Is those supposed to happen? (Full Version)

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hades1001 -> Is those supposed to happen? (2/23/2014 12:36:55 AM)

First major carriers clash ever, is this supposed to happen? Less than 500 strike wave can penetrate 2000 cap and deal so much damage?

I'm using the experimental exe, 1.7.11.23r, I know the cap efficiency is tweaked and supposed to perform better.

Is this already better? Based on the animation, in the afternoon, almost no torpedo bombers were attacked before they dropped the torpedo, plus the amazing hitting rates, this is how much damage 500 Japanese carrier planes suppose to do?

I'm not rage, just curious, please discuss. Thanks.

--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 120 NM, estimated altitude 8,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
A7M2 Sam x 428
B7A2 Grace x 173
D4Y4 Judy x 39

Allied aircraft
Corsair II x 180
Corsair IV x 22
F4U-1A Corsair x 986
F4U-1D Corsair x 816
F6F-3 Hellcat x 38
F6F-5 Hellcat x 96

Japanese aircraft losses
A7M2 Sam: 130 destroyed
B7A2 Grace: 64 destroyed, 34 damaged
B7A2 Grace: 15 destroyed by flak
D4Y4 Judy: 20 destroyed, 2 damaged
D4Y4 Judy: 1 destroyed by flak

Allied aircraft losses
Corsair II: 1 destroyed
F4U-1A Corsair: 4 destroyed, 1 damaged
F4U-1D Corsair: 3 destroyed

Allied Ships
CVE Nassau, Bomb hits 1
CVE Altamaha
CVE Wake Island
CVE Fanshaw Bay, Torpedo hits 1, on fire, heavy damage
CVE Battler
CVE Thetis Bay
CVE Prince William, Bomb hits 2, on fire, heavy damage
CVE Matanikau
CV Lexington
CV Randolph, Torpedo hits 1
CV Lexington II
CV Wasp II
CV Ticonderoga
CV Bunker Hill
CVE Steamer Bay
CVE Cape Esperance, Torpedo hits 2, on fire, heavy damage
CVE Rudyerd Bay
CVE Sargent Bay
CVE Petrof Bay
CVL Monterey, Torpedo hits 1
CV Indomitable
CV Hancock
CV Victorious
CV Enterprise
CVE Ommaney Bay, Torpedo hits 2, on fire, heavy damage
CVE Hollandia, Bomb hits 2, heavy fires, heavy damage
CV Essex, Torpedo hits 1
CV Hornet II
CVE Natoma Bay
CV Illustrious


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boela at 80,110

Weather in hex: Light cloud

Raid detected at 120 NM, estimated altitude 11,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
A7M2 Sam x 259
B7A2 Grace x 232

Allied aircraft
Corsair II x 153
Corsair IV x 20
F4U-1A Corsair x 810
F4U-1D Corsair x 736
F6F-3 Hellcat x 43
F6F-5 Hellcat x 91

Japanese aircraft losses
A7M2 Sam: 69 destroyed
B7A2 Grace: 97 destroyed, 40 damaged
B7A2 Grace: 16 destroyed by flak

Allied aircraft losses
Corsair II: 1 destroyed
F4U-1A Corsair: 1 destroyed
F4U-1D Corsair: 7 destroyed8
F6F-5 Hellcat: 3 destroyed

Allied Ships
CVE Nehenta Bay
CVE Makassar Strait
CVE Windham Bay, Torpedo hits 2, heavy fires, heavy damage
CVE Salamaua, Torpedo hits 2, and is sunk
CVE Sargent Bay
CVE Tulagi, Torpedo hits 1, on fire
CVE Altamaha
CVE Sitkoh Bay
CVE Bougainville
CVL Monterey, Torpedo hits 1, on fire, heavy damage
CV Illustrious, Torpedo hits 1, on fire, heavy damage
CV Hancock
CV Indefatigable, Torpedo hits 1
CVE Chenango, Torpedo hits 1, heavy damage
CVE Matanikau
CVE Shipley Bay
CVE Saginaw Bay
CVE White Plains
CVE Breton, Kamikaze hits 1
CVE Natoma Bay, Torpedo hits 3, and is sunk
CVE Steamer Bay
CVE Gambier Bay
CVE Kitkun Bay, Torpedo hits 2, on fire, heavy damage
CVE Munda
CVE Begum, Torpedo hits 2, heavy damage
CV Wasp
CV Ticonderoga
CVL Cabot
CVL Bataan
CVL Langley
CVE Savo Island, Torpedo hits 1
CVE Corregidor
CVE Nassau
CVE Admiralty Island, Torpedo hits 3, on fire, heavy damage
CV Enterprise
CVL Belleau Wood, Torpedo hits 1, on fire
CV Intrepid
CVE Makin Island, Torpedo hits 4, and is sunk
CVL Unicorn, Torpedo hits 1
CV Randolph, Kamikaze hits 1
CVE Takanis Bay
CVE Shamrock Bay, Kamikaze hits 1
CVE Lunga Point
CVE Kadashan Bay, Torpedo hits 2, and is sunk
CVE Wake Island, Torpedo hits 4, and is sunk
CVL Princeton, Torpedo hits 2, heavy fires
CV Wasp II
CVE Santee
CVE Barnes
CVE Copahee
CVE Thetis Bay, Torpedo hits 2
BB Wisconsin




tk208 -> RE: Is those supposed to happen? (2/23/2014 2:37:35 AM)

Well the first thing to come to mind is the massive amount of ships in the one TF, also mixing CV's with CVE's isn't the best idea.

Other factors are CAP altitude, weather, incoming strike alt etc. etc.




Lokasenna -> RE: Is those supposed to happen? (2/23/2014 5:52:41 AM)

Also, craploads of Japanese planes were destroyed, so it clearly wasn't without cost.




LoBaron -> RE: Is those supposed to happen? (2/23/2014 7:11:23 AM)

Such a result is well within the capabilities of the IJNAF when attacking escort carriers.

But why exactly this battle went as it seems I have no idea. You are not nearly providing enough information to allow for replies to be anything more than wild guesses.




Amoral -> RE: Is those supposed to happen? (2/23/2014 8:10:13 AM)

Late game AARs have all shown the same results. No amount of cap will stop 100% of a big strike.

Strange that your have both Wasp and Wasp II in the same TF.




castor troy -> RE: Is those supposed to happen? (2/23/2014 12:26:47 PM)

quote:

ORIGINAL: tk208

Well the first thing to come to mind is the massive amount of ships in the one TF, also mixing CV's with CVE's isn't the best idea.

Other factors are CAP altitude, weather, incoming strike alt etc. etc.



you are aware that the max no of ships in an air combat TF would be 25 anyway and there are more than that in the combat report which leads me to my next question if you know that a combat report shows all ships that
were attacked which can be in different TFs in the hex?




hades1001 -> RE: Is those supposed to happen? (2/23/2014 3:59:23 PM)

I thought the modified exe will allow cap to intercept bombers not just fighting the escort fighters.

But when I watch the animation the cap still only fight the fighters and let all the bombers past without shooting down a single bomber. That's why you see so many torpedo hits.

2000 caps not shooting down a single bomber before they drop the torpedoes.

My question is, is this supposed to happen?




witpqs -> RE: Is those supposed to happen? (2/23/2014 4:18:30 PM)

You have left out a lot of information. As others have said, it certainly is withing the range of 'normal' depending on various factors plus chance.

Often the combat report gives more details than you posted (information about intercepts and so on).

What were the experience and skills of the various pilots on both sides?

What were the status of the various units involved - morale, fatigue, etc.?

What are the leader stats of the attacking units?

What other combat took place that day/turn which involved any of those air units and any of those ships or TFs?

What were the ammo status of the various ships?

What are the leader stats of the TFs, and the ships (especially the carriers)?

What air HQs were involved, and what are their stats & leader stats?

I am certain that I am leaving out some things, and I realize that you probably don't know all those answers. But you can get the idea of just how many factors there are to consider. Are you playing the AI or a human opponent? If a human, perhaps the other player stacked the deck as much as possible for this attack - all the best pilots, leaders, etc.?




hades1001 -> RE: Is those supposed to happen? (2/23/2014 4:29:24 PM)

to answer your question simply:

I'm playing against human opponent, and both Allies and Japanese ships, planes, pilots, commanders are at their best status ever possible.

Both allies and Japanese fighter pilots have 78+ exp.Skills maximum. Japanese bomber pilots have average 70+ exp.

Only a few scatter land based strike during the day, about 400 Japanese land based planes were shot down without making any break through.

I understand there are many factors to calculate the results of battle,

my question is very specific, and if you have a chance to look at the battle animation, is this suppose to happen that CAP don't intercept any bombers before they drop all the torpedoes.

I have the question, because I remember the experimental EXE note points out that this "not intercepting bombers" behavior is fixed/improved.



quote:

ORIGINAL: witpqs

You have left out a lot of information. As others have said, it certainly is withing the range of 'normal' depending on various factors plus chance.

Often the combat report gives more details than you posted (information about intercepts and so on).

What were the experience and skills of the various pilots on both sides?

What were the status of the various units involved - morale, fatigue, etc.?

What are the leader stats of the attacking units?

What other combat took place that day/turn which involved any of those air units and any of those ships or TFs?

What were the ammo status of the various ships?

What are the leader stats of the TFs, and the ships (especially the carriers)?

What air HQs were involved, and what are their stats & leader stats?

I am certain that I am leaving out some things, and I realize that you probably don't know all those answers. But you can get the idea of just how many factors there are to consider. Are you playing the AI or a human opponent? If a human, perhaps the other player stacked the deck as much as possible for this attack - all the best pilots, leaders, etc.?




LoBaron -> RE: Is those supposed to happen? (2/23/2014 4:41:38 PM)

quote:

is this suppose to happen that CAP don't intercept any bombers before they drop all the torpedoes.


Absolutely, as usual depending on a lot of variables.

That your CAP was engaging a couple of 100īs of LBA strikes throughout the day might have been a factor. That the initial strike a/c were escorted by three times their own numbers in high performance fighters might have factored in as well.

In addition, a lot of other things probably have influenced the battle, but then again we are back in Wild Guess Country.


Edit: I am not sure you are aware of this, but considering the ammount of information you are providing (not enough) you should no expect to receive any more meaningful answer to your question except any possible variant of "yes...well...can happen...".




witpqs -> RE: Is those supposed to happen? (2/23/2014 4:43:22 PM)

You are misunderstanding what was fixed. IIRC the issue was that a certain number of intercept passes was the maximum, and in very large battles that would be easily reached and that (intercept) phase would end and the battle would move to the next phase, bombers attacking the ships. As I recall the number of passes was increased, greatly elevating the ceiling for hitting that issue in the future. There is no and never has been any automatic 'fighters getting to the bombers', which is what you seem to be implying. There are battles where the escorts do succeed in keeping the CAP away from the strike planes.

