Are Objective points for exiting units computed correctly? (Full Version)

All Forums >> [New Releases from Matrix Games] >> Campaign Series: Middle East 1948-1985 >> Tech Support



Message


piotre -> Are Objective points for exiting units computed correctly? (1/31/2018 7:52:46 PM)

I think something is wrong with the way the game is computing Objective and Victory points for exiting friendly units.

What happens is the game seems to "forget" about the units that exit through an "exit objective" hex from one turn to another. I see the right amount of points assigned to my side on the turn I exit my units (the value on the exit objective hex adjusts accordingly), but then the exit objective hex value drops back to zero on the following turn. And I also lose the points I had earned in the Objective and Victory dialog boxes.

This happened to me both in the "Bootcamp 4" and "Long Road Home" scenarios.
Is this really how it's supposed to work, or am I missing something here?

I will post some pictures to show what happens. Attached here are the three corresponding save game files.




piotre -> RE: Are Objective points for exiting units computed correctly? (1/31/2018 7:54:35 PM)

Exit-1
Turn 17, side A
Some units are ready to exit the map



[image]local://upfiles/22328/F0276193A0404B43AD1B657484B06F83.jpg[/image]




piotre -> RE: Are Objective points for exiting units computed correctly? (1/31/2018 7:55:17 PM)

Exit-2
Turn 17, side A
The units have exited the map. Note how the exit hex is correctly showing 10 points worth of units, and the Objectives dialog box is correctly showing the same. The Victory dialog box (not shown here), is showing a total of 40 objective points (15 each for the two villages of Oued Fodda and Zebadja, plus 10 for exiting units).



[image]local://upfiles/22328/B9052609953A4C00A69A9000ACB2D9C8.jpg[/image]




piotre -> RE: Are Objective points for exiting units computed correctly? (1/31/2018 7:56:03 PM)

Exit-3
Turn 17, side B - Game over
The game has "forgotten" about the units I have exited. Note how the exit hex is now showing 0 points worth of exited units, and the Objectives dialog box has dropped by 10 points, not showing any points for exiting units.
The Victory dialog box (not shown here), is also showing a total of 30 objective points (for the two villages of Oued Fodda and Zebadja). My points for exiting units are lost.



[image]local://upfiles/22328/CCF33C1DFF4E47108F7A6972B7C66E85.jpg[/image]




piotre -> RE: Are Objective points for exiting units computed correctly? (1/31/2018 7:56:31 PM)

Also, the units I exit appear as "losses" for my side in the Strength dialog box. Is this correct?




Jason Petho -> RE: Are Objective points for exiting units computed correctly? (1/31/2018 7:58:08 PM)

This is a known issue and is being remedied for 2.01.

Sorry about that and thank you for your patience.

Jason Petho




piotre -> RE: Are Objective points for exiting units computed correctly? (1/31/2018 8:00:17 PM)

Ah, OK.
Sorry I must have missed it had already been reported.




berto -> RE: Are Objective points for exiting units computed correctly? (1/31/2018 8:19:27 PM)


Until 2.01 is released, there is the awkward kludge.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.0234375