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[Logged] Weather and terrain effects on detectability

 
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[Logged] Weather and terrain effects on detectability - 3/5/2021 11:08:39 AM   
Blast33


Posts: 332
Joined: 12/31/2018
From: Above and beyond
Status: offline
I came across this data on internet and thought this could be useful for the CMO developers guys.
Maybe it is too much, but its better to try, than to keep silent

Twitter:
Optical observability of various types of ground targets(MBT, IFV, ATGM, etc) in the Russian North-West(Karelia, Kola Peninsula, etc) on different kinds of terrain, seasons, etc.
https://twitter.com/gunner_schmulke/status/1197487225266679810

I've put 4x jpg in a .zip as attachment

Attachment (1)

< Message edited by Rory Noonan -- 3/9/2021 6:07:22 AM >
Post #: 1
RE: Weather and terrain effects on detectability - 3/5/2021 11:32:31 AM   
thewood1

 

Posts: 6222
Joined: 11/27/2005
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Why put it in the tech support forum?

(in reply to Blast33)
Post #: 2
RE: Weather and terrain effects on detectability - 3/5/2021 11:33:30 AM   
Dimitris

 

Posts: 13113
Joined: 7/31/2005
Status: online
It's OK, helps us to add it to our stack

_____________________________


(in reply to thewood1)
Post #: 3
RE: Weather and terrain effects on detectability - 3/5/2021 11:51:52 AM   
Blast33


Posts: 332
Joined: 12/31/2018
From: Above and beyond
Status: offline

quote:

ORIGINAL: thewood1

Why put it in the tech support forum?

This is where the developers live, was my thinking

It is not a subject for the war room, no after action no mods & scenario.
But for a possible next occasion, any suggestions on your side of another discussion box?

(in reply to thewood1)
Post #: 4
RE: Weather and terrain effects on detectability - 3/5/2021 1:07:24 PM   
thewood1

 

Posts: 6222
Joined: 11/27/2005
Status: online
JUst thought it would get broader attention in general forum.

(in reply to Blast33)
Post #: 5
RE: Weather and terrain effects on detectability - 3/9/2021 5:47:34 AM   
WSBot

 

Posts: 182
Joined: 1/17/2021
Status: offline
0014441

(in reply to thewood1)
Post #: 6
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