Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (Full Version)

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bwheatley -> Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/9/2011 7:22:15 PM)

Well monday will be 6 months since my son was born and i'm finally starting to get some personal time to game with again. What better to do then pick up the new 1.5 beta and give it a whirl with my buddy abulbulian.




kirkgregerson -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no ara) (9/9/2011 7:47:00 PM)

Glad to see you back in the saddle again bwheatley. Very much looking forward to what should be a great match-up and AAR. IMO< you and abulbulian are something of legends to a lot of the Matrix games and this community. Congratulations on being a pappa! I still consider myself a young buck, but maybe someday life will change. Looking for that woman which can play, at a minimum, Axis and Allies with me (board game reference).

I intend to learn a lot from you two.




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/9/2011 8:02:28 PM)

haha Legend i wouldn't go that far but glad someone cares. :)




kirkgregerson -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/13/2011 9:12:36 PM)

You guys get started yet? I'm thinking about starting a PBEM as Soviets and wanted to see how you handled the Soviets on T1.

[:(]




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/13/2011 9:31:26 PM)

I'm uploading some start pics right now. Abulbulian didn't get me a turn until this morning.




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/13/2011 9:37:48 PM)

So to start the game here is what we have in terms of the status screens.

Ground Losses
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t1-ground.jpg[/image]

Air Losses
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-air.jpg[/image]

Losses
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t1-losses.jpg[/image]

OOB
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t1-oob.jpg[/image]




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/13/2011 9:47:55 PM)

Ara trapped a ton of northern and southern guys

[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t1-north-trapped.jpg[/image]

[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t1-south-trapped.jpg[/image]




jzardos -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/13/2011 10:20:08 PM)

Decent opening.
Can you break into the southern pocket? Seems like your opponent split up many Panzer/Mot units to hold the line. Maybe they're weak enough to bust through? Some people think breaking down mobile units as the Axis player is a bad idea. I guess it depends on the reason.

Should be interesting AAR to follow. [&o]

You still playing WitP?




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/13/2011 10:28:33 PM)

Yea i'll probably be able to rescue the southern guys. He always splits things up and i just have to poke 1 hole to get my supply back. That's typically what i've done to help delay him until winter comes.

Yes i still play WITP:AE. I was actually starting a new solitaire ironman game in the free time i'm getting more of lately. Never did play it against a human. I did WarPlan orange against a few folks. My favorite game was probably against john of WITP fame. :)




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/14/2011 12:53:01 AM)

To free up manpower i went ahead and disbanded all the corp hq's i could

[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t1-extramanpower.jpg[/image]




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/14/2011 4:32:18 AM)

My first turn was a mess. I was not even able to break the group out in the south. And we're playing with Movement FOW so it really slowed my turn down a bit. I will put together some more screens later but it wasn't pretty. 




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/14/2011 3:01:01 PM)

For some reason as Ara's panzers storm over my positions i think of the panzers like that.




76mm -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/14/2011 3:10:25 PM)

He had a good opening, not much you could have done.

What is movement FoW and why does it slow down the turn?




ComradeP -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/14/2011 7:03:57 PM)

For those who are wondering: abulbulian captured Minsk in the only way where the attack into Minsk has a decent chance of success: through one of the defending divisions being pulled into another battle and getting beaten into a pulp, leaving only one combat ready division (or what passes for a Soviet combat ready division on turn 1) in Minsk, which can be forced to retreat (like the Rifle division in Riga).




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/14/2011 8:46:35 PM)

Yea he got riga and minsk t1. I was not even able to break his iron grip in the south. So here is hoping that T2 i'll have enough airlift to get the major pockets 5% supplies and help slow him own. With the new hiwi's he's told me he's going to push as fast as possible without being irresponsible so he can get the extra manpower. Hopefully this time i'll be ready for his tactic of the right hook around the lake south of leningrad. Although last game i thought i was ready for that right hook and the armament bug just doomed me to failure via direct assault early on.





kirkgregerson -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/15/2011 4:32:38 PM)

Sorry to hear about the failure to open any pockets. He certainly was aggressive in the south. I usually play it a bit more conservative, but always try and link up with the Rom on T1. Seems fairly standard to do that. Think if you don't do this and fail to get a decent pocket of Soviets on T1 in the south, you'll be screwed as axis. It can be a 'moving' pocket, but just need to eventually remove a lot of Soviets from the OOB. From the other AARs in which the axis players didn't do much in south, they always had issues pushing the large depth of fort'd Soviet units that start to accumulate around the Dnep. I like your idea of disbanding HQs to get early manpower so they get in units and start training up. Are you building any su yet?

