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RE: New scenario for testing Pacific Fury #1 Bolt from the Blue!

 
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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 2:04:26 AM   
SunlitZelkova

 

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I did not take any of the warnings from the Japanese or even my intel officer seriously and did little to change the course of the carrier, or anything at all. The entire carrier group has been sunk as well as the tanker's escort so far. If my carrier group commander survived, he will probably be remembered in similar way to the commanders at Pearl Harbor. I am going to continue later, but this is a very interesting scenario. I am curious what is happening in Hokkaido.

Couple comments-

All JASDF air bases have an air defence unit, equipped with VADS, MANPADS, and Type 81 SAMs. I have not had any air strikes launched on them yet, and depending on the Soviet missile adding air defences might not make a difference at all, but it might be something to add. These units are called 基地防空隊, I'm not sure what the English unit equivalent would be but the literal translation is Base Air Defence Unit. Their number is the same as the air wing, so the 6th Air Wing at Komatsu air base has the 6th Base Air Defence Unit. Unfortunately I don't know exactly how they are organized, but what I usually do is just put one battery (so for example, 6x VADS Plt/2, 2x MPQ-49 for VADS and 2x Type 81 Plt for SAMs, not sure about MANPADS) for each Base Air Defence Unit, although it could be larger.

In 1994 only 52 Type 91 MANPADS had been produced. Procurement began in 1991 but stayed at the same rate, so it is unlikely to change even if Japan doesn't lower its defence budget in NF's world. Keep in mind these were intended to first got to the JGSDF, so in all likelihood the JASDF mostly still use the Stinger.

The weapons varied depending on the region, so the aforementioned 6th Base Air Defence Unit at Komatsu did not have any MANPADS (just VADS and Type 81) while 2nd and 3rd Base Air Defence Units, at Chitose on Hokkaido and Misawa AB, respectively, had MANPADS.

List of Base Air Defence Units in case it is needed for future reference, circa real life 1994-

Chitose AB- 2nd Base Air Defence Unit- VADS, Type 81, possibly Type 91 MANPADS, but likely Stinger

Misawa AB- 3rd Base Air Defence Unit- VADS, Type 81, possibly Type 91 MANPADS, but likely Stinger

Nyutabaru AB- 5th Base Air Defence Unit- VADS, Type 81, possibly Type 91 MANPADS, but very likely Stinger (not sure about this one, no date is given for the unit formation and nearby bases- Tsuiki, Naha- did not have air defence units until the late 90s and 2000s)

Komatsu AB- 6th Base Air Defence Unit- VADS, Type 81

Hyakuri AB- 7th Base Air Defence Unit- VADS, Type 81, possibly Type 91 MANPADS, but likely Stinger

Also, I don't know if missile strikes are going to happen on Ominato Naval Base or not, but there was a JMSDF air defence unit there called the 大湊防空陸警隊. I am not sure how to translate this into English. The 陸警隊 (Rikkeitai), which guards JMSDF bases on land, has "Security Reaction Team" written on their patches, but "Ominato Air Defence Security Reaction Team", which is one way to translate the air defence unit's name, is a bit long winded. The other SAM units don't have their unit names though so it may be fine.

The Ominato air defence unit was equipped with Type 81 SAMs and Stinger MANPADS, I don't have information on exact organization/numbers of weapons. Interestingly, in real life, it was not formed until 1993, as apparently the Japanese government felt the situation was more unstable in the aftermath of the collapse of the USSR instead of while it existed. So the Ominato air defence unit may or may not exist in NF. What is the world view of the "new" USSR? Stable or unstable?

< Message edited by SunlitZelkova -- 4/3/2021 2:06:19 AM >


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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 10:51:47 AM   
AndrewJ

 

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quote:

Once minor quibble. A large Backfire group was swarming off of Hokkaido for some reason. Was able to launch from Misawa and kill a could number. They didn't seem to have a target so were orbiting around a ship for some reason.

I did suffer another sub attack and lost an FFG. Bagged him lost a long-hulled Perry to protect the still-burning Indy.

Mike


If you switch over to the Russian side, and mark that ship as neutral, the bombers will release and begin moving to other targets. They're stuck trying to ID the unknown yellow ship.

< Message edited by AndrewJ -- 4/3/2021 10:53:55 AM >

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 10:53:08 AM   
Gunner98

 

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quote:

A large Backfire group was swarming off of Hokkaido for some reason.


Not sure what this is about. Will check it out, probably mission WRA. Can you tell me the name or exact type of bomber, would make it easier to find the mission they are on.

Thanks

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 10:56:34 AM   
Gunner98

 

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quote:

I am curious what is happening in Hokkaido.


Building that now. Pacific Fury #2 'Helmets on in Hakkaido' - but you play it from the Soviet side.

Should be a nice switch. Those Mig-23s will do fine against AMRAAMs and F-15s

Great info on the AD units, I will add them, Chitose will certainly need them.

