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Fantasy General II - Dev Diary 2 - The Barbarians

Fantasy General II - Dev Diary 2 - The Barbarians

Posted: Thursday, May 2, 2019 by Alberto Casulini

Today we continue our series of Dev Diaries covering the gameplay of Fantasy General II.

This time we'll have a look at how the Highlands Barbarians will play!

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Strategic Command WWII: War in Europe  The Panzerfaust Update

Strategic Command WWII: War in Europe The Panzerfaust Update

Posted: Thursday, May 2, 2019 by Daniele Meneghini

The third official update of Strategic Command WWII: War in Europe is finally available for download.

After the “Garand” and “Gewehr” updates, we are very proud to release the “Panzerfaust Update”, and there are many reasons to be excited about it.

This Update is truly massive, touching hundreds of game elements, bringing the game to its highest level.

NOTE: Before proceeding to download the update and to the changelog below, there are three important things to notice.

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Field of Glory: Empires Challenge #2 - Carthage

Field of Glory: Empires Challenge #2 - Carthage

Posted: Thursday, May 2, 2019 by Daniele Meneghini

With the Challenge #1, you have witnessed the birth of Rome and its military power in Italy. Now, it’s time to see what one of its first mortal enemies can do, on a bigger scale.

Welcome to the Challenge #2 – Carthage!

This time the Challenge goal will be different. While in the first one you had to focus mostly on the military aspect of the game, this challenge adds a new layer of complexity (and fun!).

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Home of Wargamers III Live next week! Panzer Corps 2 gameplay reveal!

Home of Wargamers III Live next week! Panzer Corps 2 gameplay reveal!

Posted: Tuesday, April 30, 2019 by Alberto Casulini

As we announced last month, May's Home of Wargamers Live would feature something that all Panzer Corps fans are waiting for: the gameplay reveal of Panzer Corps 2!

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Armored Brigade Nation Pack - Italy Iconic Units

Armored Brigade Nation Pack - Italy Iconic Units

Posted: Tuesday, April 30, 2019 by Daniele Meneghini

Italy is one of the two new factions being featured in the first DLC Nation Pack of Armored Brigade.

It has an interesting combination of support and mechanized troops and some excellent infantry units to be deployed on the battlefield.

Here below you can see a glimpse of the Italian arsenal!

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Field of Glory: Empires Dev Diary #9  The Battle System

Field of Glory: Empires Dev Diary #9 The Battle System

Posted: Monday, April 29, 2019 by Daniele Meneghini

Warfare in Empires

One of the major components of Empires is waging wars. Ultimately, you will win if you gain more Legacy than any other nation, but conquering your objectives and holding rich regions, some with world wonders, is definitely the most straightforward way to achieve that.

Once you have defined the objectives for your military campaigns, you’ll have to assemble your units into armies. And this process is not something to do at random, because, as you all know, battles are often won before they are actually fought.

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Fantasy General II - The first video dev diary

Fantasy General II - The first video dev diary

Posted: Wednesday, April 24, 2019 by Alberto Casulini

As we previously announced, today we are starting a new series of video dev diaries focussing on the gameplay of Fantasy General II!

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Field of Glory: Empires  Challenge #1 Ranking

Field of Glory: Empires Challenge #1 Ranking

Posted: Friday, April 19, 2019 by Daniele Meneghini

We have the final list of the participants who completed the Challenge #1 – Conquer Italy playing as Rome in as few turns as possible.

 It was a bitter fight and many valorous soldiers have died trying. But what are they compared to the sempiternal glory of Rome?

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Fantasy General II - What to expect next...

Fantasy General II - What to expect next...

Posted: Wednesday, April 17, 2019 by Alberto Casulini

We announced Fantasy General II last week, and we were overwhelmed to see such a great reception! Lots of people wishlisted the game and applied to the Beta. We have also seen a lot of articles popping up on all major gaming sites, like PC GamerKotakuRock Paper ShotgunGamewatcher and more.
 

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Field of Glory: Empires - The Challenge has been accepted

Field of Glory: Empires - The Challenge has been accepted

Posted: Wednesday, April 17, 2019 by Daniele Meneghini

Field of Glory: Empires is a very ambitious project. It’s perfect combination between empire management and grand-strategy, united to a set of unique mechanics, will set a new standard for strategy games.

To better introduce players to this upcoming masterpiece, we have launched a great Challenge series of events, inviting influencers and media members.

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Come and talk with the devs on the Discord server of Fantasy General II

Come and talk with the devs on the Discord server of Fantasy General II

Posted: Friday, April 12, 2019 by Alberto Casulini

Great news, people.

As we get ready to show you more and more of the game, we'd like to establish a more direct relationship between the development team of Owned By Gravity and all you fans who are waiting for Fantasy General II.

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Field of Glory: Empires Dev Diary #8  Legacy

Field of Glory: Empires Dev Diary #8 Legacy

Posted: Tuesday, April 9, 2019 by Daniele Meneghini

Winning the Game

In Empires, you are building your nation so that it endures the passage of time, and your achievement is measured through the legacy you’ll leave, even if in the end, your nation is no more.