You say "Only a few scatter land based strike during the day, about 400 Japanese land based planes were shot down without making any break through." and seem to think that is insignificant. I think it is significant. If 400 IJ planes were shot down, that signals to me that a whole lot more than a "few scatter land based strike" were involved. The critical point is that it fatigues and otherwise distracts and uses up the ability of the CAP to respond to later strikes.




witpqs -> RE: Is those supposed to happen? (2/23/2014 4:44:16 PM)


quote:

ORIGINAL: LoBaron

quote:

is this suppose to happen that CAP don't intercept any bombers before they drop all the torpedoes.


Absolutely, as usual depending on a lot of variables.

That your CAP was engaging a couple of 100īs of LBA strikes throughout the day might have been a factor. That the initial strike a/c were escorted by three times their own numbers in high performance fighters might have factored in as well.

In addition, a lot of other things probably have influenced the battle, but then again we are back in Wild Guess Country.

WGC - I like that! [:D]




LoBaron -> RE: Is those supposed to happen? (2/23/2014 4:47:29 PM)


quote:

ORIGINAL: witpqs
WGC - I like that! [:D]


The most difficult to handle TOO. [:D]




Chickenboy -> RE: Is those supposed to happen? (2/23/2014 5:06:47 PM)


quote:

ORIGINAL: hades1001
I'm using the experimental exe, 1.7.11.23r, I know the cap efficiency is tweaked and supposed to perform better.


I agree with other assertions stated above-particularly Witpqs' observations that there is a hard-coded intercept CAP number of 'passes' beyond which that battle element just won't proceed.

I don't know if anyone knows how well the experimental .exe file you cited above has been worked out. It could be that this experimental .exe file does only marginally better than stock. It could be that *all* the hard-coded 'kinks' have been ironed out, but that's the problem with new experimental patches-no one really knows exactly how they will perform or whether they'll perform to expectations until 'it' happens.

So, we're back to LoBaron's WGC here. Could be any number of settings others have touched on. Could be the patch. Could be a hard-coded CAP 'passes' CAP. Could be weather. Could be any number of settings that we weren't informed of in your initial post.




hades1001 -> RE: Is those supposed to happen? (2/23/2014 5:43:06 PM)

So I guess I'm providing first hand data for the community and developer then.

At least the tweak doesn't perform as well as has been expected.

A fully gears 3500 AC Allies carrier fleet will still get her ass kicked when a 1300 KB and 400 AC LBA moved in. The LBA was launched from the only LV8 AF nearby.

Image what would happen if Allies try to attack a garrisoned lv9 AF with 1000-2000 LBA, which will play a more significant role.


Another issue is the incredible torpedo hitting rates Japanese torpedo bombers can do.

I post a battle a few weeks ago when 300 Allies torpedo bombers didn't hit a damn thing when they attacked 4 IJN battleships.
Here we have 200 plus Japanese torpedo bombers achieved 40+ hits on Allies carrier fleet.

Somebody may argue that weather, pilots, dice roll blablablah, I have played the game long enough to tell them,BS, Japanese torpedo bombers are just 10 times better, with the same quality of pilots.

Just compare the two battles.
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Lautem at 72,115

Weather in hex: Heavy cloud

Raid detected at 80 NM, estimated altitude 16,000 feet.
Estimated time to target is 34 minutes

Japanese aircraft
N1K1-J George x 20
N1K5-J George x 76
Ki-84r Frank x 96

Allied aircraft
F6F-5 Hellcat x 504
SB2C-3 Helldiver x 349
TBM-1C Avenger x 313

Japanese aircraft losses
N1K5-J George: 1 destroyed

Allied aircraft losses
F6F-5 Hellcat: 20 destroyed
SB2C-3 Helldiver: 10 destroyed, 42 damaged
SB2C-3 Helldiver: 2 destroyed by flak
TBM-1C Avenger: 1 destroyed, 28 damaged

Japanese Ships
BB Yamashiro, Bomb hits 8, on fire
DD Kyukaze, Bomb hits 3, and is sunk
BB Nagato, Bomb hits 13, on fire
DD Harukaze, Bomb hits 3, heavy fires, heavy damage
CL Kiso, Bomb hits 12, Torpedo hits 1, and is sunk
DD Tachikaze, Bomb hits 5, heavy fires, heavy damage
DD Yayoi, Bomb hits 4, and is sunk
DD Asanagi, Bomb hits 3, heavy fires, heavy damage
DD Tatsukaze, Bomb hits 1, Torpedo hits 1, heavy fires, heavy damage
DD Numakaze, Bomb hits 3, heavy fires, heavy damage
BB Mutsu, Bomb hits 10, on fire
DD Urukaze, Bomb hits 5, and is sunk
DD Minekaze, Bomb hits 3, heavy fires, heavy damage
DD Asakaze
DD Hatakaze, Bomb hits 1, heavy fires
BB Fuso, Bomb hits 13, on fire
DD Umikaze, Bomb hits 1, on fire
DD Yukikaze, Bomb hits 1, on fire
DD Murasame


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boela at 80,110

Weather in hex: Light cloud

Raid detected at 120 NM, estimated altitude 11,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
A7M2 Sam x 259
B7A2 Grace x 232

Allied aircraft
Corsair II x 153
Corsair IV x 20
F4U-1A Corsair x 810
F4U-1D Corsair x 736
F6F-3 Hellcat x 43
F6F-5 Hellcat x 91

Japanese aircraft losses
A7M2 Sam: 69 destroyed
B7A2 Grace: 97 destroyed, 40 damaged
B7A2 Grace: 16 destroyed by flak

Allied aircraft losses
Corsair II: 1 destroyed
F4U-1A Corsair: 1 destroyed
F4U-1D Corsair: 7 destroyed8
F6F-5 Hellcat: 3 destroyed

Allied Ships
CVE Nehenta Bay
CVE Makassar Strait
CVE Windham Bay, Torpedo hits 2, heavy fires, heavy damage
CVE Salamaua, Torpedo hits 2, and is sunk
CVE Sargent Bay
CVE Tulagi, Torpedo hits 1, on fire
CVE Altamaha
CVE Sitkoh Bay
CVE Bougainville
CVL Monterey, Torpedo hits 1, on fire, heavy damage
CV Illustrious, Torpedo hits 1, on fire, heavy damage
CV Hancock
CV Indefatigable, Torpedo hits 1
CVE Chenango, Torpedo hits 1, heavy damage
CVE Matanikau
CVE Shipley Bay
CVE Saginaw Bay
CVE White Plains
CVE Breton, Kamikaze hits 1
CVE Natoma Bay, Torpedo hits 3, and is sunk
CVE Steamer Bay
CVE Gambier Bay
CVE Kitkun Bay, Torpedo hits 2, on fire, heavy damage
CVE Munda
CVE Begum, Torpedo hits 2, heavy damage
CV Wasp
CV Ticonderoga
CVL Cabot
CVL Bataan
CVL Langley
CVE Savo Island, Torpedo hits 1
CVE Corregidor
CVE Nassau
CVE Admiralty Island, Torpedo hits 3, on fire, heavy damage
CV Enterprise
CVL Belleau Wood, Torpedo hits 1, on fire
CV Intrepid
CVE Makin Island, Torpedo hits 4, and is sunk
CVL Unicorn, Torpedo hits 1
CV Randolph, Kamikaze hits 1
CVE Takanis Bay
CVE Shamrock Bay, Kamikaze hits 1
CVE Lunga Point
CVE Kadashan Bay, Torpedo hits 2, and is sunk
CVE Wake Island, Torpedo hits 4, and is sunk
CVL Princeton, Torpedo hits 2, heavy fires
CV Wasp II
CVE Santee
CVE Barnes
CVE Copahee
CVE Thetis Bay, Torpedo hits 2
BB Wisconsin


quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: hades1001
I'm using the experimental exe, 1.7.11.23r, I know the cap efficiency is tweaked and supposed to perform better.


I agree with other assertions stated above-particularly Witpqs' observations that there is a hard-coded intercept CAP number of 'passes' beyond which that battle element just won't proceed.

I don't know if anyone knows how well the experimental .exe file you cited above has been worked out. It could be that this experimental .exe file does only marginally better than stock. It could be that *all* the hard-coded 'kinks' have been ironed out, but that's the problem with new experimental patches-no one really knows exactly how they will perform or whether they'll perform to expectations until 'it' happens.

So, we're back to LoBaron's WGC here. Could be any number of settings others have touched on. Could be the patch. Could be a hard-coded CAP 'passes' CAP. Could be weather. Could be any number of settings that we weren't informed of in your initial post.




Bullwinkle58 -> RE: Is those supposed to happen? (2/23/2014 5:47:11 PM)


quote:

ORIGINAL: castor troy

quote:

ORIGINAL: tk208

Well the first thing to come to mind is the massive amount of ships in the one TF, also mixing CV's with CVE's isn't the best idea.

Other factors are CAP altitude, weather, incoming strike alt etc. etc.



you are aware that the max no of ships in an air combat TF would be 25 anyway and there are more than that in the combat report which leads me to my next question if you know that a combat report shows all ships that
were attacked which can be in different TFs in the hex?


There's also exactly one ship that isn't a carrier. AA has "just a bit" of influence on the attackers. If this came from a real game it's a really bad example of how to play the late war.

Notwithstanding the 25-ship limit and the reported results. There's some mixology going on in the OP's post.




witpqs -> RE: Is those supposed to happen? (2/23/2014 5:55:47 PM)

quote:

ORIGINAL: hades1001

So I guess I'm providing first hand data for the community and developer then.
No, not really. You have provided only a little superficial information. Where is the rest? You haven't even provided the full sections of the combat report, including for example the CAP response portion of those combats. Nor did you provide the other combats involving those units. Nor a lot of the other information asked for.

You seem to be sincere in your complaint, but you are not providing actionable information.
quote:



At least the tweak doesn't perform as well as has been expected.
So far, there is no evidence that the 'tweak' was even involved. The combats in question might not have even reached the old ceiling, let alone the new ceiling. If a developer looked at a combat replay they could say for sure. But - given the limited information you have provided so far, the result is well within the realm of possible.
quote:



A fully gears 3500 AC Allies carrier fleet will still get her ass kicked when a 1300 KB and 400 AC LBA moved in. The LBA was launched from the only LV8 AF nearby.