< Message edited by Gunner98 -- 4/3/2021 10:58:56 AM >


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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 10:58:09 AM   
AndrewJ

 

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It's the Fencers, Badgers, and Backfires on the Ship Strike mission that are doing this.

Mark that ship neutral and they will ignore it and hunt other targets.


Edit: not all bombers did this. I had smaller groups of Badgers and Su-24s go further south. I'm not sure if they were on the same mission.

< Message edited by AndrewJ -- 4/3/2021 10:59:43 AM >

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 11:03:25 AM   
Gunner98

 

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OK, I suppose I could make the mission Weapons Free but then a lot of munitions will get spent on fishing boats. I may have another solution...

Thanks

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 11:07:02 AM   
Gunner98

 

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quote:

The Ominato air defence unit was equipped with


Appreciate the great info.

Would you have any idea what sort of defence force the communications complex at Wakkanai would have? From what I can find the closest Army force is the HQ of 2nd Division with a brigade and the artillery at Asahikawa which is almost 200Km away.

Thanks

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 11:32:43 AM   
AndrewJ

 

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It looks like the Ship Strike mission is investigating the closest ships.




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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 11:48:02 AM   
AndrewJ

 

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Anyone else seeing Russian subs pop to the surface?

Edit: not just theirs - mine too!

Edit 2: looks like something corrupt on my end.

< Message edited by AndrewJ -- 4/3/2021 12:16:37 PM >

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 12:26:41 PM   
BDukes

 

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Think Andrew nailed it. Use Lua to id the ship and they'll do the thing they should be thinging.

This is a really great scenario, an absolute pleasure to lose!

Mike

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 3:01:38 PM   
CHM


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I have this problem from time to time. Usually a game restart (and a Steam 'verify integrity of game cache' if you use Steam) fixes it.

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 3:07:13 PM   
morphin

 

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"Anyone else seeing Russian subs pop to the surface?

Edit: not just theirs - mine too!

Edit 2: looks like something corrupt on my end.

< Message edited by AndrewJ -- 4/3/2021 1:16:37 PM >"


I had the same on multiple other scenarios too.
Please have a look in the ExceptionLog.txt file
Do you have any error messages?


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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 3:58:29 PM   
AndrewJ

 

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Nothing in the exception log at the time of the problem. A restart fixed it, and it's working properly now,

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 8:06:51 PM   
AndrewJ

 

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The fight continues…

TSUGARU STRAITS

MiG-25s are hurtling in towards the hapless Japanese P-3 as it flees east towards the straits, and F-16s from Misawa dash in on afterburner, but they’re still over 50 miles away when the MiGs reach the plane – and fly right past, ignoring it. They’re going for my S-3 which is patrolling the straits; the buggers in the P-3 have led the enemy right to me! Fortunately, the extra distance is just enough for the F-16s to make it in, and they manage to knock down the enemy before they can do any damage.

Meanwhile, the ASW aircraft in the area are starting to report submerged contacts in the straits. So far they all seem to be false, but this would be a really bad place to bump into a sub, so we keep looking for more.


ADVANCE OF THE BOMBERS

While the fighters slash at each other, the radar operators on the E-2s and E-3s start seeing coordinated movements among the enemy aircraft. The main bomber strike, well over 30 of them, is leaving its marshalling area over Vladivostok, and seems to be headed due east for Hokkaido. There’s also a group of eight headed further south, plus a couple of groups of five or six smaller contacts between them. They’re screened by numerous MiG-25s in the north, and MiG-31s in the center, along with a mix of Su-27s and MiG-23s.

My fighters in the center struggle against the MiG-31s, but we’re almost completely out of planes, and for the moment we can’t make any headway towards the incoming southern bombers. Backfires are still doing land attack strikes. In the south F-18s from Iwakuni almost catch them in the act, but they launch moments before the fighters arrive, and Iwakuni gets rocked by a series of impacts as the supersonic cruise missiles detonate throughout the base. Meanwhile, another heavy anti-shipping missile speeds in from somewhere in the confusion and sinks the last of the northern Japanese destroyers. (I’m glad the Jarrett, my Perry on the far side of the straits, is steaming east to meet the tanker, instead of hanging around for the bombers to arrive.)

The few planes I can scrape up keep trying to get at the bombers. Some F-16s from Misawa dive into the pack up north, which seem to be forming up off the coast of Hokkaido, and they manage to get some of the Badgers, and even a couple of Backfires, before the perpetual interference of the MiG-25s drives my pilots away again. The heavy Russian fighters pursue us south, forcing all my ASW and AEW planes to flee, until the Nike battery on Hokkaido manages to shoot them down. The last of the carrier-based F-18s and F-14s keep trying to get at the bombers in the center, and they finally get a break when some Hornets from Iwakuni distract the MiG-31s, leading them away to the south-west. That doesn’t go perfectly for the F-18s, but my other fighters manage to maul the 8 Badgers in the center, shooting some down and sending the others home with damage.


