Mykal -> RE: The Option Play (4/5/2009 1:13:19 AM)
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ORIGINAL: Marauders The option play has been requested for Maximum Football pretty much from the time it went gold. For real world Canadian and College playbooks, the option play is a major factor in gameplan design. This is what I had proposed in beta to handle the option in a simple way: The option would be added as a type of Handoff/Pitch. The only difference between Fake, Real and Option plays would be that there would be an added check to see if defenders are near the QB. If defenders are near the QB: then Fake=False Else Real If defenders are not near the QB: then Fake=True The animation could be either the Handoff/PitchTo or Pass animation (looks more like a option pitch), but I don't think community members would be upset too much if the Option just used the Handoff/PitchTo animation at the start. Handoff/PitchTo: Real To HB Handoff/PitchTo: Real To FB Handoff/PitchTo: Real To RB3 Handoff/PitchTo: Fake To HB Handoff/PitchTo: Fake To FB Handoff/PitchTo: Fake To RB3 Handoff/PitchTo: Option To HB Handoff/PitchTo: Option To FB Handoff/PitchTo: Option To RB3 The Handoff/PitchTo: code already has Real and Fake logic. In order to add the Option logic, the game would need to do a Closestplayer check like it does with receivers, and an IF THEN ELSE statement or something similar. [image]local://upfiles/15799/AD975B6CF4CC462FA794DCA876A7C601.jpg[/image] So, does that actually work within the game......... not trying to 2nd guess ya'... simply a question just I heard the option plays had been completely removed from the game
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