BigDuke66's Hex Transition Mod (Full Version)

All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns Series >> Decisive Campaigns: Case Blue >> Mods and Scenarios



Message


BigDuke66 -> BigDuke66's Hex Transition Mod (5/17/2013 3:03:23 AM)

Hi
here is a small mod that modifies the transition graphics that are used to leap some terrain of a hex like a village for example into the surrounding hexes.
In vanilla these are at least for my taste much too strong, best example here is Kharkov that looks like the city goes over into forest south of it but that is not true there is a line of "Plain & Field" hexes between city and forest.
My modified files will show you exactly that on all three zoom levels, they still keep some terrain leaped into surrounding hexes to keep immersion but to a much smaller degree.

http://www50.zippyshare.com/v/wQqWgUQ6/file.html

Original folder structure is present so using JSGME should make no problems.

Please post if you have any problems, requests or advises.




BigDuke66 -> RE: BigDuke66's Hex Transition Mod (5/17/2013 5:38:30 AM)

Here a screenshot from the example I mentioned, its the city of Kharkov.
Please only watch for the size of the transition around hexes with village, city, forest, etc., there are already other graphics from other mods visible, like small hexes field from Kiddytoto, or plain hexes from Krupp, these are NOT part of my mod.

[image]local://upfiles/2402/785D2348263E4B709766CD48144D2250.jpg[/image]




joeyeti -> RE: BigDuke66's Hex Transition Mod (12/4/2013 7:54:32 AM)

Just to contrast the original version of the hex transitions:



[image]local://upfiles/41276/005E2182BC544384B081232AF7D68215.jpg[/image]




glvaca -> RE: BigDuke66's Hex Transition Mod (6/27/2015 2:30:23 PM)

I realize this is rather late after the intil poste, but I'm very interested in this. The link above doesn't work anymore, can you re-share?

Thx,
Glenn




BigDuke66 -> RE: BigDuke66's Hex Transition Mod (6/27/2015 4:23:58 PM)

DELETE




glvaca -> RE: BigDuke66's Hex Transition Mod (6/27/2015 8:17:29 PM)

Got it thanks, looks excellent, will be using it in the Uranus Mod!




GFelz -> RE: BigDuke66's Hex Transition Mod (6/29/2015 11:01:45 PM)

Very nice. Thank you




AstroCat -> RE: BigDuke66's Hex Transition Mod (12/2/2015 2:59:21 PM)

This still around somewhere?




BigDuke66 -> RE: BigDuke66's Hex Transition Mod (12/2/2015 5:31:04 PM)

DELETE




AstroCat -> RE: BigDuke66's Hex Transition Mod (12/2/2015 7:24:46 PM)


quote:

ORIGINAL: BigDuke66

Here you go:
http://www59.zippyshare.com/v/sXZteF6g/file.html

Thanks! :)




oho_slith -> RE: BigDuke66's Hex Transition Mod (9/20/2016 6:30:50 PM)

can you post a link again, thx?




Lobster -> RE: BigDuke66's Hex Transition Mod (9/20/2016 10:04:58 PM)

The terrain in this game is tremendously simplified. It looks more like a billiard table than anything else.




BigDuke66 -> RE: BigDuke66's Hex Transition Mod (9/21/2016 6:31:12 PM)

I have reuploaded it, current link in first post.




Jafele -> RE: BigDuke66's Hex Transition Mod (10/21/2016 11:44:39 AM)

Im not able to download the file. Could someone send me a email to get it?




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2.734375E-02