4-player AAR Game 4 (Full Version)

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Mayhemizer_slith -> 4-player AAR Game 4 (3/8/2017 6:14:35 PM)

Hello everyone!

We are going to start two more games so that after these 4 games every player has played every major power.

In this game we have all the same rules and house rules as before (If anyone notices mistake in optional rules, please tell me asap).

House rules:
-USSR - Japan pact (Basically playing the normal rules but without markers so based upon Garrison ratios. No attack in '39, and needs 2:1 in '40 for Japan or USSR to declare war).
-Only strategic bombing allowed as a night mission (all other missions must be performed by day).
-No strategic bombers 'teleport' behind a fighter screen. (Rules to be announced later).

This time we are playing as follows:
warspite1 Italy/Japan
Orm Germany
Mayhemizer CW/US/Nationalist Chinese
AllenK France/USSR/Communist Chinese

We decided not create more secret threads. Both sides will have one thread for Axis and one thread for Allies. When we comment games, we refer to game 1, game 2 etc.

Game 1 is our priority, then 2, 3 and 4. So game 4 will advance slowest.

[image]local://upfiles/39586/77BD036B7FC148EE9EF7B0A4D9803B19.jpg[/image]




Mayhemizer_slith -> RE: 4-player AAR Game 4 (3/8/2017 6:47:23 PM)

All 3 chits to Ge/It Pool.



[image]local://upfiles/39586/890E292850414F8E938C31C525E42F3D.jpg[/image]




Klydon -> RE: 4-player AAR Game 4 (3/8/2017 9:28:40 PM)


quote:

ORIGINAL: Mayhemizer

Hello everyone!

We are going to start two more games so that after these 4 games every player has played every major power.



[sm=happy0065.gif]




Orm -> RE: 4-player AAR Game 4 (3/9/2017 12:29:32 PM)

The optional rules looks good.

And the added standing order that no submarines will be included in port strikes. Until cancelled, that is.

For clarification and my memory.

To break the pact you need 2:1 but the defensive garrison value is modified depending on year. So in reality the value needed is as follows.

4:1 in '40
2:1 in '41
1:1 in '42
2:3 in '43
1:2 in '44 and '45




brian brian -> RE: 4-player AAR Game 4 (3/9/2017 12:41:46 PM)

Isn't this Game 3?

The only way to get good at playing your favorite/preferred Major Power is to play it's main enemy Major Power.




Orm -> RE: 4-player AAR Game 4 (3/9/2017 12:46:36 PM)

Nah, Game 3 is about to get started as well. In that game I get the honour to playing the Soviet Empire. Saving the civilization, as we know it, from destruction.

In this game, game 4, I get the honour of saving the civilization from the evil shackles of Democracy.




AllenK -> RE: 4-player AAR Game 4 (3/9/2017 5:57:49 PM)

Talking of the Soviet Empire. Initial European set-up.

[image]local://upfiles/47730/90D1A3B1F2A64AE8B58E4FBBF14259F7.jpg[/image]




AllenK -> RE: 4-player AAR Game 4 (3/9/2017 5:59:48 PM)

Siberia.

[image]local://upfiles/47730/5BE5DBD50078405392C318BC03B22855.jpg[/image]




warspite1 -> RE: 4-player AAR Game 4 (3/11/2017 8:13:01 PM)

The Italians scrap their worst units - although that is a wide choice!!

[image]local://upfiles/28156/53A292E61F1143229AEE1FD31228B334.jpg[/image]




warspite1 -> RE: 4-player AAR Game 4 (3/12/2017 7:09:04 AM)

Italian forces - Rubbish on paper but in reality..... rubbish....

Italian Army

First Army Group - Graziani

First Army – (Pintor)
Alpine Corps
Celere Motorised Corps

Fourth Army – (Guzzoni)
Libya Motorised Corps
1st Anti-Tank Division (2(Pink)-2)

Albania Command

9th Army – (Vercellino)
CCNN Corps

Reserves
1st Infantry Division

Libyan Command - Balbo

5th Army (Gariboldi)
XX Garrison Corps
10th Infantry Corps
1st Anti-Aircraft Division (2(Pink)-3)
1st Libyan Territorial Corps (2-3)
2nd Libyan Territorial Corps (1-4)

East African Command

Africa Orientale Italiana (D’Aosta)
V Infantry Corps
1st Somaliland Territorial Corps (1-3)
1st Ethiopian Territorial Corps (2-3)

Regia Aeronautica

1st Fighter Division
1st Fighter Wing Re2000 (4*1*)
2nd Fighter Wing Macchi C200 (4*1*)

1st Bomber Division
1st Bomber Wing Ca313 (2,*,2,1)

1st Reconnaissance Division
1st Reconnaissance Wing Z501 (0,2,1,1)

Regia Marina

1st Naval Squadron – Admiral Inigo Campioni

5th Battleship Division
Giulio Cesare
Conte di Cavour

1st Cruiser Squadron
Gorizia
Zara
Fiume

4th Cruiser Squadron
Duca d'Aosta
Luigi di Savoia
Duca degli Abruzzi

2nd Naval Squadron – Admiral Angelo Iachino


3rd Cruiser Division
Trento
Bolzano
Trieste

8th Cruiser Squadron
Giuseppe Garibaldi
Pisa
San Georgio

1st Submarine Group
13th Submarine Squadron
6 boats

14th Submarine Squadron
6 boats

15th Submarine Squadron
6 boats





warspite1 -> RE: 4-player AAR Game 4 (3/12/2017 7:19:06 AM)

and on map...
[image]local://upfiles/28156/A44ED58AC4F9486AA7DA0868A59CC3E1.jpg[/image]




