||  

  ||  

Back to News Listing Matrix Games is Hiring!

Posted: Wednesday, January 16, 2013 by Scott Parrino

Type: Press Release

 

Our business is growing and our full-time staff is expanding!  We’re looking for dedicated professionals who share our interest and passion for these games. 

Read below for our opportunities.  If you are interested in any of these, please respond via e-mail to JD McNeil (jdm@slitherine.co.uk).  Be sure to include your contact information, resume and a cover letter explaining which position(s) you are interested in and why you feel you are a qualified candidate.


Production Assistant

We’re looking for a detail-oriented professional to help with our final production and testing process for game and update releases.   This position is located in our Southwest Vermont office.

You would be doing the following work:

  • Communicating with development teams and our store team on a regular basis to coordinate on upcoming production work.
  • Working with our production software and tools to make sure that every game and update we release works exactly as it should, installs only the files and components it should and is fully tested for compatibility and issues on a variety of operating systems.
  • Verifying files, keeping track of versions and making sure that we provide a final double-check and last line of quality assurance before any product or update is released to our customers.
  • Providing information to the rest of our internal team as well as the development team on production progress leading up to release, to make sure that release planning can be properly coordinated.  Keeping track of pending releases and updates and their status in the production queue and informing the rest of the team of that status as required.
  • Configuring and testing store setup for each release, both digital and physical, in combination with the store team, to make sure that when a release is made available in our store, everything works perfectly from the first purchase.
  • Setting up special store events, promotions and sales in coordination with the marketing team.
  • Supporting beta test teams with regular updated beta installers.


To be a good candidate, you should have:

  • The ability to be very detail oriented.  An excellent eye for detail and the ability to maintain that focus throughout the day are key to making sure that any issues in release versions or installers are caught during our production process and final QA so that the product that reaches customers is as polished and tested as possible.
  • A good knowledge of computer systems, computer troubleshooting and basic programming. In order to create and test our installers, you will need to be comfortable with learning a scripting language and able to both understand existing scripts as well as create new ones and improve our processes in the future.
  • Good communication skills, both written and oral and the ability to communicate with our development teams and internal staff in a professional and friendly fashion.
  • Excellent organizational skills.



Assistant Producer

We’re looking for a candidate with a deep knowledge and understanding of strategy games, particularly the kind of detailed historical and sci-fi strategy games that tend to be our focus.  This position is located in our Southwest Vermont office.

You would be doing the following work:

  • Speaking with development teams on a daily basis to monitor project status and assist in project coordination and management.
  • Be involved with each of your game projects from the earliest stage through to release, helping to shape the design and development in a supporting role with the development team to make it the best game it can possibly be.
  • Coordinating support for each project with our internal staff and contractors, both in terms of development and marketing support.
  • Become the internal expert and champion on the game, to help explain its features and benefits to the rest of the team.
  • If a project is having challenges, identify and resolve them before they become critical problems.  This could be in any area from identifying game design issues to making sure that we are providing the right resources and have the right plan to avoid bottlenecks and delays.


To be a good candidate, you should have:

  • An excellent knowledge of our genre and our past and present titles as well as an interest in playing them.  Even when in a pre-release state, you should be able to spot the diamonds in the rough as well as the likely problem areas in a given game.  If you understand why we and our customers love our games and you love them too, that’s a major plus in this position.
  • Excellent communication skills, both written and oral and the ability to communicate in a friendly, diplomatic and constructive fashion with programmers, artists, designers and other staff members.
  • Excellent organizational and planning skills.
  • A good understanding of the computer software development process, especially game development and the tenets of effective project management.
  • An interest in the kinds of games we develop and publish.



Game Artist(s)

We’re looking for a at least one candidate with very strong 2D art skills as well as familiarity with 3D art to create original art for our top releases.  This position can be based in any of our offices (Southwest Vermont, UK, Italy) and telecommuting is also possible.

If you are interested in this position, please also e-mail us a link to or some examples of your portfolio.

You would be doing the following work:

  • Working together with the producer and development team create in-game art for each project as well as occasional promotional or production art.
  • Provide your input and guidance as an artist to each development team both from a creative and technical standpoint.
  • Be able to incorporate strong historical research and accuracy when necessary into your artwork and also be able to create fictional sci-fi or fantasy art if required.
  • Keep track of your projects and schedules and keep the producer and development team regularly informed of progress and status.


