Lousy manual

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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BillBrown
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RE: Lousy manual

Post by BillBrown »

ORIGINAL: zuluhour

I use the manual often. Alfred has expounded upon it a great deal. I use the manual as "whats there" not a how to.

ps. My biggest complaint regarding the manual is the %$#@ glue they used to bind mine. It's more of a leaflet now. [8D]

I use the PDF version they provided, I find it more useful since I can search it digitally.
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BBfanboy
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RE: Lousy manual

Post by BBfanboy »

ORIGINAL: BillBrown

ORIGINAL: zuluhour

I use the manual often. Alfred has expounded upon it a great deal. I use the manual as "whats there" not a how to.

ps. My biggest complaint regarding the manual is the %$#@ glue they used to bind mine. It's more of a leaflet now. [8D]

I use the PDF version they provided, I find it more useful since I can search it digitally.
You like running your digits over things, don't you Bill! [:D]
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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rustysi
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RE: Lousy manual

Post by rustysi »

And he's right - you never put subs on computer control. You mostly set them to patrol. When they run low on fuel or ammo, or incure moderate damage, they'll retire to port to replenish/repair. If repairs aren't necessary, they'll return to their patrolling station, just exactly as you wanted. And just like Anachro said they would.

The problem you have is that you probably didn't set your subs to "Patrol." You probably used "Remain on Station." Because the "Patrol" functions works perfectly and contrary to what you're describing.
The patrol routine works flawslessly.

+1

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

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rustysi
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RE: Lousy manual

Post by rustysi »

ORIGINAL: tarkalak

I read the entire "cut down" manual, the one that you could find with google before buying the game, but I doubt I will have the time and patience to read the full thing.

TBH, if you have neither the time or patience to 'read the full thing' you will continue to take longer to figure out the game. No matter what, the manual is required reading. It has much more info and is much more relevant than those that don't read it realize.

I've read it at least three times, and am about due for another, and I've been at the 'beast' heavily for at least the last five years.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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rustysi
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RE: Lousy manual

Post by rustysi »

My biggest complaint regarding the manual is the %$#@ glue they used to bind mine. It's more of a leaflet now.

Hehe.[:D] Mine too.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
Professor Chaos
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RE: Lousy manual

Post by Professor Chaos »

Reviving this thread because it's the closest I found - what exactly does "computer control" mean for a TF?

The manual describes computer control like it was a CS convoy, but transport convoys can be either "computer control" or "CS for xxx", right? What's the difference?
Alfred
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RE: Lousy manual

Post by Alfred »

ORIGINAL: Professor Chaos

Reviving this thread because it's the closest I found - what exactly does "computer control" mean for a TF?

The manual describes computer control like it was a CS convoy, but transport convoys can be either "computer control" or "CS for xxx", right? What's the difference?

Read my post (and the provided hyper link too) in this thread.

https://www.matrixgames.com/forums/tm.a ... s&#3067490

Any TF set to "Computer Controll" leaves all the decisions (re destination, action, standing order etc) entirely up to the tactical AI. A CS set up has the human determining the relevant parameters with the tactical AI implementing them.

Alfred
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Anachro
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RE: Lousy manual

Post by Anachro »

How's that revised manual going, Alfred? [:D]
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Chickenboy
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RE: Lousy manual

Post by Chickenboy »

ORIGINAL: warspite1
So my advice would be read the manual, sure, but then ask questions of the forumites. One word of caution though. Don't ask Chickenboy for help - he's like Jon Snow; he knows nothing. If he offers advice, politely thank him for his response and then do the opposite.

I wanted to echo the thoughts of warspite1 here. He is particularly helpful as a steward of the game and as a knowledgeable forumite. He is neither a numpty nor a thickie. And he's most certainly not a malodorous pervert.
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GetAssista
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RE: Lousy manual

Post by GetAssista »

ORIGINAL: Chickenboy
And he's most certainly not a malodorous pervert.
But can we really rule out all other kinds of pervert?