Centuur -> RE: 4-player AAR Game 4 (3/12/2017 10:59:59 AM)

What would Germany do if they don't get the Italian rubbish on their side....




warspite1 -> RE: 4-player AAR Game 4 (3/12/2017 11:23:43 AM)


quote:

ORIGINAL: Centuur

What would Germany do if they don't get the Italian rubbish on their side....
warspite1

Win the war? [:D]




Klydon -> RE: 4-player AAR Game 4 (3/12/2017 2:44:52 PM)

Yeah.. the quote by Churchill about it only being fair the Germans get the Italians as allies in WW2 since the CW had them in WW1 is quite appropriate.




brian brian -> RE: 4-player AAR Game 4 (3/12/2017 8:21:41 PM)

The Italians are the most fun to play. When they get a good die roll, it's awesome.




Orm -> RE: 4-player AAR Game 4 (3/12/2017 8:30:51 PM)


quote:

ORIGINAL: brian brian

The Italians are the most fun to play. When they get a good die roll, it's awesome.

[X(]

Good die rolls?! [&:] What is that? [sm=sad-1361.gif]




Mayhemizer_slith -> RE: 4-player AAR Game 4 (3/13/2017 9:48:10 PM)

Nationalist Chinese break down one CAV into CAV div and MOT div.

[image]local://upfiles/39586/35C5E50F709641058FED3D1FCB57F7A6.jpg[/image]




warspite1 -> RE: 4-player AAR Game 4 (3/14/2017 7:24:16 AM)

Guys can I suggest the next area for concentration is getting game 4 to the French set up - just to check that the madexcept in 3 is a problem with 3 and not this current version?




AllenK -> RE: 4-player AAR Game 4 (3/14/2017 6:02:41 PM)

Am waiting for the file to do the Communist set up. Might already have it as haven't checked email yet.




Mayhemizer_slith -> RE: 4-player AAR Game 4 (3/14/2017 6:28:46 PM)

I sent it last night. Let me know if it did not arrive.




AllenK -> RE: 4-player AAR Game 4 (3/14/2017 7:23:44 PM)

Received and will shortly be on its way back to you for CW set up.

Hopefully you'll be able to do it without the MadEx's. My concern is these occurred when Production Planning was gone into and out of for checking CP placement. In Game 1 we have had the convoy routing problems, which are also related to the Production Planning form. Perhaps I am just being pessimistic but these are pointing to bugs in that area of the game with the latest version.




AllenK -> RE: 4-player AAR Game 4 (3/14/2017 7:37:09 PM)

The valiant forces of the People's Revolutionary Army deploy in order to protect and preserve their Communist ideology.

Edit: Revised set-up for restart.

[image]local://upfiles/47730/FF900E05DA2442168DAAF67985550C3A.jpg[/image]




Mayhemizer_slith -> RE: 4-player AAR Game 4 (3/15/2017 8:19:12 AM)

Here is CW convoy lines. All factories are running and 5 oils are saved in various places.

[image]local://upfiles/39586/7F93806E1244491993C0A377B9DAE6A3.jpg[/image]




Mayhemizer_slith -> RE: 4-player AAR Game 4 (3/15/2017 8:43:12 AM)

I did CW set up and saved the game. Then I proceeded to make sure that France is next. Game crashed. After reload everything went well.

What do you think happened? Is save file now corrupted? Can we continue or should I go back to previous save and redo CW set up?

Edit: I have noticed game sometimes crashes if I minimize game. I did that today, so it might be that too. Now I play with 2 screens (game in one screen and AAr in other) so normally I don't have to minimize game.




warspite1 -> RE: 4-player AAR Game 4 (3/16/2017 3:30:39 AM)


quote:

ORIGINAL: Mayhemizer

I did CW set up and saved the game. Then I proceeded to make sure that France is next. Game crashed. After reload everything went well.

What do you think happened? Is save file now corrupted? Can we continue or should I go back to previous save and redo CW set up?

Edit: I have noticed game sometimes crashes if I minimize game. I did that today, so it might be that too. Now I play with 2 screens (game in one screen and AAr in other) so normally I don't have to minimize game.
warspite1

If it is corrupted then that is both game 3 and 4. I'm regretting moving to 2.3.9 now.....

What do peeps want to do? Carry on and risk it or start again (while we have not invested too much time in either game) - perhaps switching back?




Orm -> RE: 4-player AAR Game 4 (3/16/2017 4:53:04 AM)

I think we are OK as long as we continue to avoid continuing, or saving, a game after a MadExcept.




Mayhemizer_slith -> RE: 4-player AAR Game 4 (3/16/2017 5:37:51 AM)

Sounds good.




warspite1 -> RE: 4-player AAR Game 4 (3/16/2017 6:10:58 AM)

So what do we do about Game 3 where I cannot place the CW without a madexcept?




Orm -> RE: 4-player AAR Game 4 (3/16/2017 6:46:05 AM)

Something to ponder on, for me, today.




Mayhemizer_slith -> RE: 4-player AAR Game 4 (3/16/2017 7:00:51 AM)


quote:

ORIGINAL: warspite1

So what do we do about Game 3 where I cannot place the CW without a madexcept?


You get madexcept if you load using latest save that is sent to all?

If so, maybe we should go one save back are redo previous set up?




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