Image what would happen if Allies try to attack a garrisoned lv9 AF with 1000-2000 LBA, which will play a more significant role.


Another issue is the incredible torpedo hitting rates Japanese torpedo bombers can do.

I post a battle a few weeks ago when 300 Allies torpedo bombers didn't hit a damn thing when they attacked 4 IJN battleships.
Here we have 200 plus Japanese torpedo bombers achieved 40+ hits on Allies carrier fleet.

Somebody may argue that weather, pilots, dice roll blablablah, I have played the game long enough to tell them,BS, Japanese torpedo bombers are just 10 times better, with the same quality of pilots.

Just compare the two battles...

OK, so you change the subject to something else. Now you are just complaining. Bye.




LoBaron -> RE: Is those supposed to happen? (2/23/2014 6:43:15 PM)


quote:

ORIGINAL: hades1001
Just compare the two battles.


Uh, you are comparing attacks on fast BBs and a crapload of DDs against attacks on CVEīs (which are bound to have similar attributes as your average merchantman)? Sorry, but if you really attempt to do this, and mean it, this directly contradicts your statement that you "have played the game long enough" - for about anything.

I have the weird feeling this thread will deteriorate fast...




hades1001 -> RE: Is those supposed to happen? (2/23/2014 7:15:25 PM)

Here is the full combat report, I'm not sure what you are looking for though.

--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 120 NM, estimated altitude 8,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
A7M2 Sam x 428
B7A2 Grace x 173
D4Y4 Judy x 39

Allied aircraft
Corsair II x 180
Corsair IV x 22
F4U-1A Corsair x 986
F4U-1D Corsair x 816
F6F-3 Hellcat x 38
F6F-5 Hellcat x 96

Japanese aircraft losses
A7M2 Sam: 130 destroyed
B7A2 Grace: 64 destroyed, 34 damaged
B7A2 Grace: 15 destroyed by flak
D4Y4 Judy: 20 destroyed, 2 damaged
D4Y4 Judy: 1 destroyed by flak

Allied aircraft losses
Corsair II: 1 destroyed
F4U-1A Corsair: 4 destroyed, 1 damaged
F4U-1D Corsair: 3 destroyed

Allied Ships
CVE Nassau, Bomb hits 1
CVE Altamaha
CVE Wake Island
CVE Fanshaw Bay, Torpedo hits 1, on fire, heavy damage
CVE Battler
CVE Thetis Bay
CVE Prince William, Bomb hits 2, on fire, heavy damage
CVE Matanikau
CV Lexington
CV Randolph, Torpedo hits 1
CV Lexington II
CV Wasp II
CV Ticonderoga
CV Bunker Hill
CVE Steamer Bay
CVE Cape Esperance, Torpedo hits 2, on fire, heavy damage
CVE Rudyerd Bay
CVE Sargent Bay
CVE Petrof Bay
CVL Monterey, Torpedo hits 1
CV Indomitable
CV Hancock
CV Victorious
CV Enterprise
CVE Ommaney Bay, Torpedo hits 2, on fire, heavy damage
CVE Hollandia, Bomb hits 2, heavy fires, heavy damage
CV Essex, Torpedo hits 1
CV Hornet II
CVE Natoma Bay
CV Illustrious

Aircraft Attacking:
4 x B7A2 Grace bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb
8 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
10 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
8 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
8 x B7A2 Grace bombing from 6000 feet
Naval Attack: 2 x 250 kg SAP Bomb
4 x D4Y4 Judy releasing from 2000' *
Naval Attack: 1 x 500 kg SAP Bomb
2 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
7 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
7 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
10 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
3 x D4Y4 Judy releasing from 2000' *
Naval Attack: 1 x 500 kg SAP Bomb
4 x D4Y4 Judy releasing from 3000' *
Naval Attack: 1 x 500 kg SAP Bomb
4 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
1 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
3 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
1 x D4Y4 Judy releasing from 2000' *
Naval Attack: 1 x 500 kg SAP Bomb
1 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
4 x D4Y4 Judy releasing from 1000' *
Naval Attack: 1 x 500 kg SAP Bomb

CAP engaged:
VF-17 with F4U-1A Corsair (8 airborne, 24 on standby, 4 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 36900.
Time for all group planes to reach interception is 28 minutes
VBF-2 with F4U-1D Corsair (8 airborne, 22 on standby, 4 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 39300.
Time for all group planes to reach interception is 32 minutes
VBF-7 with F4U-1D Corsair (8 airborne, 22 on standby, 3 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 1000 and 20000.
Time for all group planes to reach interception is 29 minutes
VBF-9 with F4U-1D Corsair (8 airborne, 22 on standby, 3 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 32 minutes
VF-18 with F4U-1A Corsair (8 airborne, 26 on standby, 4 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 30 minutes
VF-31 with F4U-1D Corsair (8 airborne, 20 on standby, 0 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 11 minutes
No.834 Sqn-FF-1 FAA with Corsair II (4 airborne, 15 on standby, 0 scrambling)
4 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 20000.
Time for all group planes to reach interception is 11 minutes
No.851 Sqn-FF FAA with Corsair IV (4 airborne, 15 on standby, 0 scrambling)
4 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 8000 and 20000.
Time for all group planes to reach interception is 13 minutes
No.881 Sqn FAA with Corsair II (12 airborne, 28 on standby, 4 scrambling)
12 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 36900.
Time for all group planes to reach interception is 33 minutes
No.894 Sqn FAA with Corsair II (20 airborne, 49 on standby, 8 scrambling)
20 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 2000 and 20000.
Time for all group planes to reach interception is 43 minutes
No.1836 Sqn FAA with Corsair II (8 airborne, 22 on standby, 0 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 11 minutes
VC(F)-20 with F4U-1A Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 2000 and 20000.
Time for all group planes to reach interception is 21 minutes
VC(F)-21 with F4U-1A Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 36900.
Time for all group planes to reach interception is 17 minutes
VF-26 with F4U-1D Corsair (8 airborne, 19 on standby, 0 scrambling)
8 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 11 minutes
VC(F)-27 with F4U-1A Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 20000.
Time for all group planes to reach interception is 13 minutes
VC(F)-33 with F4U-1A Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 20000.
Time for all group planes to reach interception is 11 minutes
VF-35 with F4U-1A Corsair (8 airborne, 19 on standby, 0 scrambling)
8 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 17 minutes
VF-37 with F4U-1A Corsair (8 airborne, 19 on standby, 0 scrambling)
8 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 36900.
Time for all group planes to reach interception is 17 minutes
VC(F)-39 with F4U-1D Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 20000.
Time for all group planes to reach interception is 19 minutes
VC(F)-41 with F4U-1A Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 20000.
Time for all group planes to reach interception is 11 minutes

Banzai! - in a B7A2 Grace is willing to die for the Emperor
Fuel storage explosion on CVE Hollandia
Heavy smoke from fires obscuring CVE Hollandia

--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 162 NM, estimated altitude 16,000 feet.
Estimated time to target is 48 minutes

Japanese aircraft
D4Y4 Judy x 19
N1K1-J George x 47
Ki-83 x 77

Allied aircraft
Corsair II x 175
Corsair IV x 22
F4U-1A Corsair x 949
F4U-1D Corsair x 775
F6F-3 Hellcat x 38
F6F-5 Hellcat x 91

Japanese aircraft losses
D4Y4 Judy: 7 destroyed
N1K1-J George: 19 destroyed
Ki-83: 28 destroyed

Allied aircraft losses
Corsair II: 1 destroyed
F4U-1A Corsair: 4 destroyed
F4U-1D Corsair: 2 destroyed
F6F-5 Hellcat: 2 destroyed

CAP engaged:
VF-17 with F4U-1A Corsair (8 airborne, 16 on standby, 4 scrambling)
8 plane(s) intercepting now.
12 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 21000.
Time for all group planes to reach interception is 50 minutes
VBF-2 with F4U-1D Corsair (4 airborne, 8 on standby, 0 scrambling)
4 plane(s) intercepting now.
21 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 25 minutes
VBF-7 with F4U-1D Corsair (2 airborne, 11 on standby, 0 scrambling)
2 plane(s) intercepting now.
15 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 1000 and 21000.
Time for all group planes to reach interception is 28 minutes
VBF-9 with F4U-1D Corsair (5 airborne, 7 on standby, 3 scrambling)
5 plane(s) intercepting now.
11 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 30 minutes
VF-18 with F4U-1A Corsair (4 airborne, 14 on standby, 4 scrambling)
4 plane(s) intercepting now.
15 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 35 minutes
VF-31 with F4U-1D Corsair (4 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
14 plane(s) not yet engaged, 0 being recalled, 8 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 15000.
Time for all group planes to reach interception is 29 minutes
No.834 Sqn-FF-1 FAA with Corsair II (0 airborne, 8 on standby, 0 scrambling)
13 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 27 minutes
No.851 Sqn-FF FAA with Corsair IV (8 airborne, 3 on standby, 0 scrambling)
8 plane(s) intercepting now.
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 19000.
Time for all group planes to reach interception is 16 minutes
No.881 Sqn FAA with Corsair II (4 airborne, 12 on standby, 0 scrambling)
4 plane(s) intercepting now.
19 plane(s) not yet engaged, 0 being recalled, 8 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 36900.
Time for all group planes to reach interception is 33 minutes
No.894 Sqn FAA with Corsair II (21 airborne, 24 on standby, 8 scrambling)
21 plane(s) intercepting now.
22 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 2000 and 21000.
Time for all group planes to reach interception is 43 minutes
No.1836 Sqn FAA with Corsair II (12 airborne, 14 on standby, 0 scrambling)
12 plane(s) intercepting now.
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 20000.
Time for all group planes to reach interception is 19 minutes
VC(F)-20 with F4U-1A Corsair (4 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
16 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 2000 and 14000.
Time for all group planes to reach interception is 28 minutes
VC(F)-21 with F4U-1A Corsair (4 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
13 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 16000.
Time for all group planes to reach interception is 29 minutes
VF-26 with F4U-1D Corsair (0 airborne, 4 on standby, 0 scrambling)
19 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 16000.
Time for all group planes to reach interception is 30 minutes
VC(F)-27 with F4U-1A Corsair (4 airborne, 8 on standby, 0 scrambling)
4 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 20000.
Time for all group planes to reach interception is 23 minutes
VC(F)-33 with F4U-1A Corsair (8 airborne, 4 on standby, 0 scrambling)
8 plane(s) intercepting now.
12 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 18000.
Time for all group planes to reach interception is 18 minutes
VF-35 with F4U-1A Corsair (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
20 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 13000.
Time for all group planes to reach interception is 29 minutes
VF-37 with F4U-1A Corsair (8 airborne, 0 on standby, 0 scrambling)
8 plane(s) intercepting now.
16 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 36900.
Time for all group planes to reach interception is 16 minutes
VC(F)-39 with F4U-1D Corsair (3 airborne, 4 on standby, 0 scrambling)
3 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 8 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 20000.
Time for all group planes to reach interception is 33 minutes
VC(F)-41 with F4U-1A Corsair (4 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
14 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 20000.
Time for all group planes to reach interception is 19 minutes

