||  

Back to News Listing Matrix Games Brings Conflict of Heroes to Life

Posted: Tuesday, May 8, 2012 by Erik Rutins

Type: Press Release

 

Matrix Games, Slitherine (www.slitherine.com) and Western Civilization Software (www.west-civ.com) along with Uwe Eickert (www.academy-games.com) are excited to announce the release of the tactical turn-based World War II game Conflict of Heroes: Awakening the Bear!, which has had its roots in the award-winning current boardgame series. No effort has been spared to bring the outstanding Conflict of Heroes gameplay to the PC, Conflict of Heroes: Awakening the Bear! aims to capture the tactical wargamer’s heart!

 

Set on the Eastern Front during Operation Barbarossa, Conflict of Heroes: Awakening the Bear! tasks players with commanding German or Russian forces between 1941-1942, complete with a historical roster of infantry, armor and artillery units. Players will be able to command the board while using either traditional chit-style graphics or 3D units, as well as either a flexible 3D camera view or top-down 2D view.

Wargamers will have to rely on realistic military tactics to win not only against the AI but also against human players using the in-game multiplayer server complete with a forum for matchmaking and a real-time chat lobby. Conflict of Heroes: Awakening the Bear! is loaded with scenarios, ten from original board game in “Awakening the Bear Firefights”, as well as 16 new scenarios along with a very flexible “point-buy” scenario on “Partisan Road”. Players will have a multitude of firefight to keep themselves busy, as well as a scenario and map editor to create more!

The full feature list of Conflict of Heroes: Awakening the Bear! include:

  • Official adaptation of the multiple award-winning board game Conflict of Heroes: Awakening the Bear!
  • Full 3D Graphics as well as board game-style Chit graphics. Supports a flexible 3D camera view or top down 2D camera view.
  • Fun: Quick-paced simultaneous play allows both players to interact with no waiting.
  • Fast: Scenarios vary in length from only 1/2 hour to 2-3 hours.
  • Easy: Teach a new player how to play in ten minutes! Full in-game tutorials included as well as a full color printed manual.
  • Historically Accurate: Learn the unique tactics and logistics used by each historical faction.
  • Challenging: Realistic military tactics are required to win.
  • Full AI: Play any scenario against the computer when a human opponent is unavailable
  • Multi-player: TCP/IP Multiplayer support with game lobby and forum for internet play (requires one open port) as well as LAN play support
  • Awakening the Bear Firefights: Ten Scenarios faithfully adapted from the original board game
  • Commanding Heights Firefights: Five new scenarios set in the Kerch Peninsula in 1942
  • Frontier Firefights: Eleven new scenarios set across the Eastern Front in 1941-1942
  • Point Buy Firefight: "Partisan Road", a flexible and replayable point-buy scenario
  • Full Scenario Editor: Create and share new scenarios using any of the "Awakening the Bear!" units

Get more information on Conflict of Heroes: Awakening the Bear! from its official product page on both the Matrix Gamesand Slitherine website.

  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Conflict of Heroes: Awakening the Bear!

  ( Views : 26433 )


In Other News..

Drive on Moscow is out on PS4!

Monday, April 23, 2018

Drive on Moscow is now available on PlayStation 4! 

The Shenandoah masterpiece is available now, following the success of Battle of the Bulge, and a whole new generation of players will be able to enjoy it.

Read more...

Strategic Command Classic: WWII is OUT

Tuesday, April 17, 2018

A great classic game returns, as Strategic Command Classic: WWII is available!

The Matrix version is the Gold Edition of the Original Strategic Command: Blitzkrieg and Weapons and Warfare combined. It also Patton Drives East expansion and Strategic Command Pacific Theatre

Brace yourself for Strategic Command Classic: WWII!

Read more...

Order of Battle: Sandstorm - A look at the new scenarios

Monday, April 16, 2018

Sandstorm is the new upcoming expansion in the Order of Battle series, bringing the game to the sands of North Africa.

We asked the developers to talk of the new campaign and tell us about some of the new scenarios.

Read more...

Drive on Moscow lands on console on April 20th

Monday, April 16, 2018

Last week we announced that Drive on Moscow would come to console... we now have a date for that. Get ready: Drive on Moscow is coming to PS4 and Xbox One on April 20th!

Read more...

War Room Media Briefing #2 is nearing

Friday, April 13, 2018

After the success of the first War Room Media Briefing last month we decided to go even bigger: Slitherine wants to replicate the formula, but this time we’re even more ambitious.

We are holding an even bigger event which you will be able to follow live for an exclusive first insight on our upcoming titles.

Read more...

Spread the Revolution or fight against it! March to Glory is OUT!

Thursday, April 12, 2018

''Napoleon is a torrent which as yet we are unable to stem. Moscow will be the sponge that will suck him dry.'' - Prince Mikhail Illarionovich Golenishchev-Kutuzov, Field Marshal of the Russian Empire

Napoleon Bonaparte seems unstoppable. His military genius combined with the revolutionary fire of his troops has crushed every enemy that stood against him. He has already proved his ability against the Austrians in northern Italy, and now, as Emperor is ready to overthrow every European kingdom.

Is he the Son of the Revolution, the bringer of freedom for all the people under the Ancien-Regimes, or a full of ambitions tyrant? Whatever the answer is, it is clear that only on the battlefield Europe’s destiny will be defined.

Read more...

Order of Battle: Sandstorm - Check the new screenshots!

Thursday, April 12, 2018

The Beta for Sandstorm, the new upcoming DLC in the Order of Battle series, goes on, and we are gathering some tremendous feedback from the community. 

We're really busy balancing the scenarios right now, but we're getting there. We will start to publish more information on the expansion very soon.

Read more...