"Continuing Chaos" - This is not an AAR (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition



Message


dasboot1960 -> "Continuing Chaos" - This is not an AAR (7/30/2018 10:27:00 PM)

I think I've figured out I'd rather see repliesto my myriad and sundry questions in one place.. I'm sure someone will tell me if I'm offbase. Another question...

Is 'combat' the best mode for engineers repairing damage to a captured facility? and, I don't suppose there is some way to have them focus on airbase repairs?

Yes, its Khota Baru, I wasn't sure how to best take it, so I shelled (with both CA and BB TFs that start nearby) and I got 'er boy, I guess that makes me the winner?




rockmedic109 -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 12:35:47 AM)

Yep. Combat mode for using engineers to repair things. Strategic and everything is all packed and everyone is standing in lines awaiting the next planeload of bombs coming it. Rest/training and they are all on lawn chairs sipping adult beverages with umbrellas in them.

And yep, you're the winner. Just remember she gets older and meaner every day.[:D]




RangerJoe -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 12:47:39 AM)

Don't forget any bombers, it all adds to fatigue and disruption.




geofflambert -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 1:20:09 AM)

In case you don't know, if the enemy bombs your airbase or your port, your engineers will work to repair those regardless of anything you might wish, such as fortifying. You could put the in strategic mode but they still won't work on fortifying.




Chris21wen -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 8:03:28 AM)


quote:

ORIGINAL: geofflambert

In case you don't know, if the enemy bombs your airbase or your port, your engineers will work to repair those regardless of anything you might wish, such as fortifying. You could put the in strategic mode but they still won't work on fortifying.


Only way to stop fortifications from being built/repaired is to keep the base damaged.




rustysi -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 5:49:33 PM)

quote:

I don't suppose there is some way to have them focus on airbase repairs?


It is what is repaired first. The sequence goes: airstrip, airbase facilities, port.

quote:

Yes, its Khota Baru, I wasn't sure how to best take it, so I shelled (with both CA and BB TFs that start nearby) and I got 'er boy


Just an FYI. Its not that necessary to bombard most bases early in the game. The Allies are so weak you can just roll over them for the most part. Bombardment will just damage facilities that you will need to stage to for your further advancement, and that takes time that you don't have.

In addition to that it can also damage things that you really want undamaged, such as resource centers and oil fields/refineries. Damage these and it costs you 1000 supply per point of damage should you wish to repair.




RangerJoe -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 5:54:17 PM)

That is why bombing the troops only would work better.




rustysi -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 6:45:46 PM)


quote:

ORIGINAL: RangerJoe

That is why bombing the troops only would work better.


A valid point, especially in the early game, but I was referring to naval bombardment above. Air bombardment in my experience doesn't damage facilities outside of the airfield if that is what they're set to do. However when it comes to a port attack they may damage ship yard facilities that may be in the port, as at Singers.




RangerJoe -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 6:59:58 PM)

I was referring to the invasion at Khota Baru and to any further invasions where there are not the resource, production, shipyards, and that might get damaged.




rustysi -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 7:14:30 PM)


quote:

ORIGINAL: RangerJoe

I was referring to the invasion at Khota Baru and to any further invasions where there are not the resource, production, shipyards, and that might get damaged.


I get that, I was just stating for those who may not be aware of the possibilities or ramifications. My point about places like Kota Bharu is that Japanese LCU's may take these without having to damage the base itself with any type of attack. The only type of attack I would use is a ground bombardment from the air, if possible.




RangerJoe -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 7:22:00 PM)

I agree. We are both saying the same thing, just using different words.




dasboot1960 -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 9:23:22 PM)

Thanks Rock! He's one of my all time favorites!




dasboot1960 -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 9:25:36 PM)

Thanks all! I'll be more mindful of naval bombardment. That bullet hole in my toe kind of hurts




RangerJoe -> RE: "Continuing Chaos" - This is not an AAR (7/31/2018 9:33:58 PM)

You will need to include naval ships like BBs and cruisers if there are units with CD guns and/or Naval forts if you invade. They will provide counter battery fire and be a target - better that than a loaded transport.

Never load fuel on ships carrying troops. If it catches on fire, the troops with be BBQed.




dasboot1960 -> RE: "Continuing Chaos" - This is not an AAR (8/1/2018 1:14:39 AM)

So. More etiquette. Should I pay pp for any Royal Thai force I want to cross out of Thailand (anywhere)? I have no idea of the historical uses of the forces.