--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 119 NM, estimated altitude 18,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
D4Y4 Judy x 15
Ki-83 x 20

Allied aircraft
Corsair II x 173
Corsair IV x 22
F4U-1A Corsair x 926
F4U-1D Corsair x 758
F6F-3 Hellcat x 37
F6F-5 Hellcat x 84

Japanese aircraft losses
D4Y4 Judy: 6 destroyed
Ki-83: 7 destroyed

No Allied losses

CAP engaged:
VF-17 with F4U-1A Corsair (4 airborne, 16 on standby, 4 scrambling)
4 plane(s) intercepting now.
11 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 54 minutes
3 planes vectored on to bombers
VBF-2 with F4U-1D Corsair (7 airborne, 7 on standby, 3 scrambling)
7 plane(s) intercepting now.
12 plane(s) not yet engaged, 2 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 49 minutes
3 planes vectored on to bombers
VBF-7 with F4U-1D Corsair (9 airborne, 11 on standby, 7 scrambling)
9 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 46 minutes
4 planes vectored on to bombers
VBF-9 with F4U-1D Corsair (9 airborne, 11 on standby, 5 scrambling)
9 plane(s) intercepting now.
4 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 38 minutes
4 planes vectored on to bombers
VF-18 with F4U-1A Corsair (8 airborne, 14 on standby, 7 scrambling)
8 plane(s) intercepting now.
12 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 22000.
Time for all group planes to reach interception is 49 minutes
VF-31 with F4U-1D Corsair (19 airborne, 0 on standby, 4 scrambling)
19 plane(s) intercepting now.
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 22000.
Time for all group planes to reach interception is 41 minutes
No.834 Sqn-FF-1 FAA with Corsair II (7 airborne, 8 on standby, 6 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 19000.
Time for all group planes to reach interception is 43 minutes
3 planes vectored on to bombers
No.851 Sqn-FF FAA with Corsair IV (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
8 plane(s) not yet engaged, 3 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 22 minutes
4 planes vectored on to bombers
No.881 Sqn FAA with Corsair II (21 airborne, 12 on standby, 8 scrambling)
21 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 34010.
Time for all group planes to reach interception is 54 minutes
No.894 Sqn FAA with Corsair II (28 airborne, 20 on standby, 11 scrambling)
28 plane(s) intercepting now.
19 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 2000 and 23000.
Time for all group planes to reach interception is 43 minutes
4 planes vectored on to bombers
No.1836 Sqn FAA with Corsair II (14 airborne, 4 on standby, 0 scrambling)
14 plane(s) intercepting now.
11 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 31 minutes
VC(F)-20 with F4U-1A Corsair (8 airborne, 4 on standby, 4 scrambling)
8 plane(s) intercepting now.
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 16000 and 21000.
Time for all group planes to reach interception is 62 minutes
2 planes vectored on to bombers
VC(F)-21 with F4U-1A Corsair (7 airborne, 4 on standby, 6 scrambling)
7 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 15000.
Time for all group planes to reach interception is 36 minutes
2 planes vectored on to bombers
VF-26 with F4U-1D Corsair (0 airborne, 4 on standby, 4 scrambling)
14 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 35 minutes
VC(F)-27 with F4U-1A Corsair (4 airborne, 12 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 20000.
Time for all group planes to reach interception is 10 minutes
VC(F)-33 with F4U-1A Corsair (0 airborne, 0 on standby, 4 scrambling)
16 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 23000.
Time for all group planes to reach interception is 36 minutes
VF-35 with F4U-1A Corsair (11 airborne, 0 on standby, 6 scrambling)
11 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 21000.
Time for all group planes to reach interception is 40 minutes
VF-37 with F4U-1A Corsair (19 airborne, 0 on standby, 1 scrambling)
19 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 36900.
Time for all group planes to reach interception is 38 minutes
VC(F)-39 with F4U-1D Corsair (14 airborne, 0 on standby, 0 scrambling)
14 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 23 minutes
VC(F)-41 with F4U-1A Corsair (7 airborne, 4 on standby, 3 scrambling)
7 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 24000.
Time for all group planes to reach interception is 36 minutes



--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 110 NM, estimated altitude 18,000 feet.
Estimated time to target is 32 minutes

Japanese aircraft
D4Y4 Judy x 15

Allied aircraft
Corsair II x 173
Corsair IV x 21
F4U-1A Corsair x 914
F4U-1D Corsair x 740
F6F-3 Hellcat x 36
F6F-5 Hellcat x 84

Japanese aircraft losses
D4Y4 Judy: 6 destroyed

No Allied losses

CAP engaged:
VF-17 with F4U-1A Corsair (4 airborne, 8 on standby, 11 scrambling)
4 plane(s) intercepting now.
12 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 45 minutes
VBF-2 with F4U-1D Corsair (0 airborne, 7 on standby, 7 scrambling)
4 plane(s) not yet engaged, 15 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 34 minutes
VBF-7 with F4U-1D Corsair (0 airborne, 7 on standby, 7 scrambling)
4 plane(s) not yet engaged, 6 being recalled, 5 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 21000.
Time for all group planes to reach interception is 40 minutes
VBF-9 with F4U-1D Corsair (1 airborne, 7 on standby, 5 scrambling)
1 plane(s) intercepting now.
8 plane(s) not yet engaged, 5 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 21000.
Time for all group planes to reach interception is 42 minutes
VF-18 with F4U-1A Corsair (4 airborne, 14 on standby, 7 scrambling)
4 plane(s) intercepting now.
8 plane(s) not yet engaged, 8 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 22000.
Time for all group planes to reach interception is 30 minutes
VF-31 with F4U-1D Corsair (4 airborne, 0 on standby, 8 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 12 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 21000.
Time for all group planes to reach interception is 22 minutes
No.834 Sqn-FF-1 FAA with Corsair II (0 airborne, 8 on standby, 6 scrambling)
3 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 26 minutes
No.851 Sqn-FF FAA with Corsair IV (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
7 plane(s) not yet engaged, 6 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 27 minutes
No.881 Sqn FAA with Corsair II (4 airborne, 12 on standby, 8 scrambling)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 19 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 23000.
Time for all group planes to reach interception is 38 minutes
No.894 Sqn FAA with Corsair II (7 airborne, 20 on standby, 15 scrambling)
7 plane(s) intercepting now.
13 plane(s) not yet engaged, 12 being recalled, 11 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 40 minutes
No.1836 Sqn FAA with Corsair II (0 airborne, 4 on standby, 3 scrambling)
6 plane(s) not yet engaged, 18 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 24 minutes
VC(F)-20 with F4U-1A Corsair (0 airborne, 4 on standby, 4 scrambling)
4 plane(s) not yet engaged, 10 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 18000 and 21000.
Time for all group planes to reach interception is 29 minutes
VC(F)-21 with F4U-1A Corsair (4 airborne, 4 on standby, 8 scrambling)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 5 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 21000.
Time for all group planes to reach interception is 26 minutes
VF-26 with F4U-1D Corsair (3 airborne, 4 on standby, 11 scrambling)
3 plane(s) intercepting now.
4 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 23 minutes
VC(F)-27 with F4U-1A Corsair (4 airborne, 12 on standby, 0 scrambling)
4 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 20000.
Time for all group planes to reach interception is 22 minutes
VC(F)-33 with F4U-1A Corsair (12 airborne, 0 on standby, 4 scrambling)
12 plane(s) intercepting now.
4 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 23000.
Time for all group planes to reach interception is 27 minutes
VF-35 with F4U-1A Corsair (8 airborne, 0 on standby, 8 scrambling)
8 plane(s) intercepting now.
5 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 40 minutes
VF-37 with F4U-1A Corsair (11 airborne, 0 on standby, 1 scrambling)
11 plane(s) intercepting now.
4 plane(s) not yet engaged, 5 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 37 minutes
VC(F)-39 with F4U-1D Corsair (11 airborne, 0 on standby, 0 scrambling)
11 plane(s) intercepting now.
7 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 23000.
Time for all group planes to reach interception is 28 minutes
VC(F)-41 with F4U-1A Corsair (11 airborne, 0 on standby, 7 scrambling)
11 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 18000.
Time for all group planes to reach interception is 39 minutes



--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 160 NM, estimated altitude 18,000 feet.
Estimated time to target is 44 minutes

Japanese aircraft
N1K1-J George x 9
Ki-67-Ia (T) Peggy x 15
Ki-83 x 19

Allied aircraft
Corsair II x 158
Corsair IV x 19
F4U-1A Corsair x 864
F4U-1D Corsair x 679
F6F-3 Hellcat x 35
F6F-5 Hellcat x 83

Japanese aircraft losses
N1K1-J George: 2 destroyed
Ki-67-Ia (T) Peggy: 6 destroyed, 1 damaged
Ki-67-Ia (T) Peggy: 2 destroyed by flak
Ki-83: 10 destroyed

Allied aircraft losses
F4U-1D Corsair: 1 destroyed

Allied Ships
CV Hornet II

Aircraft Attacking:
3 x Ki-67-Ia (T) Peggy launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

