7 November 2009

Highway to the Reich

Overview   ( More Info )

The Airborne Assault™ system features a pausable real-time movement and combat system. This design allows the player to choose how much to delegate to subordinates and what to handle personally. The engine also integrates realistic command delays and supply procedures with meticulous order of battle and equipment research.

Screenshots   ( View All 25 )

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Features

  • Stunning graphics, including new customizable map textures
  • Battles covering all of Operation Market Garden including Nijmegen, Eindhoven and Neerpelt
  • Detail Order of Battle covering all forces that participated down to the company level
  • Enhanced user interface, including in-game briefings, intel filter, sound control and auto-save
  • Advanced AI.

Reviews   ( View All )

PC Gamer Magazine - 89%

Gamespot - 8.1/10
Highway to the Reich is a rich, rewarding game and a great example of how the designers are using the PC to push wargaming into new and exciting directions.

Gamespy - 4/5
You won't find a more realistic RTS game than Highway to the Reich .

Game Chronicles - 80%
You really get the feeling that you’re learning something and not just going through the normal circle-strafing motions with this highway to the Reich.

Product Data

  • Complexity: Medium
  • Field of Play: Operational
  • Historical Period: WW2
  • Theatre: Western Front
  • Unit Scale: Regiments units
  • Game Play: pausable continuous time
  • Players: 2
  • AI: Either sides
  • TCP/IP: yes
  • Resolution: 1024x768
  • Manual: PDF E-Book only, 128 pages

System Requirements

  • Windows 98 / ME / 2000 / XP
  • DirectX 8
  • Pentium II 500 Mhz CPU
  • 64MB RAM ( 128 recommended )
  • Direct X compatible Soundcard
  • 2MB Video Graphics Card 16 BIT Color
  • 8x CD-ROM
  • 400MB free Hard Disc space
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