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Conquest of the Aegean

Product Info

When Realism Counts…

Prepare yourself for a wargaming tour-de-force!  Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level.  Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

Conquest of the Aegean takes you to the early years of World War II, to fight over the ancient battlefields of Greece, Crete and even Malta.  In the shadows of Mount Olympus in Greece, Allied forces struggle to halt the blitzkrieg German advance.  On Crete, beleaguered German paratroopers fight to hold Maleme airfield until reinforcements can arrive.  Malta, long a thorn in the side of the Axis, is finally tested against invasion in two hypothetical scenarios.

In addition to a host of new scenarios, Conquest of the Aegean comes with several innovations to allow an even more detailed and realistic recreation of World War II combat.  Resupply, while still automated, is now much more realistic as it monitors each unit’s supply line.  Mixed-mode movement calculates the actual ground slope of the terrain and allows a realistic modeling of difficult terrain and the limitations on motorized and mechanized movement that it caused.  In combination with dditional terrain and altitude types, Conquest of the Aegean can fully model the terrain of Greece, Crete and Malta with unparalleled realism.  … and that’s not all!

The Airborne Assault series has revolutionized wargaming with a continuous-time-game-engine that brings military strategy to life in a deeply realistic yet supremely playable game environment.

Play as the Allies in a desperate fight to maintain a foothold on the southern flank of Europe using the mountainous Greek terrain to achieve concealment and surprise. Or fight as the Axis, driving hard achieve a quick victory with minimal losses.

Battles in the game cover the Greco-Italian War, the German Invasion of Greece, the German Invasion of Crete, a fictional scenario for the Invasion of Malta by Axis forces, and numerous other "what if" scenarios that will allow you to reshape history.

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Features

  • Improved AI, Smarter both as an opponent and when executing your orders, including:
  • - Force Allocation
  • - Reaction and Reassessment
  • - Formation code
  • - Retreat code
  • Realistic Resupply System
  • Mixed Mode Movement and Slope Effects
  • New Equipment and Units from Italy, Germany, Greece, Crete, Britain, Australia, New Zealand, Malta and Free France
  • Over 20 new maps!
  • Over 30 new scenarios!
  • Realistic Delay and Withdraw Tasks
  • Exit Tasks
  • Linked Tasks
  • Map Improvements
  • Enhanced Interface, including:
  • - Order of Battle display
  • - Display Tool Bar
  • - New Planning Tools
  • - Message Log and filters
  • - SOP History Log
  • - Enhanced Terrain popup
  • - Improved Data displays
  • Additional Weather Patterns and Detailed Weather Modeling
  • Over 1,000 new Estabs
  • Force List Export/Import
  • Mod-able Victory Messages
  • Mod-able Terrain Key
  • ... and many more!

View AllReviews - From the Press

"An outstanding game [...] A must buy..." - 95%, Armchair General

Bovine Conspiracy: 90%
Holding the Corinth Canal against an ANZAC Brigade during the first scenario I played in Conquest of the Aegean, immediately showed me how well this game has been put together.

Deaf Gamers - 92%
Those wanting an impressive operational level wargame will be delighted with what Conquest of the Aegean has to offer. [Conquest of the Aegean is] a must for any grognard or serious strategy gamer.

Details


Conquest of the Aegean

Release Date: 8 JUN 2006

Platform: PC
Language: English
Genre: Operational
Turns: Real-Time Pausable
Complexity: Intermediate
Period: World War II


Developer
Panther Games



Product Specs

  • Theatre: Eastern Europe
  • Unit Scale: Battalion, Company
  • Players: 1-2
  • AI: Yes
  • PBEM: No
  • File Size: 591mb
  • Download Time:
  • - 56K Modem: 23hr 27min
  • - DSL or Satelite: 76min
  • - High Speed: 15min
  • Version: 3.0.126
  • Manual: PDF E-Book
  • Editor: Yes

Product Requirements :
    Windows 2000/XP/Vista/7
    1 GHz CPU (2 GHz + Preferred)
    512 MB RAM (1 GB Preferred)
    32 MB Video Card (64 MB Preferred)
    16 bit DirectX 8 Compatible Sound Card
    1GB free, uncompressed Hard Drive space
    Windows-compatible Mouse
    DirectX 9+

Awards


Bovine Conspiracy: 90%


Game Center

Suggestions

Norm Koger's The Operational Art of War III

Norm Koger's The Operational Art of War III

Release Date: 5 JUN 2006

Norm Kogers The Operational Art of War is a legendary title among wargamers. A masterpiece of flexible design, it allows you to play and create any battle from the entire 20th Century of warfare and up to the modern day. Now, Matrix Games together with Norm Koger and a new design team bring you the definitive release of this unsurpassed operational wargame The Operational Art of War III.

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Digital Express Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it) and a PDF E-Book indexed manual.
Standard Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it), a Printed grayscale manual and a PDF E-Book indexed manual.
Collector's Edition: This edition comes with a full color printed box, full color printed CD (with your order number and serial number printed on it), a Printed full color manual and a PDF E-Book indexed manual.