The Blue Max 2D Counter and Map Mod (Full Version)

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IronX -> The Blue Max 2D Counter and Map Mod (11/19/2019 4:54:11 PM)

The current version of the Blue Max mod is: 1.2.1

Please note that the mod has been reorganized so that users can activate individual parts of the mod to suit their preferences.

Main features of the mod include:

- Original main and splash screen art - default and two alternatives
- Two choices of original counter art - NATO and hybrid that change with research
- Map enhancements, including new borders, fronts, fort and city icons
- Numerous new WWI-era sounds

Latest update:

- UI panel and icon compatibility fix for game v.1.02.

Next update will include:

- tbc

Instructions:

1. Delete previous versions of Blue Max mod(s)

2. Download the mod HERE.

3. Unzip ALL contents of the zip file to:

C:\Users\<username>\Documents\My Games\Strategic Command WWI\Mods

NB: If there isn't one there, you need to run the game at least once or create it manually.

4. Activate the mods you want to use in Settings (Recommended: all)



[image][img]https://i.imgur.com/KsukGbj.png[/img]
[img]https://i.imgur.com/SiBJCY7.png[/img]
[img]https://i.imgur.com/UttwaHU.png[/img]
[img]https://i.imgur.com/YIqNdhe.png[/img]
[img]https://i.imgur.com/vvIfGyI.png[/img]
[img]https://i.imgur.com/Wle9nHW.png[/img][/image]




ArtDen -> RE: The Blue Max 2D Counter and Map Mod (11/19/2019 7:26:58 PM)

0_0

WOW




Stardog765 -> RE: The Blue Max 2D Counter and Map Mod (11/19/2019 8:25:38 PM)

Looks super nice!

Thank you for your hard work.





budd -> RE: The Blue Max 2D Counter and Map Mod (11/19/2019 11:27:45 PM)

Damn, those are nice, might just have to buy the game. Good work, sir.




nox165 -> RE: The Blue Max 2D Counter and Map Mod (11/20/2019 1:11:59 AM)

Oh wow that looks great.




ArtDen -> RE: The Blue Max 2D Counter and Map Mod (11/20/2019 7:34:51 AM)

Just one moment. I don't think that icons for urban centers are good. It's hard to distinct them. The same for fortified cities. Plz, may be add numbers as for forts. It will be more obvious. And of course thank you for your work.




Simulacra53 -> RE: The Blue Max 2D Counter and Map Mod (11/20/2019 8:52:48 PM)

Was hoping for this, thanks for your great work!
Cannot wait to get my hands on the new game and your superb mod.

[&o]




IronX -> RE: The Blue Max 2D Counter and Map Mod (11/20/2019 9:12:27 PM)

Thank you all. I kind of went "over the top" with this one! Hopefully it'll enhance your Great War experience.




Gamer1745 -> RE: The Blue Max 2D Counter and Map Mod (11/23/2019 12:59:46 PM)

Looks Great!

I want to use it for my videos!




sol_invictus -> RE: The Blue Max 2D Counter and Map Mod (11/23/2019 1:47:31 PM)

Gorgeous!




Rosseau -> RE: The Blue Max 2D Counter and Map Mod (11/24/2019 5:18:52 AM)

As soon as I saw the upcoming generic screenies for SC3 WW1, I thought, "I hope IronX is interested."

SC3 series has more depth, detail and overall polish than ever. Because of modders like you, they can get away with passable graphics. But the mods add so much to the game.

Thank you and others for continuing to support SC3+




maitrebongo -> RE: The Blue Max 2D Counter and Map Mod (11/24/2019 8:52:57 AM)

Now, that's sure... I will buy this game.

Excellent graphics work.

Congratulations




Delaware -> RE: The Blue Max 2D Counter and Map Mod (11/24/2019 12:01:45 PM)

I would just like to add that I was interested in this game but it was way down on my buying priorities. But with this splendid graphics mod, which surpasses your SC3 WAW and WIE work, I will be purchasing.




Juankar75 -> RE: The Blue Max 2D Counter and Map Mod (11/24/2019 5:25:51 PM)

I already own the two previous SC3 titles, and will buy this one too. But can't wait to get this one thanks to this splendid and top quality mod.
Congrats Ironx, the style on unit imaged counters is simply awesome and very professional. Any plans to get a similar update on your mods for SC WW2 WIE and SC WAW in a future?




IronX -> RE: The Blue Max 2D Counter and Map Mod (11/24/2019 5:50:57 PM)

Thanks, guys.

No immediate plans to update the previous mods, but I won't rule it out.




Simulacra53 -> RE: The Blue Max 2D Counter and Map Mod (11/26/2019 5:13:45 PM)

<cough>WarPlan!<cough>

[:D]




Delaware -> RE: The Blue Max 2D Counter and Map Mod (11/28/2019 12:23:46 PM)

Here here! Can you do something with Warplan?




rocketman71 -> RE: The Blue Max 2D Counter and Map Mod (11/28/2019 10:34:09 PM)

This mod looks spectacular and probably, it was the one in the Twitch stream right? Might have to get the game after all...




Hubert Cater -> RE: The Blue Max 2D Counter and Map Mod (11/28/2019 11:14:04 PM)

Yes indeed, the very same mod used in the Twitch Stream today [:)][8D]




Hanal -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 12:25:45 PM)

I really like the unit counters as they have that Worthington boardgame feel......




Delaware -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 3:04:03 PM)

Hmmm I was under the impression this would ship with the game already installed like the Community Pack for WAW. No worries. Installing now




CSSS -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 3:33:58 PM)

I love this counter set! Though I bought the game on Steam and do not see a MOD folder? How do I add this MOD to my game?




Hubert Cater -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 4:07:34 PM)

1) If you navigate to the following folder, you should see a 'Mods' subfolder after you launch the game. If it isn't there you'll just need to run the game at least once or create it manually.

C:\Users\<uesrname>\Documents\My Games\Strategic Command WWI

2) After that you just need to download, extract and place the mod files in this folder.

3) Then launch the game, go to SETTINGS from within the MAIN MENU screen, click on MODS, and then turn on the desired mod by ticking off the box to the right of the listed mod.

Hope this helps!
Hubert




Tanaka -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 4:52:17 PM)

Love your mods. Is there a way to keep playing with the game unit sprites while using the rest of your mod? Just not a nato symbol fan. I can do this in WIE and WAW. Thanks!




Zorch -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 4:59:12 PM)

Moderator: Please pin this thread, or an equivalent one that says how to use mods.




Majick -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 6:07:37 PM)

Thanks very much IRONX, your mod really enhanced WaW and I'm sure it will for WWI :)




CaesarAug -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 6:58:12 PM)

Goodness gracious me! My word... [&o]




Simulacra53 -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 7:00:59 PM)

...the vanilla graphics is not bad at all, that must be said.
However let me again express my gratitude, this graphics mod really is one of the best ever!

Thank you.




IronX -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 7:19:09 PM)

Thank you all. I'm glad you're enjoying both the game and the mod!




ivanov -> RE: The Blue Max 2D Counter and Map Mod (12/5/2019 8:05:20 PM)


quote:

ORIGINAL: Simulacra53

...the vanilla graphics is not bad at all, that must be said.
However let me again express my gratitude, this graphics mod really is one of the best ever!

Thank you.


To me it's the best graphics mode ever, period.




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