Tigers on the Hunt updated to version 1.1.09 (Full Version)

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Daniele -> Tigers on the Hunt updated to version 1.1.09 (7/5/2018 11:19:14 AM)

Tigers on the Hunt has been updated to version 1.1.09!

You can download the update from here

Mirrors:
http://ftp.us.matrixgames.com/pub/TigersOnTheHunt/TigersOnTheHunt-UpdateComp-v1.1.09.zip
http://ftp.eu.matrixgames.com/pub/TigersOnTheHunt/TigersOnTheHunt-UpdateComp-v1.1.09.zip
http://ftp.ca.matrixgames.com/pub/TigersOnTheHunt/TigersOnTheHunt-UpdateComp-v1.1.09.zip

Version 1.1.09 Changelog

Bug fixes:
AI leaders with no additional personnel units in the same hex will now try to move to a hex with broken units or good order units hex without a leader.
AI Personnel units possessing LATW that do not have a valid LATW target will now engage player units using their inherent firepower
AI unit (personnel or AFV) that is not visible, when exiting map will not display "Exited Map from HEX" message in the action log window
AI Leader even if he has a special command (like defend a specific hex, or attack a specific hex) will not move on its own if he is stacked with broken units
Fixed a bug in Close Combat that would crash the game engine
Fixed Command and Control rules
Updated AI code for AI personnel units placing Demolition Charges
AI British personnel unit cannot place LMG as Demolition Charge
Both, editor and game engine now validate how many radios are present in a scenario, only 2 radios per side are allowed one radio per OBA.

New Feature:
Added support for 4K native resolution (3840 x 2160)
Added support for Ordnance and AFVs firing smoke in player vs AI scenarios
Added new special command "ATTACK HEX" to AI when AI set is to ADVANCE. This feature allows a unit assigned with this command to attack and defend a specific hex only. This feature will allow the scenario designer a great control over AI units. This feature is currently available in the game to AI when AI is HOLD, the special command is called "DEFEND HEX"
Implemented AI Medium and Heavy Machine Guns long range fire, in AI Fire Segment, AI Defensive Fire Segment or AI Defensive Fire during Player's Movement Segment. In addition, only if AI is on HOLD (meaning AI is defending in a scenario) and if an AI personnel unit does not have special ATTACK command
AI Pinned personnel are now included in AI firing evaluation processing functionality
Added support for Normandy DLC scenarios

Changes:
AI personnel units with side set to ADVANCE, will now slightly be more prone to move forward
Revised AI fire evaluation functionality; in general, AI should be slightly more prone to fire
Manual changes and updates, added APPENDIX H Smoke and White Phosphorus information





artofwar85 -> RE: Tigers on the Hunt updated to version 1.1.09 (5/23/2019 4:42:59 PM)

If one goes to the Matrix Website and goes this games page and clicks on downloads it shows:

Tigers on the Hunt PC Update v1.1.09
Posted: 9 JUL 2018

Changelog:
Bug fixes
4K Support
Normandy DLC
For the full list of changes, the changelog can be found here.
Download

However when one clicks on the download link it shows the file name to be TigersOnTheHunt-UpdateComp-v1.0.82.zip NOT Update v1.1.09

Then if one clicks on the changelog can be found here - the here link then gives the links above in the above post which when clicked on show a 1109 zip file.

So maybe the download link needs to be updated ....




DoubleDeuce -> RE: Tigers on the Hunt updated to version 1.1.09 (8/12/2019 4:50:43 AM)

Just confirming, v1.1.09 is the current release version, correct?




rmmwilg -> RE: Tigers on the Hunt updated to version 1.1.09 (8/16/2019 2:22:41 PM)


quote:

ORIGINAL: DoubleDeuce

Just confirming, v1.1.09 is the current release version, correct?



No, it's 1.1.21. I thank the latest updates are in the Mods and Scenarios folder also




DoubleDeuce -> RE: Tigers on the Hunt updated to version 1.1.09 (8/16/2019 7:17:22 PM)

quote:

ORIGINAL: rmmwilg

quote:

ORIGINAL: DoubleDeuce

Just confirming, v1.1.09 is the current release version, correct?


No, it's 1.1.21. I thank the latest updates are in the Mods and Scenarios folder also

Ok, I found it, it's in the UPDATE6 - Game Engine 1.1.21 - BETA - 01/31/2019 thread. Thanks.




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