CONFUSION AMONG THE BOMBERS

Suddenly, we get radar reports that the small groups of half a dozen planes (now assessed to be Su-24s – possibly ARM carriers?) are turning back towards their to bases. A few minutes later a stream of contacts is seen leaving the loitering northern bombers. The Backfires are retreating without firing a shot!

The admiral decides that this is a crucial turning point. The carrier group is currently fleeing south for the shelter of the Komatsu airbase, which is only 43 miles away now. But if the Su-24s are retiring, the central bombers are gone, and the northern Backfires are already on the way home, then the threat is effectively over. The moment of decision has come. The carrier group is ordered to turn NE and head for the straits at full speed!

The problem is, the admiral has got it wrong. What he’s seeing in the north are a stream of unidentified Su-24s going home, not Backfires. The Backfires are still there. They’ve finally got the go-code, and all the Badgers and Backfires turn south to attack. The admiral is steaming directly towards them.


CHARGE OF THE HEAVY BRIGADE

The bombers advance, 12 Backfires on the east, and 8 Badgers on the west. The Backfires are coming right down the coast, well within range of the Nike battery, but it doesn’t shoot. It’s hurriedly reloading its heavy missiles after engaging MiG-25s earlier, but nothing is on the rails now, and the bombers fly past unmolested. The bomber crews are confident, knowing they’ve got half a dozen MiG-25s ready to guard them, and they press on southwards.

Unfortunately for them, the MiG-25s are distracted, and are chasing away the remains of my previous attacks. Four fresh F-16s arrive on afterburner from Misawa, and tear into the bombers unopposed. The carnage is fearful. Most are shot down outright, and only four survive to stagger home with wounds and gashes in their airframes.

The Badgers press on, and this time I’ve got almost nothing to oppose them. A few tired F-14s make it in with only a Sidewinder or two left, and one F-16 manages to get a couple of hits with AMRAAMs, but then the shame-faced MiG-25s get back on station, and none of my planes can get past them. The bombers survive to launch six missiles at the carrier group.

These missiles are big and fast, but unlike the missiles from the Oscars, these are high-altitude weapons, and my SAM operators can see them coming. The Leahy starts opening fire while they’re still 100 miles away, and the deliberate SAM fire gradually knocks them down. None of them make it to the group, but it takes another 19 of my SAMs to do it, and that’s an expenditure I’d rather not have made.


THE OTHER SIDE OF JAPAN

Things are not going so well on the other side of the islands, where the Brewton, a Knox-class frigate, is escorting the tanker USNS Pacos towards Japan. They’re all feeling a lot more confident, now that the Badger that was trailing them has been shot down, and the Brewton is sprinting and drifting ahead, banging away on its active sonar in case there are any SSs lurking in their path. That’s when a pair of anti-ship missiles erupt out of the first convergence zone in a pillar of smoke, and start heading in at 600 knots.

The ready chopper scrambles immediately, dashing towards the smoke plume at full throttle, while the ASROC fires a futile BOL shot towards the enemy in the faint hope of distracting him or making him turn away. Both ships turn to port, accelerating to the tanker’s top speed, hoping to dodge the missiles somehow, but it doesn’t work. The Brewton opens fire with its main gun, and then the CIWS starts roaring, and in a hail of bullets manages to shoot down both incoming missiles.

A second pair of missiles bursts out of the ocean, and this time it looks like the enemy captain has misjudged his shot. Both missiles pass slightly ahead of the ships and fly off into the darkness, leaving us completely unscathed. The third pair follows shortly after that, but this time they’re on target, and both of them lock on to the Brewton. The main gun fires valiantly, but the silent CIWS is out of ammunition. The pilot on the Brewton’s Seasprite helicopter sees the skies light up with a horrible flash as the missiles tear the stern off their ship, and send it plunging to the seafloor.

They don’t have time to think about what’s happened, and moments later their first sonobuoys are dropping around the location of the missile launches. The contact is immediate, and the torpedo drops perfectly on the shallow contact. There’s a muffled thump, the sea heaves, and the Charlie joins the shattered Brewton on its voyage to the abyssal mud below.

A frigate for an SSGN? Probably a roughly even trade, but one I’d prefer not to make. The helicopter lands on the Pacos, which sets course for the rendezvous again. It’s a long way to go alone. There’s a P-3 already en-route to patrol ahead of the Pacos, and my Perry is ordered to go to flank speed to escort the tanker as soon as possible. Of course, that’s when someone tries to torpedo the Perry…

‘Counterfire!’ yells the captain, and a spread of two Mk46s is launched down the torpedo bearing, while the ship heels over in a maximum performance turn away from the threat. The helicopter’s leaping off the deck, and as it thunders away the Perry turns again, hoping that the enemy sub has turned away to dodge our torps, and thus lost contact. It works, and the torpedoes continue blindly on their path and away from the ship. The helicopter is on station almost immediately, and quickly picks up the sound of the SSN running north away from our shots. He can probably outrun them, but he can’t outrun the helicopter, and two torpedoes add a Victor to the ocean floor.


