RE: Submitted Mods (Full Version)

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haigg1954 -> RE: Submitted Mods (3/15/2016 6:40:39 PM)

Ok, got the counter mod down loaded and OMG it works and in the hands of a luddite like me cutting and pasting can be a challenge.

Echoing others, I have purchase whole new desk top computer systems to run new games far less import to me than Tigers with these classic SL counters:

Harpoon-new system;
Rome Total War-new system;
Distant Guns-new system;

I have waited over 30 years for this. If someone wants to do a kick-starter for Richie61, I will donate $100.00 as a gift in appreciation for his work. And maybe he can give us U.S. Marines and Japanese infantry counters.

Ok, strike all that I do not want Richie to get in trouble with the designer-publisher of Tigers like IronX did with Tiller Software over Squad Battles mods. I suppose my thanks will have to suffice.




Richie61 -> RE: Submitted Mods (3/16/2016 2:54:15 AM)

Thanks! It's nice to see people enjoying my mod as much as I do [:)]

I am no Andrew (Iron X). He was a true mastermind of Squad Battles. Map making, mods etc! He was before my time. I do a few SB mods at times.

[image]http://i738.photobucket.com/albums/xx28/Richie61leader/TD%20-ES_zpsnyn4cjuc.jpg[/image]

Never finished AotR mod [&:]

[image]http://i738.photobucket.com/albums/xx28/Richie61leader/AotR%20-%20WIP3_zpsu4to97wr.jpg[/image]




giffin -> RE: Submitted Mods (3/16/2016 4:12:07 AM)

Just amazing "Squad Battle" MODS!![&o]

I haven't played Squad Battles since I bought TOTH....




Ratzki -> RE: Submitted Mods (3/16/2016 4:38:07 AM)

Are those Panzer Grenadier German Infantry that I see Richie? Now wer are talking! I prefer the 3/4 view of both the squads and the vehicles.




Richie61 -> RE: Submitted Mods (3/16/2016 5:53:43 AM)

Like this?

[image]http://i738.photobucket.com/albums/xx28/Richie61leader/RV-PG-6_zps6337457b.jpg[/image]




36142CP -> RE: Submitted Mods (3/16/2016 11:25:54 PM)

They look the biz. Skills![8D]




KhanDam2 -> RE: Submitted Mods (3/17/2016 7:10:02 PM)

Winter Mod v:a.0

As i say yesterday there is a mod with Winter floor/Building and road

I Start with JMass Mod and change floor add snow everywhere

In bonus i change orchard representation and tired tag

and Blackk SS Counter Squad / H Squad to Black

As i say also i don't know if there is effect on LOS compute by the game so i name him va.0 and i go to 1.0 When feedback tell it's ok

Don't forget to save your original terrain file before replace it by this

This Mod don't change Rules just the representation of the Map


[image]local://upfiles/51059/7FD429143B5249BFB408EA0DA4E57D91.jpg[/image]




KhanDam2 -> RE: Submitted Mods (3/17/2016 7:13:24 PM)

Winter Mod Updated Updated v1.0 May, 17 2016


There is the File with Mod :

Regards from France

Cheers


Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant





Gerry4321 -> RE: Submitted Mods (3/17/2016 7:16:39 PM)

Thanks for this. Now we just need Peter to add the snow rules in an expansion.




Bulldog1 -> RE: Submitted Mods (3/17/2016 10:18:22 PM)

Snow Mod is well appreciated. Great work!
Bulldog




36142CP -> RE: Submitted Mods (3/18/2016 1:33:15 AM)

This looks superb. I look forward to test driving it. Cheers.




Krys -> RE: Submitted Mods (3/18/2016 6:46:01 PM)

Très bien fait! Merci mille fois!

Krys




KhanDam2 -> RE: Submitted Mods (3/18/2016 11:52:07 PM)

Desert Mod v:a.0

A,d Now the Earth Turn one half Turn and Tigers go to Sunny Desert

Same as Winter I Start with JMass Mod and change floor add snow everywhere

In bonus i change orchard representation to Palm, tired tag

and Black SS Counter Squad / H Squad to Black

As i say also i don't know if there is effect on LOS compute by the game so i name him va.0 and i go to 1.0 When feedback tell it's ok

Don't forget to save your original terrain file before replace it by this

This Mod don't change Rules just the representation of the Map


[image]local://upfiles/51059/C7510C0E2F60496CBAAC35BB6A0AB256.jpg[/image]




KhanDam2 -> RE: Submitted Mods (3/18/2016 11:54:46 PM)

Desert Mod Updated Updated v1.1 May, 20 2016

There is the File with Mod :

Regards from France

Cheers

Changes for v1.1
- Correct Brush Issue for hills


Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Correct Color
- Make TotH 1.0.27 Compliant


Changes for va.1
- change Brush and Woods on Hill
- change hex border between 2 Differents Tile
- Fix an issue of All Black Hex





Richie61 -> RE: Submitted Mods (3/19/2016 7:48:30 PM)

Please see the attached "Squad Leader" version 2 mod with small counters and Peter's terrain for Tigers On The Hunt.

I also add MP numbers to the vehicles.

2 men are fully squad and 1 man is a half squad.

It's setup to use the "JoneSoft Generic Mod Enabler".

