably this week




Tanaka -> RE: Panzer Map Mod (1/21/2020 10:09:59 PM)

Oh man it looks so good the transparent ones are awesome thanks for the update!! [&o]




Tanaka -> RE: Panzer Map Mod (1/21/2020 10:12:40 PM)

My only suggestion at the moment would be to make the mechanized units half-tracks instead of tanks? It is a little confusing when everything is tanks?




PanzerMike -> RE: Panzer Map Mod (1/26/2020 10:18:32 AM)

Hot or not:
[img]https://i.imgur.com/HhNjmLH.png[/img]




Tanaka -> RE: Panzer Map Mod (1/26/2020 4:39:22 PM)


quote:

ORIGINAL: PanzerMike

Hot or not:
[img]https://i.imgur.com/HhNjmLH.png[/img]


Hot! [sm=sterb032.gif]




Page: <<   < prev  3 4 [5] 6 7   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.0390625