ONGOING ACTIVITY

The F-15s which set out from Kadena start arriving over Japan by this point, and soon refuel and start engaging the Su-27s, which form the majority of the enemy fighter screen now. As their patrols get forced back my pilots are able to kill a few more recce planes, which is a relief. Best progress is made in the western half of the theatre, and some of my planes even manage to work their way up the Korean coast and pick off a couple of the jammers before running away from SAMs. It doesn’t all go perfectly; one Eagle pilot confidently makes a head-on attack on a silent ESM Badger, only to find it’s an ESM Fencer. He only has time to gape briefly before the Aphid rips off his wingtip, but fortunately Aphids are small, Eagles are tough, and he manages to limp home safely.

Out at sea, the Japanese SSK Harushio has actually managed to get brief a CZ contact on the northern Oscar. (The Sturgeon, also headed for the area, doesn’t have a clue.) Unfortunately, he’s also flattened his battery, forcing him to snorkel. That’s probably what brings a May out from the safety of its SAM umbrella, so I send out a pair of F-14s, escorted by F-18s, to try and reach past nearby fighters and shoot it down. Before they can get there, however, a passing F-15 manages to sneak through a gap and snipe their kill. Go Air Force!


LOGISTICAL ITEMS AND PLANNING

My Eagles are going to base out of Iwakuni, for the moment, but I’m actually going to send my plane-load of AMRAAMs from Guam up to Misawa instead. The F-16s there have no more AMRAAMs in the magazines at all, so they need them more urgently than the planes at Iwakuni. The plane should arrive in about three and a half hours, so we need to be careful until then.

The carrier’s also starting to feel the pinch too. We’ve actually got plenty of Phoenixes in storage, but only 21 Sparrows left. This will start putting limits on operations if there’s another heavy strike before we can resupply.

Given the ready time for heavy bombers, I don’t expect a return visit from them before I get to the straits. (Unless they have another squadron or two which hasn’t launched yet.) The Su-24s could be a problem sooner, especially as we move closer to the straits where the distance to the mainland is shorter. The carrier group will stay reasonably close to the shore as it moves north, keeping a careful eye out for submarines. As we get to the straits the Perry will transition to the lead, and try to use its mine-avoidance sonar to check for hidden hazards.

I’m also concerned by civilian traffic. My ESM operators have pointed out some anomalies in their radar transmissions, so I’ll try to stay away from ships with more powerful radars. Unfortunately, there are some right in the straits. Paranoia? Perhaps. Let’s call it ‘justifiable caution’ instead.

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 8:36:48 PM   
Gunner98

 

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quote:

Let’s call it ‘justifiable caution’ instead


I'm not sure why? Great report Andrew, you are doing much better than I did in my tests, but that's not a surprise... Well done.

B

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 9:23:32 PM   
AndrewJ

 

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Out of curiosity, what's North Korea up to in this particular timeline?

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 9:35:23 PM   
SunlitZelkova

 

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quote:

ORIGINAL: Gunner98

quote:

The Ominato air defence unit was equipped with


Appreciate the great info.

Would you have any idea what sort of defence force the communications complex at Wakkanai would have? From what I can find the closest Army force is the HQ of 2nd Division with a brigade and the artillery at Asahikawa which is almost 200Km away.

Thanks


The JGSDF 301st Coastal Observation Unit, which is located at Wakkanai and operates the ESM equipment, had 9mm pistols, assault rifles, and .50 M2 heavy machine guns, number unknown. The other coastal observation units located elsewhere only had assault rifles, so presumably Wakkanai was prepared for a variety of contingencies.

The exact assault rifle in 1994 is unclear. 5.56mm Type 89 procurement remained at 3000 units per year despite the end of the Cold War but it would probably go to actual combat units first, so the 301st likely would have had 7.62mm Type 64s. I think the 5.56mm and 7.62mm assault rifle mounts in the DB have the same damage and range anyway so it may not matter.

Also, in case you plan on doing something with other SDF land facilities, as a rule of thumb, the guards at the gate usually at least had assault rifles, whether it be at a radar station or whatever, and in that case it would probably be the Type 64.

EDIT- grammar

< Message edited by SunlitZelkova -- 4/3/2021 10:00:23 PM >


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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 10:33:52 PM   
Gunner98

 

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quote:

SDF land facilities,


Thanks, I'm going to give them a guard-post and a platoon with some stealthy folks watching and a few HUMMV with MG patrolling.

Cheers

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Post #: 48
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/3/2021 10:36:27 PM   
Gunner98

 

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quote:

Out of curiosity, what's North Korea up to in this particular timeline?


The world wonders.


That story will play out but the one constant of NK keeping its own interests at heart will be front and center.

Nothing happening at the moment but that could change in a moment.



B

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/4/2021 12:49:47 PM   
Coiler12

 

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quote:

ORIGINAL: Gunner98

quote:

I am curious what is happening in Hokkaido.


Building that now. Pacific Fury #2 'Helmets on in Hakkaido' - but you play it from the Soviet side.

