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Empires Apart goes Free-to-Play!

Empires Apart goes Free-to-Play!

Posted: Tuesday, October 16, 2018 by Alberto Casulini

There are some big news for all Empires Apart players: today Empires Apart goes Free-to-Play!

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Warhammer 40,000: Gladius gets its first DLC: the Reinforcement Pack!

Warhammer 40,000: Gladius gets its first DLC: the Reinforcement Pack!

Posted: Tuesday, October 16, 2018 by Alberto Casulini

Since Warhammer 40,000: Gladius has been released players have been enthralled with it: for the first time ever it was possible to play a 4X strategy game set in the Warhammer 40,000 universe, and we are glad to see that it was so well received.

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Aggressors - Map Builder Video

Aggressors - Map Builder Video

Posted: Monday, October 15, 2018 by Alberto Casulini

We have prepared a short video explaining and showing how the new Map Builder tool in Aggressors works.

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The Operational Art of War IV is out on Steam

The Operational Art of War IV is out on Steam

Posted: Monday, October 15, 2018 by Daniele Meneghini

One of the deepest wargame ever made, encompassing over 100 years of conflicts all around the globe, with more than 300 playable scenarios has been released on Steam!

The Operational Art of War IV it’s a wargame like no other. It will make you relive the most iconic battles from the dawn of the 20th Century to modern day, from the Battle of Marne, Dien Bien Phu, the Batte of Arnhem, to the Falkland Invasion, Desert Storm and beyond.

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Armored Brigade - USA Faction Twitch Overview

Armored Brigade - USA Faction Twitch Overview

Posted: Friday, October 12, 2018 by Daniele Meneghini

It's time to go back to the Cold War, with another great Armored Brigade Twitch Preview!

Join us Tuesday 16th on our official Twitch Channel at 6 PM BST and watch  XTRG featuring the US Army!

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Battlestar Galactica Deadlock is back with a new expansion!

Battlestar Galactica Deadlock is back with a new expansion!

Posted: Thursday, October 11, 2018 by Alberto Casulini

A siginificant new expansion for Battlestar Galactica Deadlock is launching later this month. Battlestar Galactica Deadlock: Anabasis introduces a new game mode, 11 new skirmish maps, four new munition types and 12 new resource missions.

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Aggressors Dev Diary #12 - Creators Update

Aggressors Dev Diary #12 - Creators Update

Posted: Thursday, October 11, 2018 by Alberto Casulini

Today we released a new version v1.0.5, called "Creators Update". The update was not announced in advance as usual – as it was a small surprise for our fans, especially the scenario creators and modders. We hope that this will also convince other players that creating your own map is so easy and fast that anyone can do it!

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Command LIVE: Kuril Sunrise is out

Command LIVE: Kuril Sunrise is out

Posted: Thursday, October 11, 2018 by Daniele Meneghini

The time has come. Moscow and Tokyo seem to have discharged every further diplomatic effort to solve the rising crisis over the Kuril Islands.

Claimed by Japan but occupied buy Russia after the end of the Second World War, these small islands have been turned in a symbol of Nationalism for both the governments.

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A new Strategic Command is arriving

A new Strategic Command is arriving

Posted: Wednesday, October 10, 2018 by Daniele Meneghini

The Strategic Command WWII franchise expands and this time the entire globe will be your battlefield!

In Strategic Command WWII: World at War, you’ll have the chance to test the ultimate limits of your strategic skills. Building up your War Machine and leading it into battle won’t be enough. Underestimating the benefits of a well-balanced alliance or forgetting to keep the production running will be the perfect recipe for disaster.

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The Operational Art of War goes on Steam this month!

The Operational Art of War goes on Steam this month!

Posted: Tuesday, October 9, 2018 by Daniele Meneghini

The Operational Art of War IV, the new generation of operational wargames, will be released on Steam on October 15th!

Players will be pleased to know that the huge number of scenarios and content will be integrated with the Steam Workshop tool. 

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Aggressors Dev Diary #11 - The show has just begun

Aggressors Dev Diary #11 - The show has just begun

Posted: Friday, October 5, 2018 by Alberto Casulini

It has now been more than a month since Aggressors was released. We've already released three big updates since then, and we are proud to say that just a minor portion of the changes were bugfixes. We would like to thank our beta testers who did an incredible job during the long beta testing phase with helping us identifying and fixing almost all technical issues.

