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Aggressors Dev Diary #9 - Infrastructure

Aggressors Dev Diary #9 - Infrastructure

Posted: Friday, August 17, 2018 by Daniele Meneghini

We have already covered most of the main game mechanics and features yet there is still one big question we want to discuss today. How to build up your empire and what to do in time of peace in Aggressors?
It might seem that antiquity was all about wars and conflicts, but people of those times mostly wanted to live in peace and prosperity like anyone else. Emperors might have had great ambitions and pushed the boundaries of their empires still further but at the same time they had to maintain and improve the state infrastructure to keep ahead of other nations.

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Battlestar Galactica Deadlock - Dev Diary #9 'Evasive Action'

Battlestar Galactica Deadlock - Dev Diary #9 'Evasive Action'

Posted: Monday, August 13, 2018 by Alberto Casulini

It’s quieter than you’d think. Even in the middle of the worst furball.

“Open racks and engage.”

No one else does what we do, out here in the quiet. One single pressure lock between life and a violent, cold, improbable death.

“Thrusters nominal. RCS is green. I'm good to go.”

Look at those big motherfrakkers. Debris means nothing to them. That armor could take a hundred salvos of heavy ordnance. Frak, on a bad day they’ll spill their tea after taking a nuke on the chin.

“Turkey right four lower three. I'm committing.”

In our world, one stray slug is all it takes.

“Tin can on my tail, take it down take it down!”

The difference between hearing your name whispered one more time, or never again.

“Krypter, krypter, krypter! I’m winged! Krypter, krypt--“

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Advanced Tactics Gold - Mod Global Domination 38 v3 is released

Advanced Tactics Gold - Mod Global Domination 38 v3 is released

Posted: Monday, August 13, 2018 by Daniele Meneghini

A new Advanced Tactics Gold scenario has been released and it is awesome!

Claus E. Fussel (Ernieschwitz) and company have, after years of design, released the 1.00 version of the completely revamped GD’38 mod. Kudos!

It is the ultimate Play-by-Email global ww2 scenario. A planet-spanning and wrapping map of 400 hexes wide, hundreds and hundreds of different troop types, officers, research, diplomatic options and special historical cards.

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Aggressors Dev Diary #8 - Trade Routes

Aggressors Dev Diary #8 - Trade Routes

Posted: Friday, August 10, 2018 by Alberto Casulini

One of the things which was pretty difficult to implement in Aggressors was the way the game handles resources.

Initially, the number and types of resources were hardcoded in the game's core and the only thing which could be changed (or modded) was the amount required for certain actions.
 

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Warhammr 40,000: Gladius - The Deluxe Edition content is now available

Warhammr 40,000: Gladius - The Deluxe Edition content is now available

Posted: Thursday, August 9, 2018 by Alberto Casulini

The content of the Deluxe Edition is being repackaged and is now available for purchase separately!
You can now get your hands on the Lord of Skulls extra unit, on the Wallpapers and the Soundtrack as they are all on sale as separate items. You can receive more information on each individual DLC product page.
 
Check them out!

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Panzer Corps 2 - Dev Diary #2

Panzer Corps 2 - Dev Diary #2

Posted: Wednesday, August 8, 2018 by Alberto Casulini

Time for a new dev diary of Panzer Corps 2! This time we will focus on content.

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Field of Glory II Rise of Persia New DLC is coming! Dont miss the Twitch Preview!

Field of Glory II Rise of Persia New DLC is coming! Dont miss the Twitch Preview!

Posted: Wednesday, August 8, 2018 by Daniele Meneghini

"The Assyrian came down like the wolf on the fold, / And his cohorts were gleaming in purple and gold;

And the sheen of their spears was like stars on the sea, / When the blue wave rolls nightly on deep Galilee." – Lord Byron

Ashurbanipal, Nebuchadnezzar II, Cyrus II ... these great kings are now covered with the dust of time, but the empires they created and the wars they fought shaped the Middle East irreversibly.

Here, in the cradle of civilization, the Assyrians ruled with an iron fist, until the Medes and Babylonians rose against them and ended their reign of terror. The Babylonians then repeated the cruelties of the Assyrians, razing the Temple of Jerusalem and deporting the Hebrews to Babylon.

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Aggressors Dev Diary #7 - Customization

Aggressors Dev Diary #7 - Customization

Posted: Tuesday, August 7, 2018 by Alberto Casulini

I have always loved to tweak games, looking for ways to change the look or even the rules and create something new. That is why modding and flexibility were a priority for Aggressors. We already covered modding in one of the previous diaries together with the experience of one of our testers, so we shall focus on flexibility.

Hand in hand with flexibility goes the degree of customization.

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Aggressors Dev Diary #6 - Combat (part 2)

Aggressors Dev Diary #6 - Combat (part 2)

Posted: Friday, August 3, 2018 by Alberto Casulini

The other week I started an article about the tactical dimensions of Aggressors and the features that make it quite a deep tactical game. I would like to continue that today as there is still much ground to be covered.

In the previous diary I hinted at one of the very important features called general morale and I should now explain how it works.

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Battlestar Galactica Deadlock - Multiplayer lands on Xbox One

Battlestar Galactica Deadlock - Multiplayer lands on Xbox One

Posted: Tuesday, July 31, 2018 by Alberto Casulini

We're finally there - we just released an update to Battlestar Galactica Deadlock on Xbox One, enabling multiplayer on that platform.

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Fall of the West  A Field of Glory II Tournament

Fall of the West A Field of Glory II Tournament

Posted: Tuesday, July 31, 2018 by Daniele Meneghini

IMPORTANT NOTE: Anyone who has Field of Glory II can enter. You do not need to own any of the DLCs to enter. You are all invited!