Should be a nice switch. Those Mig-23s will do fine against AMRAAMs and F-15s


You have my attention.

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RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/4/2021 4:55:33 PM   
AndrewJ

 

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BEFORE DAWN

In the early hours of the morning, AWACS suddenly detects another vampire coming from the location of the northern Oscar. Missile alerts sound throughout the fleet, and for a baffled moment we’re left wondering if the Oscar held a few shots back, somehow reloaded (an undetected supply ship?), or if there might be a third one out there? The truth sinks in a moment later. The Oscar has detected the snorkelling Harushio, and opened fire with an SS-N-16.

The startled Harushio fires a spread towards the Oscar, and turns to run, but there’s little hope, and she’s dead moments later. The nearby Sturgeon hears all the commotion, and finally detects the Oscar in the first CZ as it turns to run away from the torpedoes. Unfortunately, the torpedoes never find a target, and the Sturgeon soon loses the contact as the Oscar leaves the CZ. I’d love to go hunting here with a P-3, but it’s too close to enemy airbases and SAMs to risk.

Meanwhile, assorted air-to-air skirmishing happens over the subs and along the front, as my planes shoot down a mix of fighters, recce planes, and another May trying to hunt the subs. For a while I think I have the enemy down, but after a pause their fighters start to appear in strength again. More MiG-25s, then MiG-23s and a few Su-27s interfere with my operations, and I end up devoting significant fighter strength to eliminate these patrols.


UNDERWATER

My Sturgeon, having lost the contact on the evading Oscar, starts creeping slowly towards the area where it had been spotted initially. Cautiously rising into the surface duct, it detects the Oscar, back in its initial patrol zone, but still too far away to shoot. Another duck and rise puts us at about 13 miles, the very limits of the kinematic no-escape zone, so the Sturgeon fires two shots at the big SSGN.

It takes a couple of minutes for the Oscar to detect the incoming torps, and then it turns to run, which is fine for me, since that means his chances to counter-detect me are remote. But what I hadn’t considered was that the Oscar quickly drew away from me, out of direct-path detection, and vanished into the blind zone. My torps kept going in a straight line, outrunning their wire limit, so I couldn’t hear through their seeker heads either. Eventually, just before the predicted end of run, there is one faint distant boom. Was that a kill? A wound? An impact on a decoy? The Sturgeon searches the region quietly for the next few hours, but no sign of the Oscar is found.

My ASW aircraft are having fun too. A left-over VLAD sonobuoy, 90 nm behind the carrier, picks up a northbound SSN, allowing an S-3 to hurry over and put a pair of Mk50s into a Victor. Evidently, the carrier had passed nearby, and he hadn’t quite been able to make the intercept.

Good fortune also comes to my 688, the USS Buffalo, which has been hanging out over the sea-mount 70 miles south of Vladivostok, waiting for anything to come in or out of the port. Its sonar operator gradually picks up a submerged contact, and classifies it as an SSGN. It’s the other Oscar, presumably headed for Vladivostok to reload! The Buffalo takes a bearing, goes into the layer, and starts creeping towards the enemy.

One thing the captain of the Buffalo does not appreciate, is that he’s under the protection of the carrier. Now that the fighters have been driven off (for the moment) F-14s have been operating out here with tanker support. Loitering outside SAM range, they’ve been using Phoenixes to reach in and kill the Mays. Two of them have been shot down in the last couple of hours (plus two earlier near the Harushio/Sturgeon), and this has probably helped the Buffalo stay alive.

An hour and a half later the Buffalo very cautiously comes up to look around, and hears nothing. At first it seems like it was a bad decision to break contact. Maybe the Oscar changed course in the meantime? But then the Oscar’s sound signature emerges, eight miles away, just over the layer. The Buffalo goes back under the layer, and fires two torpedoes. This time there’s no doubt. The Oscar tries to run, but is hit and sunk in fine style. The Buffalo then turns and heads north, intending to patrol just off the edge of the continental shelf, looking for ships coming from Vladivostok.


DAWN STRIKE

Dawn comes with a resurgence of Soviet air activity. Multiple planes are taking off from Vladivostok, all headed directly for the carrier. Intel estimates that they are probably Fencers. Multiple scrambles happen throughout the region, with extra jammers and tankers going up, a mix of fighters launching from Misawa and the carrier, and some F-15s coming up from Iwakuni to act as a backstop.

The attack strength caps at 15, and fortunately the attack is not supported by fighters. The F-16s (confident that their magazines are full of freshly unloaded AMRAAMs) tear into the unprotected Su-24s, and eliminate them all shortly after they leave the cover of their shore-based SAMs.


PASSAGE OF THE STRAITS

As the carrier group approaches the straits it switches into anti-mine formation (line ahead, with the carrier second from last in the line), in case an undetected submarine or covert cargo ship has left any surprises in our path. The carrier group’s Perry, the USS Vandegrift, which is equipped with a mine-detection sonar, is sent further ahead to try and proof the route. Unfortunately, we don’t have time to test the entire passage at a cautious 5 knots, so we have to adopt a riskier ‘spot-check’ method, sprinting and drifting while the carrier group follows at a steady pace.

