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Aggressors Dev Diary #6 - Combat (part 1)

Aggressors Dev Diary #6 - Combat (part 1)

Posted: Friday, July 20, 2018 by Daniele Meneghini

One thing I have never liked about 4X strategy games is the missing tactics. I never really understood why. Why cannot a game combine both – strategy and tactics? After all, quite a few generals became emperors!
 

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Panzer Corps 2 - Dev Diary #1

Panzer Corps 2 - Dev Diary #1

Posted: Wednesday, July 18, 2018 by Alberto Casulini

Welcome to the first issue of Panzer Corps 2 Developer Diary. The initial announcement of Panzer Corps 2 was a little while ago now, and we understand that it left many people waiting for more information. In this issue we will try to provide a general overview of where we are going with this project and what to expect from it. We will provide much more information on each individual aspect of the game in future diaries.

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Aggressors - Units Infographics Part II

Aggressors - Units Infographics Part II

Posted: Tuesday, July 17, 2018 by Alberto Casulini

Today we are releasing our second batch of infographics depicting the units of Aggressors: Ancient Rome!

This time it's the turn of the real protagonists of the era: the Romans, as well as a mighty empire which was Rome's most dangerous antagonist for centuries, the Persians.

We are also showcasing the civilian support units as well as the ships you can build in the game. 

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Armored Brigade Dev Diary #1 - Artificial Intelligence

Armored Brigade Dev Diary #1 - Artificial Intelligence

Posted: Monday, July 16, 2018 by Daniele Meneghini

The Armored Brigade artificial intelligence (AI) is fully dynamic, which means that it can handle any scenario within the game parameters, without a need for any scripting from the scenario designer. This approach has been the basic foundation of the game. I've always found the procedurally generated game content fascinating, and that can be seen in the design philosophy of Armored Brigade.

In Armored Brigade, there's an undefined number of maps, units, environmental conditions, and so on. The system must build a readable representation, process the input and then produce output that creates a credible impression of intelligence that behaves in a realistic, unpredictable and challenging manner. That's quite a challenge indeed. A "chess AI", where you have a finite number of possible states, is out of the question. 

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Warhammer 40,000: Gladius - Relics of War is OUT!

Warhammer 40,000: Gladius - Relics of War is OUT!

Posted: Thursday, July 12, 2018 by Alberto Casulini

The first ever 4X turn-based strategy game set in the Warhammer 40,000 universe is now available on PC (Windows and Linux)!
 

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Warhammer 40,000: Gladius - Orks faction video

Warhammer 40,000: Gladius - Orks faction video

Posted: Wednesday, July 11, 2018 by Alberto Casulini

Time for the second video depicting the playable factions in Warhammer 40,000: Gladius - Relics of War!

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Warhammer 40,000: Gladius - Astra Militarum faction video

Warhammer 40,000: Gladius - Astra Militarum faction video

Posted: Tuesday, July 10, 2018 by Alberto Casulini

We are publishing the first of a series of videos describing the strengths and unique features of each playable faction in Warhammer 40,000: Gladius - Relics of War.

The first of the featured factions will be the heroical Astra Militarum.

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Warhammer 40,000: Gladius - Orks units preview

Warhammer 40,000: Gladius - Orks units preview

Posted: Tuesday, July 10, 2018 by Alberto Casulini

Heavily-muscled, aggressive, eight-foot-tall fungal thugs with a love of warfare, the Orks were a spacefaring peril long before the human Imperium entered the galactic scene. Spread evenly across the galaxy, for the most part they are an irritant to any other inhabitants, like lazy, belligerent neighbours. But occasionally, as a swarm of locusts, the scattered tribes and clans form into a Waaagh! – something between a crusade and a riot – and devastate entire sectors until they run out of things to fight and fall instead into internecine warfare.

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Armored Brigade Beta is Open!

Armored Brigade Beta is Open!

Posted: Monday, July 9, 2018 by Daniele Meneghini

Armored Brigade development is proceeding straightforward and today Veitikka Studios is very proud to announce that the game is ready to enter the Beta Phase!

If you are of a mind to contribute to polishing the game, then look no further and apply by clicking here.

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Aggressors Dev Diary 5 - Home Politics

Aggressors Dev Diary 5 - Home Politics

Posted: Friday, July 6, 2018 by Alberto Casulini

Throughout human history it has been expected that those accepted as leaders or emperors would be responsible for bringing the country wealth, prestige and prosperity.

I have always felt that country management has been quite underrated in many other strategy games. The reason is simple, micro- and macro-management can be quite tedious, repetitive and in a way ruining the “fun”.
But sidelining country management has, in my opinion, also provided less realistic experiences. We accepted the challenge and came up with a few new game concepts that on one hand keep the economic, military, social and cultural decisions in the hands of the player whilst, on the other hand, complementing the robust and logical game mechanics. All whilst bringing in surprising elements that deepen immersion. Country management should be mostly automated and decisions should be either made actively by the player or he should be alerted in special circumstances to reduce the boring and monotonous tasks.

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Tigers on the Hunt: Normandy is out! And the base game gets a discount too!

Tigers on the Hunt: Normandy is out! And the base game gets a discount too!

