Map Views

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

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scout1
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Map Views

Post by scout1 »

Are there any map views in their entirety ?

ie …. one or more map views which capture the entire "global" from the games perspective ?
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AlvaroSousa
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RE: Map Views

Post by AlvaroSousa »

There is no specific map view but the zoom out is huge.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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scout1
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RE: Map Views

Post by scout1 »

ORIGINAL: fuzzypup

There is no specific map view but the zoom out is huge.

Can't a map view be posted ?
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AlvaroSousa
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RE: Map Views

Post by AlvaroSousa »

1942 Scenario
Here is a view of Europe. It extends to the USA but picture limitation is up to 200kb so I had to manipulate it.



Image
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1942.jpg
1942.jpg (143.03 KiB) Viewed 240 times
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Plainian
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RE: Map Views

Post by Plainian »

Hmmmmm the Peters projection type map definitely does looks strange. I assume most boardgames use a mercator type projection? Will have to check.

It may take a while to get used to but it looks ok to me. World in Flames did a mapping exercise in their Matrix forum to try and make the computerised map more accurate. Hopefully the beta testers are checking for accuracy and placement of rivers/cities/ports/rail lines/terrain etc.

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AlvaroSousa
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RE: Map Views

Post by AlvaroSousa »

Yes other games do use the Mercator system. This way it makes the north part of the map more playable and gives slightly more room in the southern part of the map.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
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scout1
Posts: 3065
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

RE: Map Views

Post by scout1 »

ORIGINAL: fuzzypup

1942 Scenario
Here is a view of Europe. It extends to the USA but picture limitation is up to 200kb so I had to manipulate it.



Image

Sweet ….. thanks ….

Does the map cover the entire global ? Or is it limited to select sections (no I'm not interested in the artic/antiarctic
just curious as to the high level view ….
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AlvaroSousa
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RE: Map Views

Post by AlvaroSousa »

This man stretches to the USA east coast. This is almost it's full vertical. Other theaters were excluded because they had no impact on the game and only added extra work for both players in management.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
Energisteron
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RE: Map Views

Post by Energisteron »

I regret to say that the map would appear to need considerable work.

I've only been able to check the UK, or more specifically the England and Wales section of the map, but the placement of cities is shockingly inaccurate. The cities of Hull, Leeds, Manchester and Liverpool in reality form a crooked line from east to west across northern England with an approximate WSW slant. Leeds is actually marginally north of Hull, but on the map it is well south! Liverpool is near enough correct, but Manchester should be between Leeds and Liverpool not way south and halfway between Leeds and Birmingham! The east coast also is also wrong but that hardly matters in naval or aerial terms and is very unlikely to affect any land battle.

I am well aware that hexagons prevent a totally accurate map, and I can make allowances for that, but these city placements make me question the remainder of the map.
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