There’s a sudden surge of alarm when a moving goblin is detected in the rendezvous zone, but thankfully it turns out to be nothing more than fish. The transit is tense, but uneventful, and the ships make it through unscathed. (Although I’m sure Soviet spies are lining the shores, happily telephoning spotting reports back to their handlers.)

Meanwhile, the USS Jarrett has met up with the tanker Pacos, and is escorting it back to the rendezvous zone under the watchful eye of the orbiting P-3.


ARRIVAL ON-STATION

Once it’s clear of the straits, the carrier group proceeds to the rendezvous zone, and patrols quietly until the tanker arrives a couple of hours before the deadline.

Airbase crews are busy putting out the last of the fires, bulldozing away debris, and trying to clear away the damage from the missile strikes.

In one final act of bravado, some impertinent pilots convince the staff to let them sneak an A-6 into the enemy waters, staying below SAM cover, to put a pair of 2,000 lb LGBs into that AGI that’s been lurking 80 miles off the Soviet coast. The lone heroes (plus the four escorting F-16s, the jammer, the AWACS, the ESM plane, and the reserve tanker) carry out the attack in fine style, bringing a long and viciously fought day to a fine end.

(in reply to Coiler12)
Post #: 51
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/4/2021 4:56:04 PM   
AndrewJ

 

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IMPRESSIONS

Woo! A nice big in-your face attack, with all sorts of enemy, and not enough resources to deal with them. Intense, and very enjoyable!

You’re going to be in big trouble if you stay spread out. You’ve got to gather in tight and run like heck for shelter, and if you haven’t poked the enemy’s eyes out quickly then things could go very badly. I came within a hair of calling for the extra Japanese CAP several times (and flying them myself, not letting the AI do it). This is a very micro-friendly scenario. If you’re flying your fighters with missions or leaving your SAMs on auto, then you’re probably going to take heavy casualties.

I’m not sure how well I could have withstood the entire bomber attack. If they had all managed to focus on the carrier at the same time, I think multiple ships would have been underwater, even with the Japanese assistance. So, this is a win on a technicality. If the bombers had worked as intended this would probably have been a lot closer to a draw.

I definitely enjoyed the chance to sneak and be snuck by the subs. The twin Oscars were nasty, but the Charlie attack out of the CZ was classic! That’s why these SSGNs would have been such a game-changer, when they showed up in the seventies, compared with the risks of closing to torpedo range. It’s so rare to see it work from the AI side in Command, and it was a real pleasure to be sunk by it here. Plus having the chance to cut off subs returning home for reloads, and nearly getting ganked while running recklessly to help the tanker. What’s not to like?

Now to have a look inside!

(in reply to AndrewJ)
Post #: 52
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/6/2021 1:42:57 AM   
AndrewJ

 

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Here's some thoughts after taking a look at the nuts & bolts.

Scenario Tweaks/Thoughts

North Korea is a blank on the map, and I didn’t even consider it until most of the way through the game. Consequently, I was flying aircraft near its coast without being aware that a fickle and potentially hostile force was at my flank. In reality, I suspect the US would treat this area with more caution than I did. Having an unfriendly North Korean side, with a few empty single-unit airbases and an emitting radar or two, might sow some interesting mistrust in the player’s mind, and make them reluctant to treat the coastal airspace as a safe area.

After the initial strikes are complete, the reconnaissance aircraft keep flying to their forward patrol points, which leaves them vulnerable to US fighters. Would it be worth having them Lua-switch to a safe patrol zone further to the west after the first few hours are done, and then bringing them back forward again when it’s time to guide the second strike of the Su-24s? (Although, leaving them forward might help cue submarines, if the US player is not hugging the coast on the way north.)

Part-way into the game, after the initial strikes were over, I started to wonder if I was still supposed to be heading for the rendezvous, or if there were other places I was needed more. Perhaps an update message confirming the situation would help? Although all manner of confusion is certainly realistic under the circumstances, so leaving the player on their own would be reasonable too.

It might be useful to have some additional empty single-unit airfields on Japan, to act as divert airfields for emergency recovery of thirsty or damaged aircraft. For me this was most pressing over Hokkaido, where there was some fighting going on.

The Backfire loadouts are an interesting choice. Six-packs of short-ranged missiles, instead of a pair of the big AS-4s. The non-Aegis escorts would probably be completely swamped by the six-packs, but the Backfires have to get really close to use them, running the gauntlet of fighters and actually getting within SAM range of the Leahy. I wonder if it would be safer to launch a smaller number of missiles from within the safety of their fighter screens?


Assorted Items

Perhaps provide some reloads for the following Russian aircraft?
Su-24s at Vladivostok could re-arm and attack again. (Unless you had only wanted one strike?) Even if a second strike is not wanted, some extra AA-8s could be provided to allow any ELINT Fencers who defended themselves to reload and fly again.
Su-27Ps at Tsentralnaya Uglovaya don’t have any reloads at all. At the end of my game there were a bunch grounded for lack of missiles. (Unless you are modelling a one-time commitment with rapidly dwindling resources, in which case this works well.)