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Armored Brigade Trailer and Gameplay Reveal

Armored Brigade Trailer and Gameplay Reveal

Posted: Friday, October 5, 2018 by Daniele Meneghini

“An unbreakable union of free republics, Great Russia has welded forever to stand!” - National Anthem of the Soviet Union

Western Europe is on the brink of a direct confrontation with the Warsaw Pact. Diplomatic relations have worsened to a level never witnessed before. Rumors of intensive military exercises conducted by Soviet officials in many Eastern countries have finally convinced NATO members about the reality of a quick escalation.

The clock is ticking. Are you ready to do your part?

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Aggressors - Dev Stream - Customization

Aggressors - Dev Stream - Customization

Posted: Thursday, October 4, 2018 by Alberto Casulini

There's going to be a new Aggressors dev stream tomorrow!

Pavel, lead designer of the game, will focus on the degree of customization you can experience in Aggressors, as well as speak at length about his design choices behind the UI. 

As the other dev streams in the past this will be a great occasion to hear straight from the devs and get an insight on how the game was designed. You will also be able to speak with them and ask them anything you'd like!

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Armored Brigade Dev Diary#3 - Night Time Operations

Armored Brigade Dev Diary#3 - Night Time Operations

Posted: Tuesday, October 2, 2018 by Daniele Meneghini

Night-time operations present extreme challenges. Intensive and rigorous, constant combat takes its toll on front-line soldiers; they crave sleep, fatigue is increased, concentration levels fall. At the same time soldiers need to be alert, alive to the threat that could be just moments away. One obstacle might stand in the way, the rules of engagement are different; it’s pitch black – anything can happen and will. 
 
However, the night-vision equipment dramatically enhances capability in murky world of night-time operations, providing significant tactical benefits for armed troops. It can support all types of operations from reconnaissance and contact with the enemy to supporting retreat and delay operations. 
 
This was especially the case when forward-looking-infrared (FLIR) weapon sights (aka thermal) were introduced in the late 1970s. This technology provided soldier

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Panzer Corps 2 - Dev Diary #4

Panzer Corps 2 - Dev Diary #4

Posted: Thursday, September 27, 2018 by Alberto Casulini

In the previous dev diaries, we have talked a lot about new features and mechanics we are implementing in Panzer Corps 2. But what about the core game mechanics which have always been a fundamental part of the game? Will they remain the same, or will they change in the sequel? In this issue of the dev diary, we’ll discuss how some of the core mechanics are going to be transformed.

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Field of Flory II  Rise of Persia is out

Field of Flory II Rise of Persia is out

Posted: Thursday, September 27, 2018 by Daniele Meneghini

The earth will crumble at the sound of trumpets. The Cradle of Civilization will witness the blood of thousands of warriors ready to die for their Kings and their Gods.

Kingdoms rise and fall, only the echoes of their glory remain.

Rise of Persia - the fourth DLC in the Field of Glory II series - is available, bringing players back to 681 BC. 

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Aggressors - Dev Stream - Country Management

Aggressors - Dev Stream - Country Management

Posted: Wednesday, September 26, 2018 by Alberto Casulini

Another friday is approaching, and Pavel from Kubat Software, lead designer of Aggressors: Ancient Rome, will once again return to Twitch for more live streaming!

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Battlestar Galactica Deadlock - Dev Diary #11 'New Frontiers'

Battlestar Galactica Deadlock - Dev Diary #11 'New Frontiers'

Posted: Tuesday, September 25, 2018 by Alberto Casulini

“I’d feel a lot better if you were over here, ‘Lena. I don’t like you out there on that dinky tub.”

Helena smiled, and held the old radio closer. “Then next time hire a competent quartermaster, and I won’t have to ride your supply ship.” The little jab felt good. Working with Sam like this, on something this important, was better. Even if it meant being cooped up in the radio control room of some research ship, while her big sister headed the CIC of an Artemis battlestar.

For all of their years in service, this was the first time the Agathon sisters had worked together.

Sam had always been traveling somewhere, doing classified operations for some organisation or other. And since Cain had transferred to Daidalos, Helena hadn’t had a chance to go planetside back home, let alone visit her nephew on Tauron. She wondered how little Zach was doing.

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Desert War Version 1.0.2 is now available

Desert War Version 1.0.2 is now available

Posted: Tuesday, September 25, 2018 by Daniele Meneghini

Hi everybody! 
 
Desert War has been updated to version 1.0.2! This update brings many changes and improvements so be sure to check the full Changelog here

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Command LIVE: Kuril Sunrise out on October 11th!

Command LIVE: Kuril Sunrise out on October 11th!

Posted: Monday, September 24, 2018 by Daniele Meneghini

Recent frictions over the Kuril Islands seem to have bolstered the extremists in Tokyo and Moscow alike and now Russian and Japanese forces are mobilizing!  

Our team dispatched in the area has just sent a news report on the situation

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