*** Please backup your "terrain" file if not using JSGME ***

Sample image.

[image]https://i.imgur.com/fX9egVh.png[/image]




giffin -> RE: Submitted Mods (3/19/2016 7:59:16 PM)


quote:

ORIGINAL: Richie61

Please see the attached "Squad Leader" version 2 mod with small counters and Peter's terrain for Tigers On The Hunt.

I also add MP numbers to the vehicles.

2 men are fully squad and 1 man is a half squad.

It's setup to use the "JoneSoft Generic Mod Enabler".

*** Please backup your "terrain" file if not using JSGME ***

Sample image.

[image]http://i738.photobucket.com/albums/xx28/Richie61leader/TotH-SL-Peter_zpsddkkreje.jpg[/image]


Wow this is really cool!! I may have to switch to this new MOD now. I have been using the "Colorful" MOD because I really like the Graphic Counters Acropa created for the game.




eric0303 -> RE: Submitted Mods (3/20/2016 1:01:18 AM)

Man what a great community we have here and its only going to get better. Thanks for the updated Mod RICHIE61.





KhanDam2 -> RE: Submitted Mods (3/20/2016 12:18:53 PM)

All SS v:a.0

Cause sometime some Scenarii are use just SS Formation there is a mod with all German OB in Black

I don't find in ASL Armory information for used by SS AFV : PzKpfw 35t#, PzKpfw38(t)A, Marder III(t)M, StuIG 33, Spw250/10 & Ordonance : sIG33 so i leave in Blue Grey.

the Base Mod is always my best VASL from JMass, counter extrmely inspired by VASL module.

Don't forget to save your original terrain file before replace it by this

This Mod don't change Rules just the representation of the Map



[image]local://upfiles/51059/B1E5BEA88CAC4A688377AC406E191B51.jpg[/image]




KhanDam2 -> RE: Submitted Mods (3/20/2016 12:22:55 PM)

Black SS Updated Updated v1.0 May, 17 2016


There is the File with Mod :

Regards from France

Cheers


Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant





KhanDam2 -> RE: Submitted Mods (3/20/2016 12:26:02 PM)

Winter All SS v:a.0

Now the same SS Mod with Winter Theatre mixed

with same remarques from All SS



[image]local://upfiles/51059/98DDE3EBF11F42BAA826568DE28926AC.jpg[/image]




KhanDam2 -> RE: Submitted Mods (3/20/2016 12:27:54 PM)

SS + Winter Updated v1.0 May, 17 2016

There is the File with Mod :

Regards from France

Cheers

Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Make TotH 1.0.27 Compliant





KhanDam2 -> RE: Submitted Mods (3/20/2016 12:28:50 PM)

Desert All SS v:a.0

Now the same SS Mod with Winter Theatre mixed

with same remarques from All SS



[image]local://upfiles/51059/4D4DDE50A2A049F0973390DBCFA6794D.jpg[/image]




KhanDam2 -> RE: Submitted Mods (3/20/2016 12:30:19 PM)

SS + Desert Mod Updated Updated v1.1 May, 20 2016

There is the File with Mod :

Regards from France

Cheers

Changes for v1.1
- Correct Brush Issue for hills


Changes for v1.0
- Change Zip Name
- Make mod JSGME Compatible
- Correct Counter Face
- Correct Color
- Make TotH 1.0.27 Compliant


Changes for va.1
- change Brush and Woods on Hill
- change hex border between 2 Differents Tile
- Fix an issue of All Black Hex





snowbird -> RE: Submitted Mods (3/23/2016 1:09:01 AM)

A quick comment re: black SS 6-5-8 counter -- you may want to remove the underline under the "6" for the black SS 6-5-8 counter to indicate that the unit is not capable of assault fire. I love the mods but used Gimp to remove the underline [:)]




KhanDam2 -> RE: Submitted Mods (3/23/2016 8:28:39 AM)

Ok I fix this on next release
Thanks. For the info

Cheers




Stardog765 -> RE: Submitted Mods (3/23/2016 5:01:47 PM)

Oh man!
Richie61 any way to get those counters for Squad Battles you showed there in the first set of screenshots?

Those are perfect!





Richie61 -> RE: Submitted Mods (3/24/2016 2:12:56 AM)


quote:

ORIGINAL: Stardog765

Oh man!
Richie61 any way to get those counters for Squad Battles you showed there in the first set of screenshots?

Those are perfect!


If you mean the Top Down images for SB, then yes. I am not 100% done, but I can share the AotR, ES and RV Top Down
mods as WIP's [:)]




Stardog765 -> RE: Submitted Mods (3/24/2016 3:22:33 AM)

Yes sir that is what I meant :)

I just recently picked up ES and RV and would love to use those counters.

Just let me know whos tank I need to wash :)

BTW I also picked up this game tonight due to all the great work you guys have done already with the modding and to support the developers passion.
I cant wait to see where this game goes. I have always wanted to get into SL/ASL but never had the chance so this is close enough for me.






RussW -> To RE: KhanDam2 (3/25/2016 2:49:40 PM)

Like your signature..Former USMC 1967--1971




rdcokeer -> RE: Submitted Mods (3/29/2016 2:47:37 AM)

I have a question. Can you save more than one Mod in a folder? For example desert and snow and if so how do you get the game to select one over the standard file?




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