It took me a few hours of game time to pick up on the distinction between the non-combatant sides, and the naming difference was one of the big clues. Perhaps making the names more similar would help delay a discovery based purely on game mechanics?

Should the Kanin (and maybe the AGI) be on Engage Opportunities = Yes, so it can immediately open fire if the NATO player has happened to stay nearby for some reason? Having its Anti-Surface SAMs set to Yes might be fun too.


Missions - JAPAN

The Japanese ASW patrols (Maizuru Air Ptl, Maizuru Ptl 2 & 3, Ominato Air Ptl, Ominato Heli ASW, Ominato Ptl 1 & 2 & 3) are currently ‘weapons free’ vs submarines, and will engage yellow unknowns before the start of hostilities. Starting them on ‘weapons tight’ would solve this, although it might be worth Lua-changing them back to ‘weapons free’ after hostilities commence.

The Ominato Air Ptl allows its aircraft to investigate contacts outside the patrol area. This resulted in some of the Japanese P-3s trying to fly into the heart of the Russian fighters to hunt for the Oscars. The other air ASW patrols are confined to their patrol area.

The Japanese destroyers, particularly those in the north, are soon spotted by enemy radar, and have their own radars on, are so there is no advantage to them being quiet to try and hide. They might as well turn on their active sonars too, particularly as they are hunting quiet SSs and SSKs, which they are unlikely to detect passively. (I turned them active at the start of my game, and it worked well.)

The Japanese subs on the Sub Ptl A & B have an unspecified attack throttle. In my case, this caused the Harushio to hurry towards the Oscar contact at ‘full’ speed, which lead to flattening its batteries and then having to snorkel after only four hours, causing its detection and death. Specifying attack throttle as ‘cruise’ would only lose 2 knots, but would give a full day of endurance, and a considerable increase in stealth.


Missions - USSR

The Bmbr Marshal 3 mission (the land-attack Backfires) is on the 1/3 rule. The other marshalling missions launch all their aircraft at once.

The Land Strike missions are set to a default flight size of 4, and have ‘enforce flight size’ checked. However, most only have one plane or three planes assigned, so any planes which are still on the ground (because of the 1/3rd rule above) will not launch. (I turned the rule off in my game, and then it worked well after that.)

The ELINT 2 mission as no aircraft assigned to it.

The K-132 Ptl (the southern Oscar) is set to withdraw when it has used its missiles. The K-173 Patrol (the northern Oscar) is set to ignore its missile status. I’m not sure if this difference is intentional? It meant the K-173 hung around where it could get killed by the Sturgeon, but it also meant it was able to sink the Harushio.

In some test runs I’ve had the Oscars duck below their maximum missile launching depth (-50m) and be unable to fire their entire salvo. It may be necessary to manually set their depth in advance to force them to fire. (And maybe Lua them to allow them to change depth afterwards? Or to retire discretely within the layer?)

The bombers and attack planes on the Ship Strike mission got ‘stuck’ trying to identify yellow unknown contacts which were below the clouds, and could not be recognized. One way around this might be to make all the relevant civilian sides friendly to the Soviets, but make them blind. That way the USSR would get their position information, but not their sensor information. The Russians could then be put weapons free for the other contacts, which would all be Japanese or US warships. It’s not a perfect model of the situation, but it might serve the purpose of getting things un-stuck.

Interestingly, the Ship Strike mission seems to work clockwise. The bombers will look for targets at 12:00, and continue looking clockwise until they find the first surviving Japanese destroyer, fly towards that and engage, then rotate clockwise down the coast to find the next target, then the next, and finally getting to the carrier group. If you want the bombers to only engage the carrier group (assuming the destroyers have survived the Oscar) then you would probably need to put the carrier group in the mission target list.


Missions – Commercial

Two of the Commercial ships west of Hokkaido (including the one which attracted the bombers) have not been assigned to a mission, so they remain motionless. Presumably they would be on the Com North or Com South missions.


Events, Actions, Triggers, etc.

The Soviet Support AC Destroyed event gives +3 points. Had you intended that to be +5 points? The similar penalties for losses of high-value Japanese and American planes are -5 points. (Maybe not – there’s a lot of them out there, so the loss may not be so consequential?)

The special action to turn on the Japanese CAP over the carrier will probably become essential once the bombers are adjusted to make their strike work properly. Since the AI can be a little clumsy handling intercepts, I was wondering if it would be more helpful to put the fighters directly under the player’s control (i.e, use Lua to change them to the US side)? These guys are a ‘darkest hour’ reserve, and might need some human intervention to get to the most useful place.


Typos, Formatting, etc.