CAP engaged:
VF-17 with F4U-1A Corsair (5 airborne, 8 on standby, 11 scrambling)
5 plane(s) intercepting now.
12 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 42 minutes
4 planes vectored on to bombers
VBF-2 with F4U-1D Corsair (10 airborne, 7 on standby, 7 scrambling)
10 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 22000.
Time for all group planes to reach interception is 47 minutes
3 planes vectored on to bombers
VBF-7 with F4U-1D Corsair (10 airborne, 7 on standby, 7 scrambling)
10 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 21000.
Time for all group planes to reach interception is 39 minutes
VBF-9 with F4U-1D Corsair (14 airborne, 7 on standby, 5 scrambling)
14 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 21000.
Time for all group planes to reach interception is 34 minutes
VF-18 with F4U-1A Corsair (8 airborne, 14 on standby, 7 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 22000.
Time for all group planes to reach interception is 45 minutes
VF-31 with F4U-1D Corsair (8 airborne, 0 on standby, 8 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 5 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 21000.
Time for all group planes to reach interception is 54 minutes
No.834 Sqn-FF-1 FAA with Corsair II (6 airborne, 8 on standby, 6 scrambling)
6 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 50 minutes
No.851 Sqn-FF FAA with Corsair IV (18 airborne, 0 on standby, 0 scrambling)
18 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 43 minutes
3 planes vectored on to bombers
No.881 Sqn FAA with Corsair II (15 airborne, 8 on standby, 8 scrambling)
15 plane(s) intercepting now.
4 plane(s) not yet engaged, 1 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 23000.
Time for all group planes to reach interception is 42 minutes
9 planes vectored on to bombers
No.894 Sqn FAA with Corsair II (34 airborne, 16 on standby, 15 scrambling)
34 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 45 minutes
3 planes vectored on to bombers
No.1836 Sqn FAA with Corsair II (19 airborne, 4 on standby, 3 scrambling)
19 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 53 minutes
3 planes vectored on to bombers
VC(F)-20 with F4U-1A Corsair (3 airborne, 4 on standby, 4 scrambling)
3 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 21000 and 22000.
Time for all group planes to reach interception is 59 minutes
VC(F)-21 with F4U-1A Corsair (6 airborne, 4 on standby, 8 scrambling)
6 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 21000.
Time for all group planes to reach interception is 48 minutes
VF-26 with F4U-1D Corsair (2 airborne, 4 on standby, 11 scrambling)
2 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 24000.
Time for all group planes to reach interception is 61 minutes
VC(F)-27 with F4U-1A Corsair (8 airborne, 12 on standby, 0 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 16000 and 20000.
Time for all group planes to reach interception is 21 minutes
4 planes vectored on to bombers
VC(F)-33 with F4U-1A Corsair (12 airborne, 0 on standby, 4 scrambling)
12 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 23000.
Time for all group planes to reach interception is 48 minutes
VF-35 with F4U-1A Corsair (8 airborne, 0 on standby, 8 scrambling)
8 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 6 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 58 minutes
VF-37 with F4U-1A Corsair (3 airborne, 0 on standby, 5 scrambling)
3 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 14 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 54 minutes
1 planes vectored on to bombers
VC(F)-39 with F4U-1D Corsair (11 airborne, 0 on standby, 0 scrambling)
11 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 23000.
Time for all group planes to reach interception is 16 minutes
1 planes vectored on to bombers
VC(F)-41 with F4U-1A Corsair (11 airborne, 0 on standby, 7 scrambling)
11 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 18000.
Time for all group planes to reach interception is 55 minutes



--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 141 NM, estimated altitude 20,000 feet.
Estimated time to target is 39 minutes

Japanese aircraft
Ki-67-Ia (T) Peggy x 16

Allied aircraft
Corsair II x 144
Corsair IV x 17
F4U-1A Corsair x 799
F4U-1D Corsair x 611
F6F-3 Hellcat x 33
F6F-5 Hellcat x 81

Japanese aircraft losses
Ki-67-Ia (T) Peggy: 4 destroyed

No Allied losses

CAP engaged:
VF-17 with F4U-1A Corsair (5 airborne, 12 on standby, 11 scrambling)
5 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 39 minutes
VBF-2 with F4U-1D Corsair (3 airborne, 7 on standby, 7 scrambling)
3 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 22000.
Time for all group planes to reach interception is 40 minutes
VBF-7 with F4U-1D Corsair (7 airborne, 7 on standby, 7 scrambling)
7 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 21000.
Time for all group planes to reach interception is 39 minutes
VBF-9 with F4U-1D Corsair (15 airborne, 4 on standby, 5 scrambling)
15 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 21000.
Time for all group planes to reach interception is 44 minutes
VF-18 with F4U-1A Corsair (10 airborne, 14 on standby, 7 scrambling)
10 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 22000.
Time for all group planes to reach interception is 37 minutes
VF-31 with F4U-1D Corsair (5 airborne, 0 on standby, 8 scrambling)
5 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10640 and 21000.
Time for all group planes to reach interception is 58 minutes
No.834 Sqn-FF-1 FAA with Corsair II (5 airborne, 8 on standby, 6 scrambling)
5 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 41 minutes
No.851 Sqn-FF FAA with Corsair IV (13 airborne, 0 on standby, 0 scrambling)
13 plane(s) intercepting now.
3 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 21 minutes
No.881 Sqn FAA with Corsair II (13 airborne, 4 on standby, 8 scrambling)
13 plane(s) intercepting now.
4 plane(s) not yet engaged, 1 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 43 minutes
No.894 Sqn FAA with Corsair II (39 airborne, 16 on standby, 12 scrambling)
39 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 40 minutes
No.1836 Sqn FAA with Corsair II (10 airborne, 4 on standby, 3 scrambling)
10 plane(s) intercepting now.
2 plane(s) not yet engaged, 1 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 8000 and 24000.
Time for all group planes to reach interception is 45 minutes
VC(F)-20 with F4U-1A Corsair (2 airborne, 4 on standby, 4 scrambling)
2 plane(s) intercepting now.
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 8000 and 21000.
Time for all group planes to reach interception is 57 minutes
VC(F)-21 with F4U-1A Corsair (1 airborne, 4 on standby, 8 scrambling)
1 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 18000.
Time for all group planes to reach interception is 45 minutes
VF-26 with F4U-1D Corsair (5 airborne, 4 on standby, 11 scrambling)
5 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 24000.
Time for all group planes to reach interception is 52 minutes
VC(F)-27 with F4U-1A Corsair (4 airborne, 12 on standby, 0 scrambling)
4 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 16000 and 22000.
Time for all group planes to reach interception is 25 minutes
VC(F)-33 with F4U-1A Corsair (8 airborne, 0 on standby, 4 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 5 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 23000.
Time for all group planes to reach interception is 63 minutes
VF-35 with F4U-1A Corsair (13 airborne, 0 on standby, 8 scrambling)
13 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 21000.
Time for all group planes to reach interception is 59 minutes
VF-37 with F4U-1A Corsair (13 airborne, 0 on standby, 4 scrambling)
13 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 45 minutes
VC(F)-39 with F4U-1D Corsair (9 airborne, 0 on standby, 0 scrambling)
9 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 14000.
Time for all group planes to reach interception is 24 minutes
VC(F)-41 with F4U-1A Corsair (8 airborne, 0 on standby, 7 scrambling)
8 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 20000.
Time for all group planes to reach interception is 57 minutes



--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 147 NM, estimated altitude 16,000 feet.
Estimated time to target is 40 minutes

Japanese aircraft
Ki-67-Ia (T) Peggy x 10
Ki-83 x 20

Allied aircraft
Corsair II x 132
Corsair IV x 15
F4U-1A Corsair x 766
F4U-1D Corsair x 585
F6F-3 Hellcat x 33
F6F-5 Hellcat x 76

Japanese aircraft losses
Ki-67-Ia (T) Peggy: 4 destroyed
Ki-83: 6 destroyed

Allied aircraft losses
F4U-1D Corsair: 1 destroyed

Allied Ships
CVL Cowpens

Aircraft Attacking:
2 x Ki-67-Ia (T) Peggy launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

CAP engaged:
VF-17 with F4U-1A Corsair (5 airborne, 12 on standby, 11 scrambling)
5 plane(s) intercepting now.
4 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 23000.
Time for all group planes to reach interception is 40 minutes
VBF-2 with F4U-1D Corsair (10 airborne, 3 on standby, 7 scrambling)
10 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 21000.
Time for all group planes to reach interception is 42 minutes
1 planes vectored on to bombers
VBF-7 with F4U-1D Corsair (7 airborne, 7 on standby, 7 scrambling)
7 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 12000 and 21000.
Time for all group planes to reach interception is 40 minutes
VBF-9 with F4U-1D Corsair (15 airborne, 7 on standby, 5 scrambling)
15 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 21000.
Time for all group planes to reach interception is 46 minutes
VF-18 with F4U-1A Corsair (13 airborne, 10 on standby, 7 scrambling)
13 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 22000.
Time for all group planes to reach interception is 43 minutes
VF-31 with F4U-1D Corsair (3 airborne, 0 on standby, 8 scrambling)
3 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 21000.
Time for all group planes to reach interception is 52 minutes
No.834 Sqn-FF-1 FAA with Corsair II (4 airborne, 8 on standby, 6 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 52 minutes
2 planes vectored on to bombers
No.851 Sqn-FF FAA with Corsair IV (11 airborne, 0 on standby, 0 scrambling)
11 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 3 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 22 minutes
1 planes vectored on to bombers
No.881 Sqn FAA with Corsair II (16 airborne, 4 on standby, 8 scrambling)
16 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 46 minutes
1 planes vectored on to bombers
No.894 Sqn FAA with Corsair II (27 airborne, 16 on standby, 12 scrambling)
27 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 9 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 43 minutes
1 planes vectored on to bombers
No.1836 Sqn FAA with Corsair II (8 airborne, 4 on standby, 3 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 2 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 53 minutes
VC(F)-20 with F4U-1A Corsair (3 airborne, 4 on standby, 4 scrambling)
3 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 21000.
Time for all group planes to reach interception is 54 minutes
4 planes vectored on to bombers
VC(F)-21 with F4U-1A Corsair (4 airborne, 4 on standby, 8 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 14000 and 20000.
Time for all group planes to reach interception is 59 minutes
4 planes vectored on to bombers
VF-26 with F4U-1D Corsair (5 airborne, 4 on standby, 11 scrambling)
5 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 8000 and 24000.
Time for all group planes to reach interception is 58 minutes
VC(F)-27 with F4U-1A Corsair (8 airborne, 12 on standby, 0 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 14000 and 20000.
Time for all group planes to reach interception is 24 minutes
VC(F)-33 with F4U-1A Corsair (13 airborne, 0 on standby, 4 scrambling)
13 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 23000.
Time for all group planes to reach interception is 45 minutes
4 planes vectored on to bombers
VF-35 with F4U-1A Corsair (13 airborne, 0 on standby, 8 scrambling)
13 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 21000.
Time for all group planes to reach interception is 50 minutes
VF-37 with F4U-1A Corsair (8 airborne, 0 on standby, 4 scrambling)
8 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 7 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 23000.
Time for all group planes to reach interception is 46 minutes
2 planes vectored on to bombers
VC(F)-39 with F4U-1D Corsair (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 7 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 22 minutes
2 planes vectored on to bombers
VC(F)-41 with F4U-1A Corsair (7 airborne, 0 on standby, 7 scrambling)
7 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 12000 and 14000.
Time for all group planes to reach interception is 54 minutes
4 planes vectored on to bombers



