Research Best Approaches

Share your gameplay tips, secret tactics and fabulous strategies with fellow gamers.
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Rams30
Posts: 13
Joined: Mon Dec 03, 2007 5:33 pm

Research Best Approaches

Post by Rams30 »

As a new player playing B-mans mod, what would the veterans recommend as the best alternatives for approaching research?

Thanks in advance!
Steve Juedes
bman654
Posts: 96
Joined: Wed May 23, 2007 7:04 pm

RE: Research Best Approaches

Post by bman654 »

I personally recommend capturing a live x-com alien and researching it as soon as you have an alien containment facility to open up that branch of the tree.  I usually go for laser weapons also then it just depends on what I need at the time.

Oh, if you don't know which ones are x-com aliens---they are the ones that have kinda blurry graphics.
Rams30
Posts: 13
Joined: Mon Dec 03, 2007 5:33 pm

RE: Research Best Approaches

Post by Rams30 »



Bman thanks. I think I recognize them

How do you ID Alien Leaders (They were green Vipons in the orginal game)?

Thanks
Steve Juedes
bman654
Posts: 96
Joined: Wed May 23, 2007 7:04 pm

RE: Research Best Approaches

Post by bman654 »

xcom aliens don't have commanders.  Any live xcom alien will work.  Only regular UFOET aliens require commanders for research.  Regular UFOET aliens will have a gold border around the little alien head status icon if it is a commander.
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