RangerJoe -> RE: "Continuing Chaos" - This is not an AAR (8/1/2018 1:38:03 AM)

Nope, let them be used in Burma for garrison and down into the Malay peninsula from what others have posted. I would also include Cambodia as well since they did have historical claims there as well.




rustysi -> RE: "Continuing Chaos" - This is not an AAR (8/1/2018 7:07:23 PM)

quote:

Should I pay pp for any Royal Thai force I want to cross out of Thailand


Don't see a need for Burma, Malaya, Indochina. Again its up to your opponent and any other restrictions you may have about other theaters.




dasboot1960 -> RE: "Continuing Chaos" - This is not an AAR (8/5/2018 3:46:31 PM)

So - I just took Miri. The oil center button indicates (151)149. I assume this means all the wells are damaged? Even so, how 151 of 149?




dasboot1960 -> RE: "Continuing Chaos" - This is not an AAR (8/5/2018 3:50:43 PM)

ooooh! Trying to answer my own questions now... I managed to learn (Thank you industry screen) That Miri is producing 1490 oil points (a Day?) so I guess the 151 is damaged oil wells(centers)?




btd64 -> RE: "Continuing Chaos" - This is not an AAR (8/5/2018 4:00:01 PM)

Yes....GP




BBfanboy -> RE: "Continuing Chaos" - This is not an AAR (8/5/2018 4:45:35 PM)

quote:

ORIGINAL: dasboot1960

ooooh! Trying to answer my own questions now... I managed to learn (Thank you industry screen) That Miri is producing 1490 oil points (a Day?) so I guess the 151 is damaged oil wells(centers)?

Right. Miri and Brunei start with half their wells damaged to reflect oil fields under development. The Japanese player (and later the Allied one) needs to decide if he will hold the base long enough to make the investment of 1000 supply per well repaired pay off in oil produced. One well produces 10 oil per day.




LargeSlowTarget -> RE: "Continuing Chaos" - This is not an AAR (8/5/2018 5:56:03 PM)

Not oil fields under development, but oil fields sabotaged by the British as soon as the news of the PH attack was received. The British had established a "denial scheme" in early 1941, realizing they could not defend the area in case of war with Japan. They started reducing the oil output in August 41 so the Japanese would not find full oil tanks for the taking and prepared the demolition of the oil facilities.




BBfanboy -> RE: "Continuing Chaos" - This is not an AAR (8/5/2018 8:37:34 PM)


quote:

ORIGINAL: LargeSlowTarget

Not oil fields under development, but oil fields sabotaged by the British as soon as the news of the PH attack was received. The British had established a "denial scheme" in early 1941, realizing they could not defend the area in case of war with Japan. They started reducing the oil output in August 41 so the Japanese would not find full oil tanks for the taking and prepared the demolition of the oil facilities.

Ah-so! And they failed to sabotage the other half?




dasboot1960 -> RE: "Continuing Chaos" - This is not an AAR (8/5/2018 8:53:03 PM)

I have read "Miri is a Problem". Presumably port size, am I correct to assume an IFFB consensus not to repair?




BBfanboy -> RE: "Continuing Chaos" - This is not an AAR (8/6/2018 6:29:51 AM)


quote:

ORIGINAL: dasboot1960

I have read "Miri is a Problem". Presumably port size, am I correct to assume an IFFB consensus not to repair?

It depends on your need for oil/fuel relative to your need for supply. Experienced JFBs say you always run out of supply at game end, but you also need a lot of fuel to move your ships and feed HI - which makes your most critical equipment. If you can capture supply somewhere, ship it to Miri to repair the oil.




Yaab -> RE: "Continuing Chaos" - This is not an AAR (8/6/2018 3:22:19 PM)

BTW, "Continuing Chaos" sounds like the Taleban version of "Enduring Freedom".




LargeSlowTarget -> RE: "Continuing Chaos" - This is not an AAR (8/6/2018 5:30:43 PM)


quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: LargeSlowTarget

Not oil fields under development, but oil fields sabotaged by the British as soon as the news of the PH attack was received. The British had established a "denial scheme" in early 1941, realizing they could not defend the area in case of war with Japan. They started reducing the oil output in August 41 so the Japanese would not find full oil tanks for the taking and prepared the demolition of the oil facilities.

Ah-so! And they failed to sabotage the other half?


It is probably difficult to destroy huge installations so completely that nothing at all remains behind to be repaired. The British evacuated essential equipment from Borneo to Singers - where Japan recaptured it - and blew-up some structures like the loading pipelines leading out to sea. But they could not destroy every single installation in the time remaining. This and the game mechanics of one repair point per day leads to the compromise we see in the game.




rustysi -> RE: "Continuing Chaos" - This is not an AAR (8/6/2018 7:34:47 PM)


quote:

ORIGINAL: dasboot1960

I have read "Miri is a Problem". Presumably port size, am I correct to assume an IFFB consensus not to repair?


Simple answer, you need oil, repair the facility. Don't repair the refinery. Here's how I do it. The port is rather small, so getting supply in and fuel/oil out can be slow. Therefore I land my supply at Brunei and take fuel/oil out of Miri. Miri will draw Brunei's excess oil, and Miri will draw supply from Brunei to accomplish its repair activities. You should be able to hold the base long enough to recover your 'expenses'.[;)]




Lokasenna -> RE: "Continuing Chaos" - This is not an AAR (8/6/2018 7:51:30 PM)

You'll need to ship from both Miri and Brunei to handle the quantity of Oil/Fuel.




rustysi -> RE: "Continuing Chaos" - This is not an AAR (8/6/2018 7:53:34 PM)


quote:

ORIGINAL: Lokasenna

You'll need to ship from both Miri and Brunei to handle the quantity of Oil/Fuel.


Never had to yet, and I've no problem.




Page: [1] 2 3 4 5   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.03125