Looking forward to t2. [X(] How often are you guys doing turns?




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/16/2011 3:15:15 AM)

We're going to try to do turns more often but with being a new dad i get a couple nights a week to play. But that said i'm waiting on the turn from ara he's been busy with work.

The idea to disband HQ's is not mine I took it from I think Flav. The logic of it really makes sense to me you get a really nice manpower boost to try to fill out the shell units you get from T2 onward. I haven't bought any su yet since i spent most of my AP disbanding HQ's. Any suggestions?




Aurelian -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/16/2011 4:16:30 AM)

RR construction brigades are you best friend.




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/16/2011 7:21:23 AM)

Yea it's been awhile don't the RR construction brigades help you build forts faster?




ComradeP -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/16/2011 10:04:08 AM)

They do, but with the new fort rules, there's less need to build them compared to earlier versions, as the benefits are much more limited. Your units can generally build a level 2 fort by themselves fairly easily, you mostly needed the brigades for either instant-forts in the next enemy logistics phase (when your forts are build) or higher level forts.




76mm -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/16/2011 10:57:14 AM)


quote:

ORIGINAL: ComradeP

They do, but with the new fort rules, there's less need to build them compared to earlier versions, as the benefits are much more limited. Your units can generally build a level 2 fort by themselves fairly easily, you mostly needed the brigades for either instant-forts in the next enemy logistics phase (when your forts are build) or higher level forts.


Good point, I hadn't thought about that...




Aurelian -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/17/2011 12:50:46 AM)

Ahh. Wasn't aware of the new rules. D'oh.




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/18/2011 2:58:57 AM)


quote:

ORIGINAL: ComradeP

They do, but with the new fort rules, there's less need to build them compared to earlier versions, as the benefits are much more limited. Your units can generally build a level 2 fort by themselves fairly easily, you mostly needed the brigades for either instant-forts in the next enemy logistics phase (when your forts are build) or higher level forts.



AHh cool thanks comrade nice to know. I'm still getting used to the changes since 1.3




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/18/2011 2:59:15 AM)

Ok got my turn from ara i'll get the start screens up shortly.




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/18/2011 7:37:47 AM)

Ground Losses
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-losses-ground.jpg[/image]

Air Losses
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-losses-air.jpg[/image]

Destroyed Units
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-losses-destroyed.jpg[/image]

North at the start of the turn
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-north.jpg[/image]

Center at the start
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-center.jpg[/image]


South at the start
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-south.jpg[/image]










bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/18/2011 7:38:30 AM)

In the north we were able to cut off a mobile unit
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-cutoffnorth.jpg[/image]

Near smolensk we have a very thin line we need to try to hold on the dnepr
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-holddnepr.jpg[/image]




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/18/2011 7:44:19 AM)

To respond to the threat on smolensk we moved the remnants of the 20th army forward to get some attrition damage on the nazi's. We also moved the 24th army that was building from the rzhev area to hold smolensk.
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-smolensk.jpg[/image]

It seems like this push was a lot faster then i remember last time i played but we can hopefully keep him out of smolensk for a few more turns if he stays careful.





bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/18/2011 7:49:54 AM)

In the south we have a new pocket with the 6th army west of kiev. We were 1 hex away from opening up the pocket.
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-soclose.jpg[/image]

In the Lvov pocket area we were able to fly in 5% of supplies required so we got the bulk of the units setup with beachhead supplies.
[image]http://williamwheatley.com/billfiles/games/wite/images/pbem-ara/game3/t2-supplies.jpg[/image]

It will only delay the inevitable.

We worked on clearing out a few cities of their armaments but the rail points do not last that long now a days. We worked on bringing our reserves forward to try to get a line in place.

Their are troops at the gates of pskov and kiev. Hopefully the nazi's will have to slow down next turn to try to kill off those pockets.




bwheatley -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/19/2011 5:20:16 PM)

Should have T3 today so i can start going over it and seeing what damage there is. Also with the rail penalty gone i should be able to start getting armament points out. Do folks think i should just ignore vehicles or heavy industry? It seems like heavy industry will still be important at least down the road when it's my turn to be on the attack. What good will having all my armament points do if i'm unable to have the supplies to push folks forward?




kirkgregerson -> RE: Bwheatley vs abulbulian GC 1.5.18 beta (no abulbulian) (9/19/2011 7:05:08 PM)

Good stuff so far. Will be interesting to see how the supply works in the pocket. So what is the rail modifier that changes now for Soviets? Was it 2x to rail factories before t3?

Hopefully you'll get another turn in today.

[:D]




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