--------------------------------------------------------------------------------
Morning Air attack on TF, near Boela at 80,110

Weather in hex: Moderate rain

Raid detected at 120 NM, estimated altitude 17,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
Ki-67-Ia (T) Peggy x 8

Allied aircraft
Corsair II x 128
Corsair IV x 11
F4U-1A Corsair x 733
F4U-1D Corsair x 564
F6F-3 Hellcat x 33
F6F-5 Hellcat x 72

Japanese aircraft losses
Ki-67-Ia (T) Peggy: 3 destroyed

No Allied losses

CAP engaged:
VF-17 with F4U-1A Corsair (5 airborne, 12 on standby, 11 scrambling)
5 plane(s) intercepting now.
4 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 23000.
Time for all group planes to reach interception is 41 minutes
VBF-2 with F4U-1D Corsair (11 airborne, 3 on standby, 7 scrambling)
11 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 21000.
Time for all group planes to reach interception is 41 minutes
VBF-7 with F4U-1D Corsair (7 airborne, 7 on standby, 7 scrambling)
7 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 21000.
Time for all group planes to reach interception is 38 minutes
VBF-9 with F4U-1D Corsair (13 airborne, 7 on standby, 5 scrambling)
13 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 37 minutes
VF-18 with F4U-1A Corsair (14 airborne, 6 on standby, 7 scrambling)
14 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 22000.
Time for all group planes to reach interception is 36 minutes
VF-31 with F4U-1D Corsair (5 airborne, 0 on standby, 8 scrambling)
5 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 21000.
Time for all group planes to reach interception is 48 minutes
No.834 Sqn-FF-1 FAA with Corsair II (3 airborne, 8 on standby, 4 scrambling)
3 plane(s) intercepting now.
1 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 22000.
Time for all group planes to reach interception is 45 minutes
No.851 Sqn-FF FAA with Corsair IV (10 airborne, 0 on standby, 0 scrambling)
10 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 24 minutes
No.881 Sqn FAA with Corsair II (11 airborne, 4 on standby, 8 scrambling)
11 plane(s) intercepting now.
5 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 23000.
Time for all group planes to reach interception is 45 minutes
No.894 Sqn FAA with Corsair II (31 airborne, 16 on standby, 12 scrambling)
31 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 23000.
Time for all group planes to reach interception is 45 minutes
No.1836 Sqn FAA with Corsair II (10 airborne, 4 on standby, 3 scrambling)
10 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 45 minutes
VC(F)-20 with F4U-1A Corsair (3 airborne, 4 on standby, 4 scrambling)
3 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 14000 and 21000.
Time for all group planes to reach interception is 59 minutes
VC(F)-21 with F4U-1A Corsair (7 airborne, 0 on standby, 4 scrambling)
7 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 14000 and 18000.
Time for all group planes to reach interception is 33 minutes
VF-26 with F4U-1D Corsair (5 airborne, 4 on standby, 11 scrambling)
5 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11000 and 24000.
Time for all group planes to reach interception is 48 minutes
VC(F)-27 with F4U-1A Corsair (8 airborne, 12 on standby, 0 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 15000 and 20000.
Time for all group planes to reach interception is 25 minutes
VC(F)-33 with F4U-1A Corsair (13 airborne, 0 on standby, 4 scrambling)
13 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 23000.
Time for all group planes to reach interception is 56 minutes
VF-35 with F4U-1A Corsair (9 airborne, 0 on standby, 8 scrambling)
9 plane(s) intercepting now.
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 12000 and 20000.
Time for all group planes to reach interception is 48 minutes
VF-37 with F4U-1A Corsair (10 airborne, 0 on standby, 4 scrambling)
10 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 23000.
Time for all group planes to reach interception is 49 minutes
VC(F)-39 with F4U-1D Corsair (8 airborne, 0 on standby, 0 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 11 minutes
VC(F)-41 with F4U-1A Corsair (11 airborne, 0 on standby, 7 scrambling)
11 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 12000 and 16000.
Time for all group planes to reach interception is 53 minutes


--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boela at 80,110

Weather in hex: Light cloud

Raid detected at 120 NM, estimated altitude 11,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
A7M2 Sam x 259
B7A2 Grace x 232

Allied aircraft
Corsair II x 153
Corsair IV x 20
F4U-1A Corsair x 810
F4U-1D Corsair x 736
F6F-3 Hellcat x 43
F6F-5 Hellcat x 91

Japanese aircraft losses
A7M2 Sam: 69 destroyed
B7A2 Grace: 97 destroyed, 40 damaged
B7A2 Grace: 16 destroyed by flak

Allied aircraft losses
Corsair II: 1 destroyed
F4U-1A Corsair: 1 destroyed
F4U-1D Corsair: 7 destroyed
F6F-5 Hellcat: 3 destroyed

Allied Ships
CVE Nehenta Bay
CVE Makassar Strait
CVE Windham Bay, Torpedo hits 2, heavy fires, heavy damage
CVE Salamaua, Torpedo hits 2, and is sunk
CVE Sargent Bay
CVE Tulagi, Torpedo hits 1, on fire
CVE Altamaha
CVE Sitkoh Bay
CVE Bougainville
CVL Monterey, Torpedo hits 1, on fire, heavy damage
CV Illustrious, Torpedo hits 1, on fire, heavy damage
CV Hancock
CV Indefatigable, Torpedo hits 1
CVE Chenango, Torpedo hits 1, heavy damage
CVE Matanikau
CVE Shipley Bay
CVE Saginaw Bay
CVE White Plains
CVE Breton, Kamikaze hits 1
CVE Natoma Bay, Torpedo hits 3, and is sunk
CVE Steamer Bay
CVE Gambier Bay
CVE Kitkun Bay, Torpedo hits 2, on fire, heavy damage
CVE Munda
CVE Begum, Torpedo hits 2, heavy damage
CV Wasp
CV Ticonderoga
CVL Cabot
CVL Bataan
CVL Langley
CVE Savo Island, Torpedo hits 1
CVE Corregidor
CVE Nassau
CVE Admiralty Island, Torpedo hits 3, on fire, heavy damage
CV Enterprise
CVL Belleau Wood, Torpedo hits 1, on fire
CV Intrepid
CVE Makin Island, Torpedo hits 4, and is sunk
CVL Unicorn, Torpedo hits 1
CV Randolph, Kamikaze hits 1
CVE Takanis Bay
CVE Shamrock Bay, Kamikaze hits 1
CVE Lunga Point
CVE Kadashan Bay, Torpedo hits 2, and is sunk
CVE Wake Island, Torpedo hits 4, and is sunk
CVL Princeton, Torpedo hits 2, heavy fires
CV Wasp II
CVE Santee
CVE Barnes
CVE Copahee
CVE Thetis Bay, Torpedo hits 2
BB Wisconsin

Aircraft Attacking:
8 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
22 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
16 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
19 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
20 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
19 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
10 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
12 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
19 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
6 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
18 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
18 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
7 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
15 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
9 x B7A2 Grace launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

CAP engaged:
VC(F)-20 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 17 minutes
VC(F)-20 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 19 minutes
VC(F)-9 with F4U-1D Corsair (0 airborne, 3 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 4000.
Time for all group planes to reach interception is 25 minutes
VRF-5F with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 15 minutes
VMF(CVS)-123 with F4U-1A Corsair (0 airborne, 3 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 9000.
Time for all group planes to reach interception is 16 minutes
VF-17 with F4U-1A Corsair (8 airborne, 22 on standby, 0 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 26 minutes
VBF-2 with F4U-1D Corsair (8 airborne, 22 on standby, 0 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 20000.
Time for all group planes to reach interception is 28 minutes
VBF-7 with F4U-1D Corsair (8 airborne, 19 on standby, 0 scrambling)
8 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 20000.
Time for all group planes to reach interception is 29 minutes
VBF-9 with F4U-1D Corsair (8 airborne, 20 on standby, 0 scrambling)
8 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 1000 and 20000.
Time for all group planes to reach interception is 21 minutes
VF-18 with F4U-1A Corsair (8 airborne, 26 on standby, 0 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 26 minutes
VF-31 with F4U-1D Corsair (8 airborne, 18 on standby, 0 scrambling)
8 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 3000 and 20000.
Time for all group planes to reach interception is 11 minutes
No.834 Sqn-FF-1 FAA with Corsair II (4 airborne, 13 on standby, 0 scrambling)
4 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 18 minutes
No.851 Sqn-FF FAA with Corsair IV (4 airborne, 14 on standby, 0 scrambling)
4 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 8 minutes
No.881 Sqn FAA with Corsair II (8 airborne, 24 on standby, 0 scrambling)
8 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 8000 and 36900.
Time for all group planes to reach interception is 20 minutes
No.894 Sqn FAA with Corsair II (20 airborne, 45 on standby, 0 scrambling)
20 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 3000 and 20000.
Time for all group planes to reach interception is 28 minutes
No.1836 Sqn FAA with Corsair II (8 airborne, 21 on standby, 0 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 1000 and 20000.
Time for all group planes to reach interception is 20 minutes
VC(F)-21 with F4U-1A Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 23 minutes
VF-26 with F4U-1D Corsair (4 airborne, 18 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 20000.
Time for all group planes to reach interception is 16 minutes
VC(F)-27 with F4U-1A Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 1000 and 20000.
Time for all group planes to reach interception is 7 minutes
VC(F)-33 with F4U-1A Corsair (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 16 minutes

Ammo storage explosion on CVE Windham Bay
Fuel storage explosion on CVE Windham Bay
Fuel storage explosion on CVE Salamaua
Fuel storage explosion on CVE Natoma Bay
Fuel storage explosion on CVE Kitkun Bay
Banzai! - Nojima M. in a B7A2 Grace is willing to die for the Emperor
Nojima M. gives his life for the Emperor by ramming CV Randolph
Abe A. gives his life for the Emperor by ramming CVE Shamrock Bay
Fuel storage explosion on CVE Makin Island
Ammo storage explosion on CVE Kadashan Bay
Handa T. gives his life for the Emperor by ramming CVE Breton
Ammo storage explosion on CVL Princeton
Massive explosion on CVE Admiralty Island
Murakami H. gives his life for the Emperor by ramming CV Enterprise
Banzai! - Matsubara M. in a B7A2 Grace is willing to die for the Emperor

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boela at 80,110

Weather in hex: Light cloud

Raid detected at 120 NM, estimated altitude 16,000 feet.
Estimated time to target is 33 minutes