To be a good candidate, you should have:

  • Excellent 2D art skills as well as familiarity with 3D art.
  • Excellent organizational skills and the ability to complete art on a deadline.
  • An interest in both historical as well as sci-fi and fantasy art, especially historical art that is accurate and realistic.
  • Good communication skills, both written and oral and the ability to communicate with our development and internal staff in a professional and friendly fashion.
  • An interest in the kinds of games we develop and publish.

More Info

      ( Views : 3606 )


    In Other News..

    Windows 10 Compatibility List

    Thursday, September 03, 2015

    There are news from the front!
    Here are a list of games we have tested internally on Windows 10. There are a couple of games with issues listed below but the vast majority are fine and a few have minor issues you can work around (these are issues that were there with Window 8 too). 
    We'll update this list when we have more information. 

    Read more...

    Thirty Years War Released and Streamed!

    Thursday, September 03, 2015

    Only the dead have seen the end of war” – Sentence attributed to Plato

    1618. The seed of the Protestant Reformation has matured and is now ready to be caught, with blood.

    In the foundry of every town, hundreds of new armours are forged; swords are removed from the walls of homes, while soldiers are waiting for their moment, like vultures. Just a spark somewhere and all of Europe will be ignited...

    Thirty Years’ War, the long anticipated wargame developed by HQ Studio and brought to life thanks to the AGE Engine, is finally out!

    Read more...

    Qvadriga gets a special discount on Humble Bundle Store!

    Tuesday, September 01, 2015

    Qvadriga has been selected for a 48 hour special discount on Humble Bundle Store!

    Starting on September 1 at 10am PDT/ 1pm EDT /7pm CEST  the game will be 50% discounted!

    For the first 24 hours it will be available at the sale price and will be featured on the front page of the Humble Store here!

    For the remaining 24 hours, the game will be featured on a “Yesterday's Deals" landing page.

    The offer ends on September 3 at 10am 10am PDT/ 1pm EDT /7pm CEST !

    Read more...

    Thirty Years War In-Depth Scenarios

    Monday, August 31, 2015

    Thirty Years War In-Depth Scenarios

    “Ultima ratio Regum” (The Last Arguments of Kings) - Cardinal Richelieu, speaking about artillery fire

    The Thirty Years War as you’ve never known it!

    One of the cruellest and most complex war in modern history is depicted with stunning precision in the eponymous game developed by HQ. Using the AGE Engine this game will let you personally live the tension erupting between the European states. Ranging from the early skirmishes through to the major battles involving the Great Powers of the time.

    The scenarios are designed to be challenging but not frustrating, portraying the struggle between Protestants and Catholics in both political and military aspects.

    Take a closer look on them! Aren't you ready to hear the sound of steel on steel?

    Read more...

    Matrix Games is back on the Humble Bundle Store!

    Friday, August 28, 2015

    A great opportunity is coming!

     You can purchase four great games on sale; starting today at 10 AM PDT / 1 PM EDT / 7 PM CEST Buzz Aldrin's Space Program Manager, Panzer Corps, Pandora: First Contact, and Qvadriga will be 25% discounted on the Humble Bundle Store!

     The sale lasts until the 11th of September at 10 AM PDT / 1 PM EDT / 7 PM CEST!

     Whether you are competing to win the race to the Moon first or you are just fighting for glory and fame don’t miss the chance to grab these fantastic games at a great price!

    Read more...

    Ravenmark Art Book Revealed!

    Friday, August 28, 2015

    Witching Hour Studios has decided to delight you all revealing a beautiful Art Book about his upcoming title Ravenmark: Scourge of Estellion!

    You will discover some of the main characters you will encounter during the unveiling of the dramatic events that will lead the Empire of Estellion to the brink of collapse!  

    Sixteen coloured pages featuring high ranking officers, stubborn veterans and dreadful hordes of enemies!

    Read more...

    War in the West: Operation Torch gets a release date!

    Thursday, August 27, 2015

    Gary Grigsby’s War in the West is unprecedented in its historical depth, detail and scope among computer wargames that depict the entire Western Front of World War II both on land and in the air.  War in the West is a “monster game” by any measure, but retains the ease of play that made its predecessor, War in the East, a classic.

    Nevertheless, 2by3 Games has not been resting on their laurels. The team was eager to add more material and many improvements to the game. The result of all these efforts is Operation Torch, a stunning expansion that covers not only the eponymous operation by the combined forces of the Western Allies against the Afrika Korps after El Alamein, but also much more!

    Read more...