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The Operational Art of War IV Preview Today!

The Operational Art of War IV Preview Today!

Posted: Tuesday, June 27, 2017 by Daniele Meneghini

Today is the day! We will have a first look to The Operational Art of War IV  live! 

We will stream the game Today, Tuesday 27th at 11 am CEST / 3 pm GMT / 5 pm CEST and for the first time ever, we will be live simultaneously on our official Twitch ChannelYoutube Channel and Mixer Channel at the same time.

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New Afghanistan 11 features coming!

New Afghanistan 11 features coming!

Posted: Friday, June 23, 2017 by Alberto Casulini

If you love the original co-in strategy game developed by Every Single Soldier, Afghanistan ’11, then we have some wonderful news for you.

We are currently working on a big, major free update for the game which will add some new important features!

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Battlestar Galactica Deadlock - Gameplay reveal!

Battlestar Galactica Deadlock - Gameplay reveal!

Posted: Thursday, June 22, 2017 by Alberto Casulini

We are excited to announce that on June 28th we’ll be revealing Battlestar Galactica Deadlock, in a simultaneous livestream on Twitch, YouTube and Mixer! 

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Legacy of the Weirdboy - Release date announced!

Legacy of the Weirdboy - Release date announced!

Posted: Thursday, June 22, 2017 by Alberto Casulini

We finally have a release date for the first DLC of Warhammer 40,000: Sanctus Reach! We are talking of course of Legacy of the Weirdboy, and it will be released on July 6th!

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The Operational Art of War IV gets a Live Preview!

The Operational Art of War IV gets a Live Preview!

Posted: Wednesday, June 21, 2017 by Daniele Meneghini

Few wargames of the past have reached a legendary aura like The Operational Art of War. The incredible flexibility of the editor, the massive number of playable scenarios, the quality of the AI, made Norm Koger’s latest effort an operational wargame with unsurpassed standard.

No surprise that the recent announcement of a new chapter in the series captured the interest of many wargamers out there. 

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Warhammer 40,000: Armageddon is out now for Mac!

Warhammer 40,000: Armageddon is out now for Mac!

Posted: Tuesday, June 20, 2017 by Daniele Meneghini

When Warhammer 40,000: Armageddon came out on PC in 2014, it was immediately considered one the closest heirs to its tabletop counterpart.

With 7 great DLCs featuring the Imperial forces of the Armageddon Steel Legion and Space Marines from a variety of Chapters against the Ork Waaagh through over 30 scenarios, the game offered hundreds of hours of pure entertainment!

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Exclusive first look at Legacy of the Weirdboy on Twitch!

Exclusive first look at Legacy of the Weirdboy on Twitch!

Posted: Monday, June 19, 2017 by Alberto Casulini

This Thursday we have something special for you on Twitch: we’ll be running an exclusive preview stream of the upcoming DLC for Warhammer 40,000: Sanctus Reach, Legacy of the Weirdboy!

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Warhammer 40.000: Armageddon is coming to Mac!

Warhammer 40.000: Armageddon is coming to Mac!

Posted: Friday, June 16, 2017 by Daniele Meneghini

We are thrilled to announce that one of the best turn-based games set in the Warhammer 40.000 universe will be also available for Mac owners soon!

Facing an overwhelming Ork invasion of the Armageddon world, players have to rely on quality over quantity, having at their disposal the brave Steel Legion soldiers of the Imperial Guard defending the planet joined by three chapters of Space Marines: the Salamanders, Blood Angels and the Ultramarines! 

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Order of Battle returns to Asia with Burma Road!

Order of Battle returns to Asia with Burma Road!

Posted: Wednesday, June 14, 2017 by Alberto Casulini

The Asian theater is back! This summer, lead the British defense of Burma against the Japanese invasion – Order of Battle: Burma Road is coming!

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Field of Glory II is announced!

Field of Glory II is announced!

Posted: Tuesday, June 13, 2017 by Daniele Meneghini

Award-winning wargame designer Richard Bodley Scott is back. The mastermind behind successes like Pike and Shot and Sengoku Jidai, returns to his roots and is busy at work on the sequel of one of the most successful wargaming systems ever: Field of Glory.

The first digital adaptation of the most popular ancients and medieval tabletop wargaming rules served as a stepping stone in the foundation of the Slitherine Group as we know it today”, said Iain McNeil, Development Director of Slitherine. “We are happy to have RBS working on the next iteration of this PC game as he is both the father of the original tabletop game and the creator of its digital conversion”.

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Payback ends... the Avalanche of Fire begins! Join the Tournament!

Payback ends... the Avalanche of Fire begins! Join the Tournament!