Japanese aircraft
N1K1-J George x 40
Ki-67-Ia (T) Peggy x 17
Ki-83 x 44

Allied aircraft
Corsair II x 151
Corsair IV x 19
F4U-1A Corsair x 799
F4U-1D Corsair x 729
F6F-3 Hellcat x 42
F6F-5 Hellcat x 88

Japanese aircraft losses
N1K1-J George: 7 destroyed
Ki-67-Ia (T) Peggy: 10 destroyed
Ki-83: 11 destroyed

Allied aircraft losses
F4U-1A Corsair: 1 destroyed
F4U-1D Corsair: 2 destroyed

CAP engaged:
VC(F)-20 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 9 minutes
VC(F)-20 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 20 minutes
VC(F)-9 with F4U-1D Corsair (0 airborne, 3 on standby, 0 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 15000.
Time for all group planes to reach interception is 14 minutes
VRF-5F with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 5 minutes
VMF(CVS)-123 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 20 minutes
VF-17 with F4U-1A Corsair (10 airborne, 16 on standby, 0 scrambling)
10 plane(s) intercepting now.
3 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 16000.
Time for all group planes to reach interception is 12 minutes
VBF-2 with F4U-1D Corsair (16 airborne, 6 on standby, 0 scrambling)
16 plane(s) intercepting now.
10 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 17 minutes
VBF-7 with F4U-1D Corsair (15 airborne, 4 on standby, 0 scrambling)
15 plane(s) intercepting now.
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 19 minutes
VBF-9 with F4U-1D Corsair (12 airborne, 0 on standby, 0 scrambling)
12 plane(s) intercepting now.
17 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 22 minutes
VF-18 with F4U-1A Corsair (4 airborne, 10 on standby, 0 scrambling)
4 plane(s) intercepting now.
24 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 15 minutes
VF-31 with F4U-1D Corsair (10 airborne, 4 on standby, 0 scrambling)
10 plane(s) intercepting now.
12 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 23 minutes
No.834 Sqn-FF-1 FAA with Corsair II (5 airborne, 4 on standby, 0 scrambling)
5 plane(s) intercepting now.
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 19000.
Time for all group planes to reach interception is 28 minutes
No.851 Sqn-FF FAA with Corsair IV (8 airborne, 6 on standby, 0 scrambling)
8 plane(s) intercepting now.
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 17000.
Time for all group planes to reach interception is 26 minutes
No.881 Sqn FAA with Corsair II (4 airborne, 16 on standby, 0 scrambling)
4 plane(s) intercepting now.
16 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 18 minutes
No.894 Sqn FAA with Corsair II (13 airborne, 20 on standby, 0 scrambling)
13 plane(s) intercepting now.
33 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 3000 and 20000.
Time for all group planes to reach interception is 19 minutes
No.1836 Sqn FAA with Corsair II (5 airborne, 4 on standby, 0 scrambling)
5 plane(s) intercepting now.
22 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 14000.
Time for all group planes to reach interception is 28 minutes
VC(F)-21 with F4U-1A Corsair (4 airborne, 8 on standby, 0 scrambling)
4 plane(s) intercepting now.
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 17000.
Time for all group planes to reach interception is 21 minutes
VF-26 with F4U-1D Corsair (8 airborne, 2 on standby, 0 scrambling)
8 plane(s) intercepting now.
16 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 4000 and 15000.
Time for all group planes to reach interception is 18 minutes
VC(F)-27 with F4U-1A Corsair (0 airborne, 16 on standby, 0 scrambling)
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 25 minutes
VC(F)-33 with F4U-1A Corsair (12 airborne, 0 on standby, 0 scrambling)
12 plane(s) intercepting now.
11 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 15000.
Time for all group planes to reach interception is 21 minutes



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boela at 80,110

Weather in hex: Light cloud

Raid detected at 178 NM, estimated altitude 18,000 feet.
Estimated time to target is 49 minutes

Japanese aircraft
Ki-67-Ia (T) Peggy x 11
Ki-83 x 32

Allied aircraft
Corsair II x 150
Corsair IV x 19
F4U-1A Corsair x 788
F4U-1D Corsair x 708
F6F-3 Hellcat x 41
F6F-5 Hellcat x 87

Japanese aircraft losses
Ki-67-Ia (T) Peggy: 3 destroyed, 3 damaged
Ki-67-Ia (T) Peggy: 1 destroyed by flak
Ki-83: 12 destroyed

Allied aircraft losses
Corsair II: 1 destroyed
F4U-1A Corsair: 1 destroyed
F4U-1D Corsair: 2 destroyed

Allied Ships
CV Hancock
CV Illustrious, on fire, heavy damage

Aircraft Attacking:
4 x Ki-67-Ia (T) Peggy launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo

CAP engaged:
VC(F)-20 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 29 minutes
VC(F)-20 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 21 minutes
1 planes vectored on to bombers
VC(F)-9 with F4U-1D Corsair (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 23000.
Time for all group planes to reach interception is 44 minutes
VRF-5F with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 15 minutes
1 planes vectored on to bombers
VMF(CVS)-123 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 18 minutes
1 planes vectored on to bombers
VF-17 with F4U-1A Corsair (7 airborne, 12 on standby, 3 scrambling)
7 plane(s) intercepting now.
6 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 41 minutes
6 planes vectored on to bombers
VBF-2 with F4U-1D Corsair (16 airborne, 0 on standby, 0 scrambling)
16 plane(s) intercepting now.
14 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 12000 and 20000.
Time for all group planes to reach interception is 18 minutes
4 planes vectored on to bombers
VBF-7 with F4U-1D Corsair (4 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
7 plane(s) not yet engaged, 1 being recalled, 12 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 27 minutes
11 planes vectored on to bombers
VBF-9 with F4U-1D Corsair (16 airborne, 0 on standby, 0 scrambling)
16 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 32 minutes
8 planes vectored on to bombers
VF-18 with F4U-1A Corsair (8 airborne, 10 on standby, 0 scrambling)
8 plane(s) intercepting now.
20 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 24 minutes
8 planes vectored on to bombers
VF-31 with F4U-1D Corsair (12 airborne, 0 on standby, 4 scrambling)
12 plane(s) intercepting now.
8 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 20000.
Time for all group planes to reach interception is 43 minutes
4 planes vectored on to bombers
No.834 Sqn-FF-1 FAA with Corsair II (8 airborne, 4 on standby, 3 scrambling)
8 plane(s) intercepting now.
2 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 13000.
Time for all group planes to reach interception is 56 minutes
4 planes vectored on to bombers
No.851 Sqn-FF FAA with Corsair IV (10 airborne, 6 on standby, 3 scrambling)
10 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 17000.
Time for all group planes to reach interception is 59 minutes
9 planes vectored on to bombers
No.881 Sqn FAA with Corsair II (16 airborne, 8 on standby, 0 scrambling)
16 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 8 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 26 minutes
8 planes vectored on to bombers
No.894 Sqn FAA with Corsair II (20 airborne, 20 on standby, 3 scrambling)
20 plane(s) intercepting now.
13 plane(s) not yet engaged, 1 being recalled, 8 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 39 minutes
20 planes vectored on to bombers
No.1836 Sqn FAA with Corsair II (21 airborne, 0 on standby, 4 scrambling)
21 plane(s) intercepting now.
4 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 11000.
Time for all group planes to reach interception is 38 minutes
11 planes vectored on to bombers
VC(F)-21 with F4U-1A Corsair (4 airborne, 4 on standby, 8 scrambling)
4 plane(s) intercepting now.
7 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 11330 and 19000.
Time for all group planes to reach interception is 64 minutes
12 planes vectored on to bombers
VF-26 with F4U-1D Corsair (12 airborne, 2 on standby, 12 scrambling)
12 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 22000.
Time for all group planes to reach interception is 59 minutes
4 planes vectored on to bombers
VC(F)-27 with F4U-1A Corsair (0 airborne, 12 on standby, 7 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 7000 and 17000.
Time for all group planes to reach interception is 56 minutes
8 planes vectored on to bombers
VC(F)-33 with F4U-1A Corsair (12 airborne, 0 on standby, 0 scrambling)
12 plane(s) intercepting now.
3 plane(s) not yet engaged, 4 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 20000.
Time for all group planes to reach interception is 34 minutes
7 planes vectored on to bombers



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Boela at 80,110

Weather in hex: Light cloud

Raid detected at 144 NM, estimated altitude 16,000 feet.
Estimated time to target is 39 minutes

Japanese aircraft
Ki-67-Ia (T) Peggy x 13
Ki-83 x 11

Allied aircraft
Corsair II x 146
Corsair IV x 19
F4U-1A Corsair x 768
F4U-1D Corsair x 685
F6F-3 Hellcat x 38
F6F-5 Hellcat x 86

Japanese aircraft losses
Ki-67-Ia (T) Peggy: 5 destroyed
Ki-83: 4 destroyed

No Allied losses

CAP engaged:
VC(F)-20 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 28 minutes
VC(F)-20 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 28 minutes
VC(F)-9 with F4U-1D Corsair (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 4 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 6 minutes
VRF-5F with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 35 minutes
VMF(CVS)-123 with F4U-1A Corsair (0 airborne, 0 on standby, 0 scrambling)
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 24 minutes
VF-17 with F4U-1A Corsair (12 airborne, 12 on standby, 3 scrambling)
12 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 32 minutes
VBF-2 with F4U-1D Corsair (20 airborne, 2 on standby, 0 scrambling)
20 plane(s) intercepting now.
8 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 10640 and 24000.
Time for all group planes to reach interception is 23 minutes
VBF-7 with F4U-1D Corsair (28 airborne, 0 on standby, 0 scrambling)
28 plane(s) intercepting now.
Group patrol altitude is 20000
Raid is overhead
8 planes vectored on to bombers
VBF-9 with F4U-1D Corsair (20 airborne, 0 on standby, 3 scrambling)
20 plane(s) intercepting now.
5 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 40 minutes
4 planes vectored on to bombers
VF-18 with F4U-1A Corsair (20 airborne, 10 on standby, 0 scrambling)
20 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 8000 and 23000.
Time for all group planes to reach interception is 22 minutes
VF-31 with F4U-1D Corsair (5 airborne, 4 on standby, 4 scrambling)
5 plane(s) intercepting now.
7 plane(s) not yet engaged, 1 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 24000.
Time for all group planes to reach interception is 55 minutes
No.834 Sqn-FF-1 FAA with Corsair II (7 airborne, 4 on standby, 3 scrambling)
7 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 13000 and 20000.
Time for all group planes to reach interception is 56 minutes
No.851 Sqn-FF FAA with Corsair IV (13 airborne, 4 on standby, 0 scrambling)
13 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 6000 and 23000.
Time for all group planes to reach interception is 23 minutes
No.881 Sqn FAA with Corsair II (20 airborne, 8 on standby, 0 scrambling)
20 plane(s) intercepting now.
8 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 27 minutes
12 planes vectored on to bombers
No.894 Sqn FAA with Corsair II (41 airborne, 16 on standby, 6 scrambling)
41 plane(s) intercepting now.
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.
Time for all group planes to reach interception is 42 minutes
4 planes vectored on to bombers
No.1836 Sqn FAA with Corsair II (18 airborne, 0 on standby, 4 scrambling)
18 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 5000 and 23000.
Time for all group planes to reach interception is 59 minutes
4 planes vectored on to bombers
VC(F)-21 with F4U-1A Corsair (8 airborne, 4 on standby, 4 scrambling)
8 plane(s) intercepting now.
3 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 19000.
Time for all group planes to reach interception is 53 minutes
4 planes vectored on to bombers
VF-26 with F4U-1D Corsair (12 airborne, 2 on standby, 8 scrambling)
12 plane(s) intercepting now.
4 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters between 9000 and 21000.
Time for all group planes to reach interception is 46 minutes
4 planes vectored on to bombers
VC(F)-27 with F4U-1A Corsair (11 airborne, 4 on standby, 7 scrambling)
11 plane(s) intercepting now.
Group patrol altitude is 20000 , scrambling fighters between 10000 and 21000.
Time for all group planes to reach interception is 43 minutes
7 planes vectored on to bombers
VC(F)-33 with F4U-1A Corsair (19 airborne, 0 on standby, 0 scrambling)
19 plane(s) intercepting now.
0 plane(s) not yet engaged, 3 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000
Time for all group planes to reach interception is 6 minutes
3 planes vectored on to bombers