Posted: Thursday, July 5, 2018 by Daniele Meneghini

It’s time to turn the tide of the war, once and for all! Are you ready to lead your brave soldiers in the early hours of the biggest airborne and amphibious assault ever made?

Normandy, the second expansion of the acclaimed tactical wargame Tigers on the Hunt, is released!

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Global Domination 1938 Mod gets bigger!

Global Domination 1938 Mod gets bigger!

Posted: Wednesday, July 4, 2018 by Matrix Support

Excellent news from all Advanced Tactics Gold fans!

User Ernie has been working hard on his third version of Global Domination Mod 1938 for ATG, with a bigger map and hundreds of troops. This is a tremendous work, with tons and tons of new features, so I invite all the community to thank Ernie for this incredible effort. Kudos!

Even if the mod is still in private testing, the development is progressing steadily and the release is getting nearer and nearer.

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Warhammer 40,000: Gladius - Necrons units preview

Warhammer 40,000: Gladius - Necrons units preview

Posted: Wednesday, July 4, 2018 by Alberto Casulini

An eternity ago, the Necrons forsook the frailties of flesh for deathless bodies wrought from cold metal, in their subjugation to the star-gods know as the C’tan. In their new immortal form, they took on the then-masters of the galaxy – the Old Ones – and in aeons-long battle they defeated them. In their desperation, the Old Ones seeded the galaxy with psychic races, thus awakening the horrors of the warp, and the Necrons – weakened by a simultaneous battle of liberation from the C’tan – retreated to their homeworlds. 

There, falling into hibernation, they slumbered for untold time. As other races were born and drove themselves to extinction, they lay deep and undisturbed in multitudinous worlds, tended and defended in their not-sleep by their monstrous Canoptek automata.

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Aggressors - Check the units infographics

Aggressors - Check the units infographics

Posted: Friday, June 29, 2018 by Alberto Casulini

Friday is Aggressors day, and today we have something special to show you.

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Warhammer 40,000: Gladius - Space Marines units preview

Warhammer 40,000: Gladius - Space Marines units preview

Posted: Friday, June 29, 2018 by Alberto Casulini

With bolters blazing, the Battle-Brothers of the Adeptus Astartes crush the foes of the Imperium wherever they may be found. Each Space Marine is an elite genetically-engineered super-soldier, a mighty and fearless hero worth a hundred lesser men.

Each Space Marine is recruited into a thousand-man Chapter, before they are extensively modified, with nineteen extra organs and the crucial Chapter gene-seed. From the numerous Ultramarines and mysterious Dark Angels to the fierce Space Wolves and tormented Blood Angels, each chapter has its own traditions and style of combat.

Armed with the finest weapons the Imperium can provide, clad in suits of intimidating power armour and borne to war aboard swift and deadly fighting vehicles, they are the Imperium’s ultimate weapon. Though relatively few in number, it is the Adeptus Astartes who represents Humanity’s best hope for survival – for they are the greatest warriors the galaxy has ever known.

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Tigers on the Hunt Normandy out on July, 5th

Tigers on the Hunt Normandy out on July, 5th

Posted: Wednesday, June 27, 2018 by Daniele Meneghini

Good news from the Front! Siliconsoft, developer studio behind the wargame Tigers on the Hunt - heavy influenced by games like ASL - is proud to reveal the Release Date for its second official Expansion!

Brace yourself! Tigers on the Hunt: Normandy will be available on our store from July, 5th!

 

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Warhammer 40,000: Gladius - Astra Militarum units preview

Warhammer 40,000: Gladius - Astra Militarum units preview

Posted: Tuesday, June 26, 2018 by Alberto Casulini

The Astra Militarum, commonly known as the Imperial Guard, is the primary fighting force of the Imperium of Man. Across a galaxy of a hundred billion stars, there must be billions of Guardsmen at least – yet even the Departmento Munitorum on Terra, which oversees this immense force, has no real idea of how many troops there are at any one time. A safe estimate is to say that there are millions of regiments.

In Warhammer 40,000: Gladius the Astra Militarum is one of the four factions you can play as. Its strengths are, of course, its huge numbers, its mighty vehicles and its fortifications.

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Aggressors Dev Diary 4 - Historical Accuracy

Aggressors Dev Diary 4 - Historical Accuracy

Posted: Friday, June 22, 2018 by Alberto Casulini

We are all big fans and admirers of the ancient era and we wanted this to be visible throughout the whole game. We want the player to relive the highs and lows of the old times with the ancient nations as if they were really there. All the game concepts of Aggressors were designed with the desire to be as close to historical reality as possible.

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How is the Panzer Corps Tournament going?

How is the Panzer Corps Tournament going?

Posted: Wednesday, June 20, 2018 by Alberto Casulini

Several months ago the biggest tournament ever for Panzer Corps started. 

It's a massive event, both in terms of number of players and length. More than 100 wargamers all around the world are taking part, and it is in fact the biggest Slitherine tournament ever.

It's going to take all of 2018 before a champion emerges... and we'll know that he'll be the real, true Panzer Corps master!

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Battlestar Galactica Deadlock The Broken Alliance is out on console!

Battlestar Galactica Deadlock The Broken Alliance is out on console!

Posted: Friday, June 15, 2018 by Alberto Casulini

The latest expansion for Battlestar Galactica Deadlock The Broken Alliance is out on PlayStation 4 and Xbox One!

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