||  

Back to News Listing Conflict of Heroes: Awakening the Bear! Gets a Massive Update, a Demo, and a Sale!

Posted: Thursday, December 20, 2012 by Scott Parrino

Type: Press Release

 

We are excited to announce, along with Western Civilization Software (www.west-civ.com), the release of the incredible v1.14 update and demo for the critically-acclaimed Conflict of Heroes: Awakening the Bear!, the renowned tactical wargame set on the Eastern Front of World War 2.

Not content with just an update and a demo release, Conflict of Heroes: Awakening the Bear! is also on sale at 25% off the regular download price until January 14, 2013!

On the fence with getting Conflict of Heroes? Have no fear, a demo is now available! The demo includes three demo scenarios, as well as some of the awesome features in the v1.14 update like the Classic AP system, 2D board game-style maps, and high resolution unit counters, as well as the ability to play the demo scenarios through the multiplayer lobby with other demo players and even players with the full game.

The v1.14 update is incredibly massive, chock full of improvements and fixes to make Conflict of Heroes: Awakening the Bear! a hard-hitting wargame. Great care was taken to listen to both the computer and board game communities, and a lot of the features requested made it into the update. Getting the update will give players the option of playing with the fully-implemented Classic AP system that matches the board game AP system, as well as wonderfully-detailed 2D board game-style maps in very high resolution to complete the experience! Unit counters also received a resolution upgrade, becoming even more visible and showing dynamic stats through each match!

Basic campaign support is also present in the v1.14 update, allowing players through new custom campaigns to advance all surviving units between multiple firefights, gaining critical experience. A new line of sight tool was also added to aid for those wanting to check if they have the ever-important shot on the rear of lumbering Russian tank. For those that like to challenge human opponents, improved multiplayer support is available as well through better version checking and the ability to set game options while in the lobby.

The v1.14 update is comprehensive and will bring all versions of Conflict of Heroes: Awakening the Bear! to v1.14. To download the update, players can run “Check for Update” via the game menu or on the download page. The demo is also available on the download page as well. Read the changelog on the Matrix Games forums!

Get more information on Conflict of Heroes: Awakening the Bear! from its official product page on both the Matrix Games and Slitherine website.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Conflict of Heroes: Awakening the Bear!

  ( Views : 22622 )


In Other News..

Command LIVE News Report! North Pole is turning "hot"!

Monday, July 24, 2017

Command LIVE News Network is always on the run! We are receiving rumours of an increased military activity in the North Pole. The United States is boosting their readiness in the Arctic after getting confirmation of the deployment in the region of the "Belgorod", a Russian Oscar II submarine converted for "special operations" among the Northern Fleet. This is just the latest of a long list of actions aimed to militarise the Arctic, due to the presence of high-valuable resources beneath its surface.

Read more...

Gettysburg Tournament Starts on July 20th

Wednesday, July 19, 2017

We are close to releasing an update for Gettysburg: The Tide Turns, which will fix some issues encountered lately. We decided to push back the start date of the Tournament - initially planned to be today - in order to allow us to work on the update before it releases and making the Tournament running on a better version of the game.

The Gettysburg: The Tide Turns Tournament will start tomorrow, July 20th.

Read more...

Field of Glory 2 Developers Diary - A.I.

Tuesday, July 18, 2017

The AI for Field of Glory II has been developed by building on the knowledge gained from developing the generally praised AI for Pike and Shot and Sengoku Jidai.
 
Deployment
For non-preset scenarios, it is important that the AI can deploy its army in a sensible formation, taking account of the prevailing terrain.
Generally speaking, most ancient armies would deploy with an infantry centre in one or more lines. (Usually three for Romans, usually only one for Hellenistic armies). They would then have cavalry on both wings and perhaps in reserve, plus light troops both in the centre and on the wings.

Read more...

Battlestar Galactica Deadlock - Ask Us Anything on Reddit!

Friday, July 14, 2017

Join us on https://www.reddit.com/r/IAmA/ next week on Wednesday July 19th at 8 pm PST / 11 pm EST! 

Read more...

Carrier Deck version 1.1.2 is out!

Friday, July 14, 2017

Hello Captains!
 
Carrier Deck has been updated to version 1.1.2! This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the mission queue has been reduced to 3 slots. 
 
Check the entire changelog below!
 
You can download the patch from here or from the Members Area

Read more...

Gettysburg: The Tide Turns is out!

Thursday, July 13, 2017

The Battle of Gettysburg, fought between the Army of the Potomac and the Army of Northern Virginia, is considered by many the turning point of the American Civil War.

Lasted three days, from July 1st to July 3rd, 1863, the battle saw many epic and tragic moments, culminating in the famous Pickett's Charge, the desperate frontal assault of the confederates against the unionist defensive lines at Cemetery Ridge.

Today, Shenandoah and Slitherine are very proud to release Gettysburg: The Tide Turns, the brilliant hex-based wargame that will make you relive all the hard tactical choices the Confederates and the Unionists had to take during these long and crucial days of fierce fighting.

Read more...

Desert War Scenario Screenshots

Thursday, July 13, 2017

We have received a new set of screenshots about our upcoming wargame Desert War, featuring the starting points of the main scenarios available in the game!

Browse between“Operazione E”, “The Battle of Sollum, “The Fall of Tobruk” up to “Operation Supercharge”, and discover plenty of tactical options you’ll have at disposal! 

Read more...