quote:

ORIGINAL: witpqs

quote:

ORIGINAL: hades1001

So I guess I'm providing first hand data for the community and developer then.
No, not really. You have provided only a little superficial information. Where is the rest? You haven't even provided the full sections of the combat report, including for example the CAP response portion of those combats. Nor did you provide the other combats involving those units. Nor a lot of the other information asked for.

You seem to be sincere in your complaint, but you are not providing actionable information.
quote:



At least the tweak doesn't perform as well as has been expected.
So far, there is no evidence that the 'tweak' was even involved. The combats in question might not have even reached the old ceiling, let alone the new ceiling. If a developer looked at a combat replay they could say for sure. But - given the limited information you have provided so far, the result is well within the realm of possible.
quote:



A fully gears 3500 AC Allies carrier fleet will still get her ass kicked when a 1300 KB and 400 AC LBA moved in. The LBA was launched from the only LV8 AF nearby.

Image what would happen if Allies try to attack a garrisoned lv9 AF with 1000-2000 LBA, which will play a more significant role.


Another issue is the incredible torpedo hitting rates Japanese torpedo bombers can do.

I post a battle a few weeks ago when 300 Allies torpedo bombers didn't hit a damn thing when they attacked 4 IJN battleships.
Here we have 200 plus Japanese torpedo bombers achieved 40+ hits on Allies carrier fleet.

Somebody may argue that weather, pilots, dice roll blablablah, I have played the game long enough to tell them,BS, Japanese torpedo bombers are just 10 times better, with the same quality of pilots.

Just compare the two battles...

OK, so you change the subject to something else. Now you are just complaining. Bye.




LoBaron -> RE: Is those supposed to happen? (2/23/2014 7:29:19 PM)

quote:

ORIGINAL: hades1001

Here is the full combat report, I'm not sure what you are looking for though.

Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.


For example for the fact that your CAP patrol alt was about 10k above the incoming naval strike and at the same time had to engage LBA attack which arrived significantly higher. That explains a lot. Besides what has been mentioned already this is a major factor.

CR alone still does not tell everything, but this is enough to answer your initial question. Yes, in this situation your loss figures seem quite plausable.




hades1001 -> RE: Is those supposed to happen? (2/23/2014 7:30:46 PM)

So in this situation how can I better defend myself?


quote:

ORIGINAL: LoBaron

quote:

ORIGINAL: hades1001

Here is the full combat report, I'm not sure what you are looking for though.

Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.


For example for the fact that your CAP patrol alt was about 10k above the incoming naval strike and at the same time had to engage LBA attack which arrived significantly higher. That explains a lot. Besides what has been mentioned already this is a major factor.

CR alone still does not tell everything, but this is enough to answer your initial question. Yes, in this situation your loss figures seem quite plausable.





castor troy -> RE: Is those supposed to happen? (2/23/2014 7:44:10 PM)


quote:

ORIGINAL: LoBaron

quote:

ORIGINAL: hades1001

Here is the full combat report, I'm not sure what you are looking for though.

Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.


For example for the fact that your CAP patrol alt was about 10k above the incoming naval strike and at the same time had to engage LBA attack which arrived significantly higher. That explains a lot. Besides what has been mentioned already this is a major factor.

CR alone still does not tell everything, but this is enough to answer your initial question. Yes, in this situation your loss figures seem quite plausable.




and having 40 squadrons at 40 different, perfect altitudes wouldn't have resulted in a different outcome. I'm sorry that after all the years I have still to disagree, but you put too much real world fantasy into
it. Go and TEST it, please. 15000ft or 20000ft works just fine to engage these strikes, especially with the insane number of fighters. Like many other things one is "supposed" to do, there is not much truth in it.
I've put dozens of hours into it to confirm or deny these theories while there are enough ppl around not even making it to late years and all they do is playing around with 3-400 aircraft max.

There is only one truth again, the code can't handle these numbers, NO MATTER what you try to do. Those are nothing but myths. Go TEST it, just once. Then come back.







EHansen -> RE: Is those supposed to happen? (2/23/2014 7:44:50 PM)

Layered CAP. Any time you expect or suspect you will be attacked by TBs, you should have a significant number of CAP set for about 5,000 - 8,000 feet.




witpqs -> RE: Is those supposed to happen? (2/23/2014 7:50:17 PM)

quote:

ORIGINAL: hades1001

So in this situation how can I better defend myself?


Take a deep breath and relax. If you are objectively inquiring into what happened, there is no defense or offense.

By way of additional info, I noted some things above. You gave some very general answers to a little of that, which is a little helpful. You also gave some really vague answers, which are not helpful at all. "Both allies and Japanese fighter pilots have 78+ exp.Skills maximum. Japanese bomber pilots have average 70+ exp." But "maximum" might mean one thing to you and another to your opponent, and something else to people reading it here.

Posting numbers would be better, for each squadron involved (Exp, Def, and Air or NavB or NavT, etc as applicable). The best - screen shots of the groups in question and of their pilots, for both sides. All of that is a whole lot of work, and it still won't yield a definitive answer. But more than once a player - myself included - has come to the forum with a situation that seemed to him to be one way and yet some highly relevant data was different than he thought.

The same is true for the other info. For example, while not affecting air intercept, the AA ammo on the ships matters a great deal to the ships' ability to fend off attacks or reduce the number of hits inflicted.

If you do want a developer to look at the replay to see if that code limit was reached then you should post it in tech support and ask. As you know they are all volunteers, so someone might or might not have time, I dunno.

Some relevant observations have already been made, like LoBaron's just above.




Bullwinkle58 -> RE: Is those supposed to happen? (2/23/2014 7:54:03 PM)


quote:

ORIGINAL: LoBaron

quote:

ORIGINAL: hades1001

Here is the full combat report, I'm not sure what you are looking for though.

Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.


For example for the fact that your CAP patrol alt was about 10k above the incoming naval strike and at the same time had to engage LBA attack which arrived significantly higher. That explains a lot. Besides what has been mentioned already this is a major factor.

CR alone still does not tell everything, but this is enough to answer your initial question. Yes, in this situation your loss figures seem quite plausable.



One TF attacked in the CR has 52 combat ships. What am I missing here? Was this an Escort TF?




LoBaron -> RE: Is those supposed to happen? (2/23/2014 7:54:49 PM)


quote:

ORIGINAL: hades1001

So in this situation how can I better defend myself?


You still did not provide enough information to answer this reliably. We do not even know your TF composition.

But from what I see Iīd suggest:

a) Do not create a situation where you are exposed to concerted attack in the first place, without previousely severely reducing the opponentīs ability to maount such a strike.

b) re-read my post #20 and adapt your CAP altitude accordingly (like EHansen suggests, introduce CAP layers). You still will suffer losses though, as the incoming strikes are probably to large to kill.




LoBaron -> RE: Is those supposed to happen? (2/23/2014 7:57:27 PM)


quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: LoBaron

quote:

ORIGINAL: hades1001

Here is the full combat report, I'm not sure what you are looking for though.

Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.


For example for the fact that your CAP patrol alt was about 10k above the incoming naval strike and at the same time had to engage LBA attack which arrived significantly higher. That explains a lot. Besides what has been mentioned already this is a major factor.

CR alone still does not tell everything, but this is enough to answer your initial question. Yes, in this situation your loss figures seem quite plausable.



One TF attacked in the CR has 52 combat ships. What am I missing here? Was this an Escort TF?


I donīt think so. It might be an escort TF, but I doubt it. An attack shows all ships attacked in the hex, not neccesarily in the same TF.

As I already pointed out, we do not have any valuable information besides the few bits and pieces already discussed.




hades1001 -> RE: Is those supposed to happen? (2/23/2014 8:04:20 PM)

i will run a few tests with my opponent with this "layer cap" and report back, i dont think it will make a much difference though.




LoBaron -> RE: Is those supposed to happen? (2/23/2014 8:07:22 PM)

With those numbers, probably not significantly. See my point a)

[;)]




witpqs -> RE: Is those supposed to happen? (2/23/2014 8:13:15 PM)

quote:

ORIGINAL: Bullwinkle58


quote:

ORIGINAL: LoBaron

quote:

ORIGINAL: hades1001

Here is the full combat report, I'm not sure what you are looking for though.

Group patrol altitude is 20000 , scrambling fighters between 5000 and 22000.


For example for the fact that your CAP patrol alt was about 10k above the incoming naval strike and at the same time had to engage LBA attack which arrived significantly higher. That explains a lot. Besides what has been mentioned already this is a major factor.

CR alone still does not tell everything, but this is enough to answer your initial question. Yes, in this situation your loss figures seem quite plausable.



One TF attacked in the CR has 52 combat ships. What am I missing here? Was this an Escort TF?

For a long time now air attacks are not against only a specific TF, rather they can target any and all ships in a hex. I imagine the larger the attack the more likely to see ships from multiple TFs.




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