RE: SUPPLY INTERDICTION NOT RIGHT (Full Version)

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skarp -> RE: SUPPLY INTERDICTION NOT RIGHT (11/20/2013 7:04:13 PM)

fantastic Dave. Many thanks. [:)]




pekische -> RE: SUPPLY INTERDICTION NOT RIGHT (11/21/2013 3:16:53 PM)

"visible tracks of supply" - i say: YES and THX! ;)




Phoenix100 -> RE: SUPPLY INTERDICTION NOT RIGHT (11/22/2013 12:26:30 PM)

Dave. What about a key-combination (no need for a button, in the short term) which allows the player to 'erase' the selected unit's supply history? Then, if the player sees conditions have changed before 48 hours are up, he can re-initiate the process by erasing the unit supply history? Perhaps I'm thinking of it too literally - like it really was a memory bank, but in fact, I guess, it's a script of some sort to check what happened in the past? Fascinated by how you actually do these things, without having a clue.

Peter




Arjuna -> RE: SUPPLY INTERDICTION NOT RIGHT (11/22/2013 10:08:12 PM)

Peter,

I'm assuming you want this so you can have the AI send runs to the unit before the 48 hrs are up. Is that correct?




Phoenix100 -> RE: SUPPLY INTERDICTION NOT RIGHT (11/22/2013 10:12:22 PM)

Yep, Dave. Will that not work?

Peter




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