There are several ways to achieve this goal of being first in Legacy. It’s not just something to be only achieved by conquering part of the map, although that approach remains a possibility, rest assured.

If you take a military approach, then you’ll want to plan your campaigns so that you conquer and hold your objective regions. These regions are set for each nation and represent loosely their historical progress or areas of interest. Some nations will have objectives set in a concentric way, around their capital, so they will expand outward in each direction. 

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Armored Brigade first Nation Pack is announced! With a free surprise!

Armored Brigade first Nation Pack is announced! With a free surprise!

Posted: Monday, April 8, 2019 by Daniele Meneghini

The Cold War is cold no more. NATO countries are facing their Warsaw Pact counterparts right in the middle of Europe, furiously fighting to control the Fulda-Gap and close key-locations.

But Germany is not the only European Front where the Soviet High Command is looking to overcome the West resistance.

On the south, a century-old hot border is ready to erupt into fire. Yugoslavia, although not a “Soviet” state, is willing to take advantage of the chaos in which the totality of Western Nations has been embroiled. Their eyes run along the Italian border and the important port of Trieste, the acquisition of which could be of immense value for its economy. The JNA (Yugoslav People's Army) is equipped with hardware of high efficiency and it is not afraid to use it on its old enemy.

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Field of Glory: Empires - The Challenge

Field of Glory: Empires - The Challenge

Posted: Monday, April 8, 2019 by Daniele Meneghini

Fied of Glory Empires is surely a very ambitious project, aiming to bring to life the ancient world and its civilizations and to recreate the cultural intricacies of that time.  

To better explain the complexity an the scope of the game, we started writing a series of dev diaries covering the most crucial points around which Field of Glory: Empires is designed.

Today we would like to expand this experience further. Welcome to the Challenge!

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Fantasy General II is announced!

Fantasy General II is announced!

Posted: Friday, April 5, 2019 by Alberto Casulini

Fantasy wargaming is back! 
 
Fantasy General II is the reimagination of the strategy game classic from the 90s! Armies once again draw battle-lines on the war-torn land of Keldonia, and a new generation of commanders will test their bravery and tactics against each other. 

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Home of Wargamers Live II is coming!

Home of Wargamers Live II is coming!

Posted: Friday, March 29, 2019 by Alberto Casulini

The second Home of Wargamers Live is coming! Tune in on Twitch on Monday April 8th at 6 pm BST!

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Command: Desert Storm is out!

Command: Desert Storm is out!

Posted: Thursday, March 28, 2019 by Daniele Meneghini

“The liberation of Kuwait has begun. In conjunction with our Coalition partners the United States has moved under the codename Desert Storm” - Marlin Fitzwater, White House Press Secretary

Command - Desert Storm”  the new DLC/Standalone for Command: Modern Air/Naval Operations has been released!

Relive the pivotal events of the conflict that sealed the Cold War and radically changed the Middle East geopolitical landscape.

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Field of Glory II - Indian Spring Tournament

Field of Glory II - Indian Spring Tournament

Posted: Wednesday, March 27, 2019 by Daniele Meneghini

India. At the fringe of the Hellenistic World. In these lands, Alexander the Great fought his last main battle. Here the cultural heritage of Hellas and Persia met Buddhism. Here the blood of many courageous and daring soldiers was spilled along the centuries. This is not a land for the faint of heart.

It is your time to prove your valour now!

We are pleased to announce another Field of Glory 2 public tournament. This will be played using the normal Field of Glory 2 Multiplayer system and our automated tournament system.

Anyone who has Field of Glory II can enter. You do not need to own any DLCs to enter.

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The scenarios of Desert Storm  Part 2

The scenarios of Desert Storm Part 2

Posted: Tuesday, March 26, 2019 by Daniele Meneghini

The new “Desert Storm” DLC/Standalone is now well into production, and is set to launch on March 28 (see the trailer!). The companion v1.15 update has also been released, and the dev team is already tweaking the new features and fixing issues based on early feedback.

Let us take a look through the scenarios available in this battleset and explore the historical and hypothetical events that it surveys.

Here you can find Part 1

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Field of Glory: Empires Dev Diary #7  Provinces

Field of Glory: Empires Dev Diary #7 Provinces

Posted: Tuesday, March 26, 2019 by Daniele Meneghini

Scaling up your Empire: Provinces

One of the common issues for strategy games is moving from a small nation with a handful of things to do per turn to a bigger one with dozens of decisions to make. What was fun and thrilling in the early game, like deciding if you want to build a cattle ranch or a sawmill becomes more mundane. And yet, sometimes for specific reasons, you still want to check, as the wise ruler you are, what’s going on in a precise location.

Many games try to create tools for this reduction in micro-management. But most if not all adopt a ‘forced approach’, where at some point the game tries very hard to make you do things in a very specific way. In Empires we decided that you can eat your cake and sell it too … with Provinces!

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