Sicily to Brenner Pass (Full Version)

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sPzAbt653 -> Sicily to Brenner Pass (11/23/2017 10:57:45 PM)

This is a classic scenario by 'Quisling' that got some updates/revisions. There are two versions, the one with the 'A' in the name is for an Allied Human player vs. the Axis computer. The one without the 'A' in the name is for PBEM.

Jump Map:

[image]local://upfiles/24850/A1084F18A9924326877EB6FEDE91EA4E.jpg[/image]

New Version Posted Apr. 26, 2018
v3.0 [Human Allied vs. Axis PO] and 1.2 [pbem]
Terrain adjustments to Nice-Genoa area.




sPzAbt653 -> RE: Sicily to Brenner Pass (11/23/2017 10:58:29 PM)

The Allied Human vs. Axis computer version.




sPzAbt653 -> RE: Sicily to Brenner Pass (11/23/2017 10:58:56 PM)

The PBEM version.




Silvanski -> RE: Sicily to Brenner Pass (11/24/2017 12:07:19 AM)

Nice to see all these scenarios coming out of the woodwork [;)]




Meyer1 -> RE: Sicily to Brenner Pass (11/24/2017 12:24:48 AM)

I remember people whining about no SP content. Geez.


Thanks.




cantona2 -> RE: Sicily to Brenner Pass (11/24/2017 8:49:08 AM)

love this scenario. many thanks. a classic




Telcontar -> RE: Sicily to Brenner Pass (1/9/2018 7:00:33 AM)

The game crash when you select air OOB playing with the allies.




Oberst_Klink -> RE: Sicily to Brenner Pass (1/9/2018 10:58:18 AM)


quote:

ORIGINAL: Telcontar

The game crash when you select air OOB playing with the allies.

Did you update to the latest beta 4.0.1.23?

Klink, Oberst




Telcontar -> RE: Sicily to Brenner Pass (1/9/2018 3:35:23 PM)

Yes, I have the latest beta 4.0.1.23 (now official).

Regards.




sPzAbt653 -> RE: Sicily to Brenner Pass (1/9/2018 4:56:09 PM)

I can't reproduce it here [by choosing the View > Air Units from the drop down menu or the Air OOB right side button]. Can you provide more detail as to what you are seeing there ?




Telcontar -> RE: Sicily to Brenner Pass (1/9/2018 9:50:33 PM)

The game crashs both ways (Air Units from the drop down menu or the Air OOB right side button); there is a third way (unit formation) that crashs too. Now, I realized that it crashs with all OOB´s within this scenary (not only air).




Oberst_Klink -> RE: Sicily to Brenner Pass (1/10/2018 2:00:27 PM)


quote:

ORIGINAL: Telcontar

The game crashs both ways (Air Units from the drop down menu or the Air OOB right side button); there is a third way (unit formation) that crashs too. Now, I realized that it crashs with all OOB´s within this scenary (not only air).

Works fine on my side, with the official update and even the previous beta of 4.0.1.23.
And we need the crashlog and the dxdiag file as well. Without knowing your PC specs we are just guessing.

Klink, Oberst




Telcontar -> RE: Sicily to Brenner Pass (1/10/2018 8:54:10 PM)

I found the problem, it is the language, in spanish when I select a OOB the program crashed but if I change to english, the scenary works fine, and if I return to spanish the scenary crashs again.
Many thanks.




olaui13 -> RE: Sicily to Brenner Pass (1/14/2018 9:36:32 AM)

Thank you very much for scenario [&o]




sPzAbt653 -> RE: Sicily to Brenner Pass (4/19/2018 1:15:14 AM)

Newer versions posted [links in posts #2 and #3 above].

At the top of each briefing is the new version number, v2.9 [Human Allied vs. Axis PO] and 1.1 [pbem].

Added rail line from Foggia to Pescara.
Added naval units for Allies.
Corrected what appeared to be an issue with the Exclusion Zone at Anzio.

Thanks to Ian and Larry for their AAR http://www.matrixgames.com/forums/tm.asp?m=4454870




hingram -> RE: Sicily to Brenner Pass (4/23/2018 1:21:32 PM)

Well done sPzAbt653.

Great. I just took Brenner Pass and now I have to start all over again :)




sPzAbt653 -> RE: Sicily to Brenner Pass (4/26/2018 7:19:15 AM)

We've had reports from someone familiar with the area that this part of the map does not accurately reflect the mountainous terrain located there.

[image]local://upfiles/24850/B319BF6D7B854E79B013DFADB1B220B0.jpg[/image]




sPzAbt653 -> RE: Sicily to Brenner Pass (4/26/2018 7:21:46 AM)

I've checked a couple on-line sources, and unless the area has changed, it does look quite mountain-y. So the map has been adjusted and the scenarios reposted in Posts #2 and #3 above.

The area north and east of Nice, from a Topographic map:

[image]local://upfiles/24850/3EFE55F468FA4F5D86B731DFC2260C63.jpg[/image]




sPzAbt653 -> RE: Sicily to Brenner Pass (5/13/2018 8:42:50 AM)

General Patton pointed out that in the PBEM version, the 26.PzD is stuck in Garrison Mode. I couldn't figure out why this is, as in the solo version it is released when Italy surrenders, which seems fair. So I have made the same happen in the PBEM version and reposted it [post #3 above].




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