||  

Back to News Listing Conquest! for iOS/Android Gets an Update

Posted: Friday, May 18, 2012 by Erik Rutins

Type: Press Release

 

Matrix Games and Slitherine (www.slitherine.com) along with Illustrious Software (www.illustrious-software.com) and The Lordz Games Studio (www.thelordzgamesstudio.com) announced today the release of an update for the iOS and Android versions of Conquest! Medieval Realms. The update comes after helpful input from the community and from the developers to improve the quality and gameplay experience of the portable strategy-lite game.

 

Some of the most important changes go to fixing the crash bug on some devices, as well as a new and improved user interface to make it easier to enjoy and play the game. An additional option has been added for players to take victory at 60%, 80%, or 100% conquest of the map as well.

The fixes included in the update are as follows:

  • Fixed a bug where starting territories were not randomizing correctly
  • Fixed a bug where player stats were displaying incorrectly
  • Fixed a number of memory issues that could cause crashes on some devices
  • Fixed a bug that prevented the Conquest mode progress being saved
  • New and improved UI making it easier to enjoy the game
  • Added an option to take early victory at 60%, 80%, or continue to 100%

To download the update, simply go to the Apple App Store update section or from the Android page.

 

About Conquest! Medieval Realms

Conquest! Medieval Realms, developed by Illustrious Software and the Lordz Games Studio, is a turn-based game where the objective is to conquer up to 5 opposing players by defeating their armies and capturing their lands - to do this you will need to unite all of your lands, build up a powerful economy, and raise armies to defend the homeland and to take lands from your enemies. The game is set in medieval times and has a number of game modes available. 

Conquest! Medieval Realms, is packed with hours and hours of clever fun-packed, brain-bending strategy gaming.

Get more information on Conquest! Medieval Realms from its official product page on either the Slitherine or Matrix Games site.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

  ( Views : 9178 )


In Other News..

Order of Battle: Burma Road is out!

Thursday, August 17, 2017

The anticipated new chapter of the Order of Battle series is here: Burma Road is out!

Lead the British forces and their allies in the desperate defence of south Asia against the invading Japanese army. Fight across an unexplored theater and defend the gate to India.

Read more...

Digital Boardgames Sales Week!

Wednesday, August 16, 2017

Today’s the day! The “Digital Boardgames Sales Week” is finally here, bringing a great discount to many beloved titles!

Read more...

Afghanistan '11 - The MOAB update is out!

Friday, August 11, 2017

Afghanistan ’11 is getting an update with many new exciting features, and it’s completely FREE!

Before we talk about it, though, we want to announce that Afghanistan ’11 is now 34% off on our site, so if you still don’t have it and you are interested (of course you are, why else would you be here otherwise?) go grab it RIGHT NOW! The discount will last for a week.

Read more...

Scourge of War: Waterloo - Collector's Edition is out NOW!

Thursday, August 10, 2017

Scourge of War: Waterloo, our acclaimed real-time wargame, by far the most detailed one about the War of the Seventh Coalition, has finally been released with a Collector’s Edition!

Read more...

This week in Matrix #16

Friday, August 4, 2017

Hello everyone! Welcome back to your favourite appointment about what happened in the last couple of days on this site!

Read more...

Empires Apart heads into Beta!

Friday, August 4, 2017

Just over a year ago we announced the collaboration with DESTINYbit on their upcoming title Empires Apart.

The game has the ambition to bring the feel of classic RTS games into the modern era and it’s the work of love of true fans of the genre. It’s been a long ride and the intervening months have been full of hard work. Now that we draw closer to release, the developer needs your help to fine tune, balance and bring the project to completion.

Read more...