The Western Roman Empire is crumbling. The central authorities are no longer able to assure the safety of Roman citizens along the borders, or even well inside the Empire. Southern Gaul and most of Hispania are in the hands of the Visigoths.

The clock is ticking, and the fall is imminent. Will you be able to stop the apocalypse in the name of Rome or will you overthrow the oppressors and establish your own kingdom?

We are pleased to announce another Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system.

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Aggressors: Ancient Rome  Release date & Preview stream announced!

Aggressors: Ancient Rome Release date & Preview stream announced!

Posted: Friday, July 27, 2018 by Alberto Casulini

Aggressors is the upcoming 4X strategy game developed by Kubat Software and published by Slitherine. It is an incredibly deep game set in the ancient Mediterranean and it gives players complete freedom to manage their faction as they see fit.

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Warhammer 40,000: Gladius - Post-release update

Warhammer 40,000: Gladius - Post-release update

Posted: Thursday, July 26, 2018 by Alberto Casulini

The release of Warhammer 40,000: Gladius was a huge event for us, and we are really happy with how it went. We’re also very happy with how the game has been received so far: we’ve heard a lot of enthusiastic comments and opinions, from both the public and influencers. We’re really glad to see you guys like the game.

Naturally, we’ve also received some exceptional feedback: lots of good ideas, suggestions and criticism. We are really grateful for all kinds of feedback. We have been doing our best to gather all of this feedback and process it. It was particularly useful for all the updates we have worked on so far.

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Battlestar Galactica Deadlock - Dev Diary #8 'Not Done Yet'

Battlestar Galactica Deadlock - Dev Diary #8 'Not Done Yet'

Posted: Wednesday, July 25, 2018 by Alberto Casulini

You shouldnt be going out there!

Who else will?” Sam turned on her sister. She needed to re-cage this anger, and made a conscious effort to unclench her bloodied fist. Tell me who else can go out and do what I do.

Helena didnt meet her sisters glare. Who else will go back to Tauron and look after Zach?

Thats low, Helena.

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The game is getting serious: How a commercial video game becomes a military asset.

The game is getting serious: How a commercial video game becomes a military asset.

Posted: Tuesday, July 24, 2018 by Daniele Meneghini

Command: Modern Air/Naval Operations (CMANO) is a serious videogame, very much in the Matrix Games genre and was released for public sale in 2013. CMANO gives the Wargamer full tactical and operational level control of a conflict simulation, from a single 1-vs-1 dogfight, or naval skirmish all the way to theatre and even strategic-scale warfare. CMANO, developed by our Developer partner WarfareSims, was immediately recognised by our gaming community as a unique title and repeatedly voted Wargame of the Year (WOTY). 

Since release, multiple DLC and expansion sets have been added and the very popular, yet controversial, Command LIVE series, based around evolving political and military events, has been a major success. Other examples of the realism of the series are Chains of War a battle set that explores conflict between China, the USA and their respective allies, taking place the near future.

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Armored Brigade Dev Diary #2 - Planning the Battle

Armored Brigade Dev Diary #2 - Planning the Battle

Posted: Monday, July 23, 2018 by Daniele Meneghini

Juha Kellokoski, the main game designer from Veitikka Studios, will give us a short overview on a very important topic: how to effectively plan and manage your units during a battle! Kudos to Juha for this great article

In this Dev Diary entry I will show one way to manage a defensive battle plan. As an example, I've decided to play as the United States Army, defending against the Soviet Union. Armored Brigade battles have three phases: the setup phase, the action phase and the after action report phase. Here I'm going through the setup phase. The player must designate his target reference points (TRP) and place obstacles, if he has any, and optionally he can plan unit paths, fire missions etc. 

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Space Program Manager celebrates the 49th anniversary of the Moon Landing with a discount!

Space Program Manager celebrates the 49th anniversary of the Moon Landing with a discount!

Posted: Friday, July 20, 2018 by Daniele Meneghini

On July 20, 1969, at 10:56 p.m. Eastern Time, people across the Earth listened the words of NASA astronaut Neil Armstrong: "That's one small step for man . . . one giant leap for mankind". These now famous words marked the Apollo 11 mission as one of the most crucial enterprise for modern human history. 

For the first time, human beings walked across the surface of the silent companion of our Planet and the hearts of millions of people watching the event vibrated with an emotion impossible to describe.

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Aggressors Dev Diary #6 - Combat (part 1)

Aggressors Dev Diary #6 - Combat (part 1)

Posted: Friday, July 20, 2018 by Daniele Meneghini

One thing I have never liked about 4X strategy games is the missing tactics. I never really understood why. Why cannot a game combine both – strategy and tactics? After all, quite a few generals became emperors!
 

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Panzer Corps 2 - Dev Diary #1

Panzer Corps 2 - Dev Diary #1

Posted: Wednesday, July 18, 2018 by Alberto Casulini

Welcome to the first issue of Panzer Corps 2 Developer Diary. The initial announcement of Panzer Corps 2 was a little while ago now, and we understand that it left many people waiting for more information. In this issue we will try to provide a general overview of where we are going with this project and what to expect from it. We will provide much more information on each individual aspect of the game in future diaries.

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Aggressors - Units Infographics Part II

Aggressors - Units Infographics Part II

Posted: Tuesday, July 17, 2018 by Alberto Casulini

Today we are releasing our second batch of infographics depicting the units of Aggressors: Ancient Rome!

This time it's the turn of the real protagonists of the era: the Romans, as well as a mighty empire which was Rome's most dangerous antagonist for centuries, the Persians.

We are also showcasing the civilian support units as well as the ships you can build in the game. 

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