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Sheer enjoyment - 8/20/2021 2:12:05 PM   
beads

 

Posts: 17
Joined: 2/23/2013
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Not sure this belongs here (or anywhere on this forum tbh), but I had to tell _someone_ who understands how much I am enjoying this game.

I played many, many hours of Harpoon 2 and 3 years ago, but kept running into bugs that I knew weren't going to be fixed which became very frustrating.

I had some epic battles with scenarios like the Falklands and US/USSR in the North Atlantic, and generally had a bloody good time.

I only chanced across CMO a few days ago, immediately googled it for comparisons with Harpoon, and am now working my way through the tutorials. I've got a lot to learn about the non-naval bits, but I'm gradually getting back into it and enjoying the play just as much as I used to in Harpoon.

Brilliant game, and the care and craft that has gone into it are very clear.

It might sound silly, but one thing I miss is the little movies from Harpoon - I never tired of seeing an aircraft or missile launch at my command, and the CRRRUMP while watching a missile slam into a ship was deeply satisfying!

Which reminds me of a serious question I should probably post in the proper place - Harpoon would tell you how many missiles were incoming for a particular target, and I haven't worked out how to do that in CMO yet. Useful for checking that all targets are being engaged!

Now I'm off to look around for some Falklands scenarios...
Post #: 1
RE: Sheer enjoyment - 8/20/2021 4:58:52 PM   
Patmanaut


Posts: 392
Joined: 1/20/2013
Status: offline
Great to hear you are enjoying it.
There I contributed with a scenario named "María & Victoria" depicting ARA San Luis but with working torpedoes.

Enjoy!


(in reply to beads)
Post #: 2
RE: Sheer enjoyment - 8/20/2021 5:32:11 PM   
maverick3320

 

Posts: 132
Joined: 2/14/2021
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Beads,

Welcome to CMO! It's light years ahead of Harpoon - you're going to love it.

As for the target engagement question: a target that has a weapon assigned to it will have a number appear on the left side (I believe its the bottom left corner of the target icon?). So if you fire 10 missiles at a target, you'll see a "10" in the corner of the target icon.

(in reply to beads)
Post #: 3
RE: Sheer enjoyment - 8/20/2021 5:45:00 PM   
Schr75


Posts: 803
Joined: 7/18/2014
From: Denmark
Status: offline
Hi beads

Great to hear that you enjoy the game.
I have a similar back ground from Harpoon so I know how you feel
I have played CMANO/CMO almost daily from the release in 2013.

Regarding the number of weapons aimed at a target.
If a target consists of more than a single unit, like a SAM site or an airport, there will be a small number in the top left corner of the target that shows how many units there are.

When you launch a weapon against that target another number below the first number will show how many weapons have been launched against that target.

If it´s a single unit target like a building or a ship/plane, there´s only the number in bottom left corner showing allocated weapons.

In the picture, there´s a SAM site consisting of two units being targeted by one weapon, a single unit ground facility and a ship both also being target by a single weapon.

Hope this helped.

Søren




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< Message edited by Schr75 -- 8/21/2021 4:07:24 PM >

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Post #: 4
RE: Sheer enjoyment - 8/21/2021 7:45:48 PM   
beads

 

Posts: 17
Joined: 2/23/2013
Status: offline
Thanks for the responses!

Also thanks for showing me where to see the incoming missiles info (d'oh!).

(in reply to Schr75)
Post #: 5
RE: Sheer enjoyment - 8/21/2021 8:37:10 PM   
Gunner98

 

Posts: 5474
Joined: 4/29/2005
From: The Great White North!
Status: online
Welcome aboard beads

Many of us cut our teeth on Harpoon, my first copy was way back in '89 -

CMO it to Harpoon what the USS Nimitz is to the original USS Langley

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(in reply to beads)
Post #: 6
RE: Sheer enjoyment - 8/21/2021 10:31:59 PM   
beads

 

Posts: 17
Joined: 2/23/2013
Status: offline
I had to look up USS Langley!

Interesting to read some of the reviews on Steam, some people just don't seem to get the difference between a simulator like CMO and a lightweight game, which appears to be where most of the bad reviews come from. Must be frustrating for the devs...

(in reply to Gunner98)
Post #: 7
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