Posted: Tuesday, June 13, 2017 by Alberto Casulini

Dust settles on the carcasses of tanks formations and the infantry tends to their wounded as the Payback tournament ends. It has been a massive confrontation, and we have a winner: Gutalin is the Champion! Congratulations! A well deserved victory for him!

 

But it doesn’t end here… we’re about to start a new massive Battle of the Bulge Tournament!

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Mare Nostrvm is announced! Enlist for the Beta!

Mare Nostrvm is announced! Enlist for the Beta!

Posted: Friday, June 9, 2017 by Daniele Meneghini

From the creator of Qvadriga, a new game is ready for Beta Testing!

Mare Nostrvm is a strategy game by the developer of Qvadriga, and it is set during the turbulent war galleys era, when the civlizations along the Mediterranean Sea started to extend their ambitions towards new lands!

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Have you already tried The Reluctant Admiral scenario?

Have you already tried The Reluctant Admiral scenario?

Posted: Thursday, June 8, 2017 by Marcello Mariani

Evening the odds in the Pacific!

In the ever-constant struggle for the Pacific between the US Army and the Japanese, this community mod creates a new “What if” scenario with all new kinds of challenges and enemy threats to take on in Gary Grigsby's War in the Pacific!

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The Panzer Corps 2017 Multiplayer Championship has started!

The Panzer Corps 2017 Multiplayer Championship has started!

Posted: Wednesday, June 7, 2017 by Alberto Casulini

It's on!

The first round has begun: 64 players to contend for the title of Champion in the biggest tournament ever for Panzer Corps!

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Gary Grigsbys War in the West Operation Torch Playthrough

Gary Grigsbys War in the West Operation Torch Playthrough

Posted: Wednesday, June 7, 2017 by Marcello Mariani

In remembrance of the D-Day, a great number of WW2 games in our catalogue are currently on sale at 30% discount!

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Strategic Command WWII: War in Europe is out on Steam!

Strategic Command WWII: War in Europe is out on Steam!

Posted: Tuesday, June 6, 2017 by Daniele Meneghini

One of the best wargames recently released has reached a new milestone!

Strategic Command is now available on Steam, and finally you’ll be able to unleash the power of the Axis or the Allies on this platform!

You will be the supreme mastermind behind the entire conduct of operations, deciding the priorities, the strategies, and coordinating your global efforts to win the war!

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Heroes of Normandie - Join the First Blood Tournament!

Heroes of Normandie - Join the First Blood Tournament!

Posted: Monday, June 5, 2017 by Alberto Casulini

We have great news for all Heroes of Normandie fans. As you might be aware, the developers have been working on integrating the Slitherine Tournament System. We’re now ready to run the first tournament ever for Heroes of Normandie!

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TOAW IV In-depth Analysis - NAVAL WARFARE

TOAW IV In-depth Analysis - NAVAL WARFARE

Posted: Wednesday, May 31, 2017 by Daniele Meneghini

TOAW IV includes a suite of new naval features that should prove to be a good first step towards a full naval warfare model.

Naval Combat: To recap, naval combat in TOAW had been very crudely modeled. Ships were literally treated as if they were a single piece of equipment – like a single squad. Any AP hit killed them. Their defense strengths weren’t used in that determination, by the way. This surprising discovery meant that it was as easy to sink a Battleship as it was to sink a Destroyer. AP strengths were combined for hit determination – making a bunch of DDs as powerful as BBs. Whether hit ships were permanently destroyed or just sent to the “On Hand” pool bizarrely depended upon a check against their proficiency. Fleet units could “evaporate” like a land unit that had lost cohesion. Embarked units employed their various strengths when attacked. The whole thing had to be overhauled if there was to

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Chains of War AAR!

Chains of War AAR!

Posted: Monday, May 29, 2017 by Daniele Meneghini

Look at this ongoing AAR being published on https://forums.spacebattles.com/!

“Our story begins on the Korean peninsula, site of the last American-Chinese war. The North Koreans are famous for their aggressive posture, so you might expect them to be shooting first. You'd be right, too - if the South Korean administration, determined not to be embarrassed by another Cheonan or Yeonpyeong island incident, wasn't ready to beat them to the punch!”

Read the full AAR here or just click on the picture below!

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Sengoku Jidai Twitch Stream Today!

Sengoku Jidai Twitch Stream Today!

Posted: Friday, May 26, 2017 by Daniele Meneghini

Follow us as we play Sengoku Jidai: Shadow of the Shogun today on our Twitch Channel at 11 am EST / 3 pm GMT / 5 pm CEST!

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