was Overlord '44 updated w/new patch? (Full Version)

All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios



Message


mussey -> was Overlord '44 updated w/new patch? (11/23/2018 12:46:55 PM)

After a year's absence I'm jumping back into TOAW IV.

Does anyone know if Overlord 44 was updated w/the recent patch? I've installed the patch and started playing this scenario but the Allied amphibious units are getting slaughtered by German coastal guns. Six allied battalions have already been vaporized during the first turn AM. Yikes.

The most recent file I have is dated 11/19/2017. Any help would be appreciated!




larryfulkerson -> RE: was Overlord '44 updated w/new patch? (11/23/2018 12:49:21 PM)

Sometimes the Coastal Guns won't shoot at the units moving on the water if you move them one hex at a time.




mussey -> RE: was Overlord '44 updated w/new patch? (11/23/2018 12:57:09 PM)

Thanks Larry. You've helped me several years ago in another game.

One hex at time... That's a lot of clicking.... [:(]




btd64 -> RE: was Overlord '44 updated w/new patch? (11/23/2018 1:51:07 PM)

You can move the Naval units first as well. Those units will also knock out the coastal guns....GP




mussey -> RE: was Overlord '44 updated w/new patch? (11/23/2018 2:37:47 PM)


quote:

ORIGINAL: btd64

You can move the Naval units first as well. Those units will also knock out the coastal guns....GP


You mean so as to draw the fire of the coastal guns (?)




btd64 -> RE: was Overlord '44 updated w/new patch? (11/23/2018 2:48:07 PM)

Yes....GP




sPzAbt653 -> RE: was Overlord '44 updated w/new patch? (11/23/2018 3:45:31 PM)

In addition to the 'moving naval one hex at a time' thing, here is the TOAW IV version:
http://www.matrixgames.com/forums/tm.asp?m=4381203

EDIT: Also see Post #9 below [:)]




mussey -> RE: was Overlord '44 updated w/new patch? (11/24/2018 1:33:40 PM)

Well, this is what I was asking about in my #1 post. I downloaded this, but noticed this supposed update was the same file as my original. Both are dated 11/19/17...




sPzAbt653 -> RE: was Overlord '44 updated w/new patch? (11/24/2018 4:18:16 PM)

I think you are still ok, but if you want to be safer here is an even later version [dated today]:




mussey -> RE: was Overlord '44 updated w/new patch? (11/27/2018 12:40:58 PM)


quote:

ORIGINAL: sPzAbt653

I think you are still ok, but if you want to be safer here is an even later version [dated today]:


Most excellent. Thanks for clarifying this! Downloaded. [&o]




danfrodo -> RE: was Overlord '44 updated w/new patch? (1/27/2019 2:28:08 AM)

Hey all, looking forward to playing this one, but have been put off in the past by the confusing beginning. It says June 5. Am I supposed to do something a day early? I wish this started with the troops on shore, but I don't want to give up just because the beginning is confusing. Anyone know how I am supposed to start this thing?

Thanks,
dan




larryfulkerson -> RE: was Overlord '44 updated w/new patch? (1/27/2019 2:31:38 AM)

IIRC that scenario starts a day early because the paratroopers were dropped during the night before the invasion.
Plus, you might want to do some preperatory bombardment on the German CD guns or the German positions, etc.




danfrodo -> RE: was Overlord '44 updated w/new patch? (1/27/2019 3:53:36 PM)

Roger that, thanks LarryF. I switch between Battlefront's Combat Mission & this game and was looking for a nice summer overrunning France (I hope)




arksent -> RE: was Overlord '44 updated w/new patch? (2/8/2020 5:32:27 AM)

I tried this. Downloaded this file. Renamed the old .sce file. Loaded this one. Played the game (takes an hour to get to the 2nd turn!). It doesn't solve the problem.

Am I doing something wrong.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.929688E-02