||  

  ||  

Back to News Listing Decisive Campaigns: Case Blue Updated to v1.02c

Posted: Thursday, August 30, 2012 by Scott Parrino

Type: Press Release

 

Matrix Games, Slitherine (www.slitherine.com) and VR Designs (www.vrdesigns.nl) are excited to announce the release of the v1.02c update for the turn-based operational strategy game Decisive Campaigns: Case Blue. The update addresses a few bugs and makes some improvements to make the gameplay a smoother experience both online and offline.

The v1.02c update improves AI processing time for engineering moves to create shorter turn lengths. The update also changes the dice throw for intercept algorithm, as well as fixing some issues with card play and the creation of new units. Message text with the Intelligence card replay has been improved and correct strategic position of the enemy is now given, along with using a larger font in combat results for easier viewing. Players looking for a larger and higher resolution will be happy to know that 2600 pixel width resolutions will be supported.

To get the full changelog of the v1.02c update, click here to read it in the Matrix Games forums.

Head to the download page for Decisive Campaigns: Case Blue to get the latest update or run the “Check for Updates” option in the game menu. The update is comprehensive and will bring all versions of Decisive Campaigns: Case Blue to v1.02c.

 

About Decisive Campaigns: Case Blue 

The development team behind the award-winning game Decisive Campaigns: From Warsaw to Paris is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. 

Well researched and packed with depth, including detailed unit data down to vehicle level and historically realistic combined arms gameplay, Case Blue also features an easy-to-learn interface and a good AI. In the campaign scenarios, next to the victory conditions, you will have to deal with high command orders that can instruct you to hold or take specific cities. Do well and earn prestige that enables you to request reinforcements and influence high command decisions, do bad and you’ll have to be careful not to get sacked. 

For more information, visit the official product page for Decisive Campaigns: Case Blue on the Matrix Games or Slitherine site.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Decisive Campaigns: Case Blue

  ( Views : 4559 )


In Other News..

To End All Wars Releasing on Steam!

Friday, August 29, 2014

In a couple of hours, To End All Wars will hit the Steam stores! To End All Wars is already the considered by some fans to be the best Ageod game yet. With the Steam release,  comes also the release of the release of the new To End All Wars trailer that will help you get into the proper mood.

Read more...

Slitherine is recruiting: Programmers required

Friday, August 29, 2014

Slitherine is recruiting: Programmers required, to work at our offices in Epsom UK.

Read more...

Pandora: Eclipse of Nashira gets release date

Thursday, August 28, 2014

Since the release of Pandora: First Contact in late 2013, developers from Proxy Studios have been carefully collecting players’ feedback and thinking about the pros and cons that were highlighted by the community. At the core of this debate were requests about the diversity in this 4X sci-fi game, and the richness of the diplomatic relations between the factions. As a result the team has been working hard to make the game deeper and released several patches and a free expansion – Return of Messari – that went in this direction, and brought brand new content with a game changer that ensured fun and challenge for the late game.

Read more...

To End All Wars is now available!

Tuesday, August 26, 2014

“This war, like the next war, is a war to end war.” (David Lloyd George – UK Prime Minister)

One hundred years ago today, Russian and German forces were standing facing each other in East Prussia. This early confrontation on the Eastern Front – known as the Battle of Tannenberg - resulted in the almost complete destruction of the Russian Second Army and the suicide of their main commander, Samsonov. On the German side the battle made Paul von Hindenburg famous for the rest of the war, and proved that moving troops quickly by train could bring a decisive advantage. Technology was an asset that could make all the difference in the years to come…

Read more...

Deal of the Week: Field of Glory

Monday, August 25, 2014

It is Monday again and we all know this means that it is time for a new Deal of the Week! This week we give you a big discount on the classic Field of Glory. This digital adaptation of the popular tabletop wargame offers great gameplay and, thanks to its easy-to-use PBEM++ multiplayer system, boasts a competitive multiplayer community. Now is your chance to join the ranks of the hordes of Field of Glory players for just $ 14,99!

Read more...

To End All Wars: Video, AAR and Interview!

Friday, August 22, 2014

With To End All Wars releasing in less than a week, it is time to show you some more of this grand strategy title. We have made for you a short video, a more in-depth After Action Report and today, the Wargamer published an interview with the development team. 

Read more...

Battle Academy 2: Eastern Front - End of Early Access

Wednesday, August 20, 2014

After months of intense testing and playing sessions by the Battle Academy 2 early adopters, we are happy to announce that the successful Early Access program is coming to an end, as we will be taking down the Early Access package from our stores next Monday. This will be your last chance to get the Early Access version of Battle Academy 2!

Read more...