How does one disable\stop such logic, without manually destroying sensors (which I've had to do for FCR\illuminators at times to work around undesired behavior)? Why does it only infect ships (not that I'd want it applied elsewhere), more I'm asking is it based on target types of the incoming weapon as too who gets injected with the logic?
I'm reminded of this, second look perhaps at a passive means passive option|override suggested here:
There was a point in time not long too ago that it didn't light up and override everything, just fcr\illuminators, which is what that prior post was about, but now it's everything?
Apologies if Im teaching you to suck eggs -
If Im understanding you correctly, its the "Ignore EMCON if under attack" doctrine setting that you are looking for. RoE also play a part.
I dont think the ship in question actually has to BE under attack, vampires in the area are enough IIRC.
This effect does impact other platforms such as SAMs, I have used it extensively to help simulate IADS. Certain appropriately equipped SAMs set to FREE against air targets and set to PASSIVE will "light up" and engage if a target is detected within their envelope.
A SAM set to HOLD against air targets, PASSIVE and NOT to ignore EMCON under attack, should not go active under any circumstances, the same should hold for ships.
The presence of backup optical sensors and passive engagement modes is a further complication, but doesnt come up as often.