New era of concern ... current events versus WWII (Full Version)

All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series



Message


MasterChief81 -> New era of concern ... current events versus WWII (9/10/2017 1:23:14 PM)

I have seen a couple posts from folks requesting a fresh perspective from Flashpoint Campaigns focusing on eras around WWII and Middle East. I have also paid close attention to the developers responses and agree with them completely. However, when they do decide to branch out to another era, I HIGHLY recommend current events....either Russian Invasion of Ukraine or North Korean invasion of South Korea. land combat at FC tactical level is almost non existent for this area and it seems that transitioning from cold war to now would allow for a significantly new perspective with out the number crunching nightmares associated with shifting FC's modern combat to that of WWII.




Mad Russian -> RE: New era of concern ... current events versus WWII (9/16/2017 4:44:30 PM)

Current events as wargames are often less than desirable as a designer.

You have to be aware that you can get:

1. Very political, very quickly.

2. Have people that were there if it's a historical event, who may be still trying to deal with the events.

3. Have a much wider discrepancy in the abilities of weaponry than older equipment. That what is publicly available is without a doubt very suspect.

Good Hunting.

MR




kevinkins -> RE: New era of concern ... current events versus WWII (10/1/2017 4:43:51 PM)

I said this before: There is a huge market for a WEGO WWII operational level game. There is nothing out there that I know of. It would be a shame if someone beat this development team to it. I am surprised the market remains wide open. Even a product that covers a single battle on the eastern front or maybe N. Africa (i.e. tank heavy) would sell very nicely. WWII is #1 with most war gamers. I agree with the Mad Russian on current events 100%.

Kevin




ultradave -> RE: New era of concern ... current events versus WWII (10/1/2017 7:28:54 PM)

Do you know about Command Ops? Or are you looking for something different from that? A level lower?




kevinkins -> RE: New era of concern ... current events versus WWII (10/9/2017 3:37:24 PM)

Yes, a platoon scale WWII WEGO. I thought Command Ops was real time allowing pauses. But now I have to take other look out of curiosity.

Thanks

Kevin




CapnDarwin -> RE: New era of concern ... current events versus WWII (10/9/2017 6:12:09 PM)

Command Ops is higher in scale and is pausable real time IIRC.




CapnDarwin -> RE: New era of concern ... current events versus WWII (10/9/2017 8:13:52 PM)

@CMC81,

We do plan to branch out to a "modern" version down the road once we get the Cold War and WW2 game engines working and out. We want to fully support the Cold War Era and there is soooooo much more stuff to add in the era of the 50s to the 80s. WW2 will be no small feat either to cover all the material there. Modern is just one of several candidates for future expansion. There is probably a market for a game version covering "steampunk zombie vampires on Mars"(tm) [:D]. We are only limited by day jobs, families and life events in general, but we have some ideas and plans. [sm=00000436.gif]




Enigma6584 -> RE: New era of concern ... current events versus WWII (10/12/2017 10:05:29 PM)

I love your game. Will purchase everything you put out.




larrybush -> RE: New era of concern ... current events versus WWII (11/1/2017 2:15:01 PM)

I still believe this is one of the really good wargame designs on the market today.

I can't wait to see it adapted to WWII. Especially on the East Front. Why? Only wargame design I can think of that could possibly show the dramatic differences between the Soviet war machine and the German war machine. You know quality vs quantity. Most of my reading on the East Front shows a vast difference between how these two antagonists worked their arsenals.
Every time I play a wargame of these battles the differences are always made up in the number assigned to units, maybe now the command cycle will be the real difference (mostly).


edit: spelling




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.03125