Description: “Your carrier and its battle group are the US Navie's ‘Forward Deployed’ force” (Navy’s)
Description: “Instead, the battle group deployed to the Philippians” (Philippines)

Briefing: “in the patrol area, the strait or enroute? “ (en route)
Briefing: “Also, the Jerrett [FFG-33]” (Jarrett)
Briefing: “There are air assets available to you at… …and Kadina (KC-135R, E-3B)” (Kadena)

Special Action: Komatsu CAP: “Activation of JASDF CAP over DVBG” (CVBG)

Action: Lua-Explosions: “Sir, we are getting reports of bombs and sabatage attacks” (sabotage)
Action: Msg – C-141: “PACAF wants them sent to Kadina to support” (Kadena)

Unit name: T-AO 197 Pacos (Pecos) (also in side briefing)



Thanks again for these massive and challenging scenarios!

(in reply to AndrewJ)
Post #: 53
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/6/2021 9:18:34 AM   
Gunner98

 

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Cheers Andrew, great points.

B

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(in reply to AndrewJ)
Post #: 54
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 4/24/2021 7:36:30 PM   
Gunner98

 

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OK here is an update for this one.

Thanks for all the testing.



Attachment (1)

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(in reply to Gunner98)
Post #: 55
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 5/5/2021 9:39:55 AM   
Vulcan607

 

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Sorry a bit late to the party on this one due to the fact they are installing fibre optic in my area incredibly slowly and download rates are terrible while they are messing with the lines.

So I decided to rush the independence to Leahy much to the confusion of the soviet tail!
I simultaneously launched fighters to cover the enemy recon birds while taking the offer of Japanese jets as soon as it was available these were used to cover jets off the Korean coast. As soon as reports of soviet attacks in Europe arrive I order weapons free and sink the 2 ships covering the carrier group with 3 harpoons followed by my fighters downing several recon birds. I imagine there would be some furious messages being sent to the captain of the independence for starting ww3! Fortunately after shooting down the soviet aircraft on the Korean coast my f15j and F14s are right next to the vampires launched by a sub they get most of them before the missiles can accelerate away. As for the replenishment group their ASW helos presence stops the Charlie 1 from coming up to firing depth it then blunders into a sonobuoy and is destroyed by the sea sprite unfortunately the f16s sent to kill the shadow go bingo before entering weapons range.

As for the subs covering the Japanese destroyers one is destroyed by a mk50 from an S3 the other is at large. Japanese F4s killed a few recon aircraft and a single flanker with the help of 2 F16s for the loss of an single phantom so far as the 3 others are running for home with the other flankers in pursuit.
The independence on the other hand has vampires inbound but fighters are intercepting as best they can. Aspro who was moving back to cover the independence is relatively near the launch point unfortunately they haven’t detected anything as they were sprinting deep.

So far so good just have to see what all these vampires do!

(in reply to Gunner98)
Post #: 56
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 5/5/2021 10:12:53 AM   
Gunner98

 

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Thanks Vulcan697

Can you confirm if you are playing the original or the updated scenario. Thanks

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(in reply to Vulcan607)
Post #: 57
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 5/5/2021 12:42:32 PM   
Vulcan607

 

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Updated

I think I’ve got someone spotting my carrier group since a lot of missiles seem to be heading for it and I think soviet naval aviation has entered the fight.
You have definitely got the desperation of being under a surprise attack and I’ve lost 3 F4EJ in total to migs and flankers.
I am really glad I went for the special action because even with it I am desperate for fighters

(in reply to Gunner98)
Post #: 58
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 5/5/2021 8:55:13 PM   
Vulcan607

 

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Well somehow independence survived what seemed to be a never ending missile stream think a few got decoyed by the same chaff clouds but now I’ve lost a hornet and I’ve got the Japanese F15s tangling with mig31s at 40,000ft unfortunately they have expended all but a few sparrow and are now closing to engage with sidewinders this is going to get interesting. Oh and dare I ask what all the unidentified aircraft are? I want to order my forces to fire at will but I think one is a battle damaged phantom limping home without coms.

Now onto good news Kadena’s Eagles aren’t far out, 4 tomcats are ready to launch with light bar/mig cap, 2 marine hornets have just taken off and 4 f16s are about to launch which is nice as the only BVR armed fighters I have near independence are 4 phantoms that recently took off! Oh and I almost forgot 2 Japanese f15s (not under my control) have gone to intercept the migs the rest of the AI jets seem to be patrolling along the coast in force.

Now onto my views I am wishing I had a few ticos and a load more fighters! It’s a damned if you do situation I shot a load of the recon birds now I don’t have fighters to intercept their fighters on the other hand if I wasn’t engaging the badgers I wouldn’t have had my jets over one of the SSGNs as it started firing which saved a lot of standard missiles.
Really you have done an amazing job I am constantly wondering what’s going to happen next.

(in reply to Vulcan607)
Post #: 59
RE: New scenario for testing Pacific Fury #1 Bolt from ... - 5/5/2021 10:05:03 PM   
Gunner98

 

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Good job so far, this is not a good place to put a carrier...

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(in reply to Vulcan607)
Post #: 60
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