And now to something completely different. Appeal to forum advice is always a sound advice. The game is huge, the accumulated knowledge and experience is similar
Zorch
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RE: Lousy manual

Post by Zorch »

ORIGINAL: GetAssista
ORIGINAL: Chickenboy
And he's most certainly not a malodorous pervert.
But can we really rule out all other kinds of pervert?

And now to something completely different. Appeal to forum advice is always a sound advice. The game is huge, the accumulated knowledge and experience is similar
Indeed! Ask Colonel Bat Guano.

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Professor Chaos
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RE: Lousy manual

Post by Professor Chaos »

ORIGINAL: Alfred

ORIGINAL: Professor Chaos

Reviving this thread because it's the closest I found - what exactly does "computer control" mean for a TF?

The manual describes computer control like it was a CS convoy, but transport convoys can be either "computer control" or "CS for xxx", right? What's the difference?

Read my post (and the provided hyper link too) in this thread.

https://www.matrixgames.com/forums/tm.a ... ous�

Any TF set to "Computer Controll" leaves all the decisions (re destination, action, standing order etc) entirely up to the tactical AI. A CS set up has the human determining the relevant parameters with the tactical AI implementing them.

Alfred

Thanks Alfred - I understand the difference between CS convoys and the auto convoy system for cargo TFs, but I've not been able to find any discussion of what "computer control" does for a TF.

I take it that for a sub TF under "Computer control" would not behave the same as if automatic sub operations were set globally. Is there any use at all for "computer control" of a TF?
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Profender
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RE: Lousy manual

Post by Profender »

Youtube is my friend to learn things
Halsey
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RE: Lousy manual

Post by Halsey »

ORIGINAL: Professor Chaos
ORIGINAL: Alfred

ORIGINAL: Professor Chaos

Reviving this thread because it's the closest I found - what exactly does "computer control" mean for a TF?

The manual describes computer control like it was a CS convoy, but transport convoys can be either "computer control" or "CS for xxx", right? What's the difference?

Read my post (and the provided hyper link too) in this thread.

https://www.matrixgames.com/forums/tm.a ... ous�

Any TF set to "Computer Controll" leaves all the decisions (re destination, action, standing order etc) entirely up to the tactical AI. A CS set up has the human determining the relevant parameters with the tactical AI implementing them.

Alfred

Thanks Alfred - I understand the difference between CS convoys and the auto convoy system for cargo TFs, but I've not been able to find any discussion of what "computer control" does for a TF.

I take it that for a sub TF under "Computer control" would not behave the same as if automatic sub operations were set globally. Is there any use at all for "computer control" of a TF?


No...

The AI will determine fuel and supply shortages at bases and allocate shipping to send there.
Supply control is the crux of this game, and needs to be done by the player manually or through CS Convoys.

This is why you see AI controlled merchant ship convoys making suicidal runs into contested areas of the game, with no hope of achieving their destination.

Never start a game with subs on AI control.
Sub patrols need to be set to patrol areas manually.
With their home base capable of supporting submarine OP's, repairs and resupply of those vessels.


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geofflambert
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RE: Lousy manual

Post by geofflambert »

ORIGINAL: Chickenboy



And he's most certainly not a malodorous pervert.
That's my department

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BillBrown
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RE: Lousy manual

Post by BillBrown »

ORIGINAL: geofflambert

ORIGINAL: Chickenboy



And he's most certainly not a malodorous pervert.
That's my department

Anyone who likes Gorn Porn must be a pervert and malodorous to boot. [:)]
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geofflambert
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RE: Lousy manual

Post by geofflambert »

It happens when the scales get rubbed off.

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Kull
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RE: Lousy manual

Post by Kull »

ORIGINAL: geofflambert

It happens when the scales get rubbed off.

TMI
Zorch
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RE: Lousy manual

Post by Zorch »

ORIGINAL: Kull

ORIGINAL: geofflambert

It happens when the scales get rubbed off.

TMI
Are these musical scales? Acoustic or electric Gorn?
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