Update version 1.00.122

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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Update version 1.00.122

Post by AlvaroSousa »

August 3rd, 2021 - version 1.00.122

Fixed merging bug
Fixed overrun unit damage display
Fixed HQ changing reinforcement keeping priority on
Fixed submarine giving off shore support
Fixed air movement bug caused by change in air movement
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Nirosi
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RE: Update version 1.00.122

Post by Nirosi »

Thanks Alvaro!

I assumed the subs would be on next real patch only. Nice surprise.
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RE: Update version 1.00.122

Post by Flaviusx »

Air movement bug only partially fixed. Soviet air still can't move while neutral except by rail. Unless this is now intended.
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RE: Update version 1.00.122

Post by AlvaroSousa »

OMG are you kidding me. No it wasn't intended. I blame whoever pointed out about neutral countries.
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RE: Update version 1.00.122

Post by canuckgamer »

I went to My Page and did not see this update. I started my game and it still indicates 1.00.12. Where do I get the update? I'm also wondering if this has fixed the issue with trying to start the game when the Game Menu is on your desktop as a short cut. Only works if I use the Quick Start as a short cut. However, using this method does not display the version number of the game.
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RE: Update version 1.00.122

Post by ncc1701e »

The 12.1 version is available here:
https://ftp.matrixgames.com/pub/WarPlan/

There is no 12.2 yet but I assume it is coming.
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RE: Update version 1.00.122

Post by Flaviusx »

Disregard, my game hasn't updated yet, this is just the old bug in 1.2. I assumed Steam had updated it already and nope.
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RE: Update version 1.00.122

Post by ncc1701e »

[:-][:D]
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RE: Update version 1.00.122

Post by Nico165b165 »

Just the same problem of patch version for both Warplans... Here 1.00.122 announced and 1.00.121 installed by steam. And for WP, 1.00.032 announced vs 1.00.031 available from Matrix and same number ingame. Is that ok ?
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RE: Update version 1.00.122

Post by Nirosi »

It now indicates 1.00.12.1 as of around noon on steam launcher, but Soviet and Italian aircraft can still not fly. They can however travel by rail or sea as before.
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RE: Update version 1.00.122

Post by AlvaroSousa »

I added an extra patching while this issue was going on. If the version # increased you are fine.

As long as it shows up in your main menu screen of the game you are fine for WPE and WPP.
The launcher screen has the wrong number but the patch is the RIGHT version.
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RE: Update version 1.00.122

Post by ncc1701e »

ORIGINAL: Nirosi

It now indicates 1.00.12.1 as of around noon on steam launcher, but Soviet and Italian aircraft can still not fly. They can however travel by rail or sea as before.

So still a problem there, can you go to Rhodes with the UK bomber in Egypt?
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RE: Update version 1.00.122

Post by Nirosi »

So still a problem there, can you go to Rhodes with the UK bomber in Egypt?

You can fly to Cyprus. Even bomb Rhodes and even try to intercept fleets at sea. So it seems partly fixed since I believe it was not possible before?
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RE: Update version 1.00.122

Post by ncc1701e »

Correct, fix is partially working. Remains the problem of USSR and Italy that can't move their planes while neutral.
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RE: Update version 1.00.122

Post by sveint »

Not moving planes while neutral is a minor issue, thanks for the fixes.
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RE: Update version 1.00.122

Post by CHINCHIN »

The big problem was I couldn't cross the ocean hexes. The aviation of neutral nations can move by rail or by naval transport.

Thank you!
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RE: Update version 1.00.122

Post by Nirosi »

It's much better of course, but it would be nice to fix the rest as well. Some Soviet planes are not on rail which means some can move and some can't at all (which in a way is even more strange, even if consequences are way less drastic).
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RE: Update version 1.00.122

Post by AlvaroSousa »

I forgot to test neutral countries. I'll get that next time.
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sveint
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RE: Update version 1.00.122

Post by sveint »

May I suggest an easy fix? Just move the starting neutral air units onto rail hexes.
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RE: Update version 1.00.122

Post by Nirosi »

May I suggest an easy fix? Just move the starting neutral air units onto rail hexes.

+1
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