Rain08 -> RE: "Object reference not set to an instance of an object" (4/6/2017 3:44:09 AM)
|
IIRC, it has something to do with the scenario's units. If there were any modifications done on a unit, there's a chance that it might have been "bugged". Usually copying that modified unit will cause the problem. AFAIK this problem started when the database was updated during the release of the Korean Missile Crisis. I've started to notice this problem when I was working on my ship templates where if I copied a modified unit, the information on the sidebar will display the previous selected unit. Everything can still work even the edited attributes will work as intended (but won't display properly), but once you saved the scenario you can't access it again (thread title). One way to simulate this problem is editing a simple unit. For example I'll use the Patriot SAM. Then I keep adding the M901 Launch Station to meet my needs, but if you add "too much" then you will soon face this bug. Before the Korean Missile Crisis update, there was no problems about this. You could add as much weapons/sensors to a unit without facing this kind of problem. Edit: It seems that the current version of the DB doesn't face this problem anymore. I'm not exactly sure when was this problem "fixed" because I haven't touched CMANO in a while. However the problem did really happen during the KMC update and before the fix for this.
|
|
|
|