||  

Back to News Listing Combat Command: The Matrix Edition is Updated

Posted: Monday, April 2, 2012 by Sean Drummy

Type: News

 

Matrix Games, Slitherine (www.slitherine.com) and Boku Strategy Games (www.bokustrategygames.com) are excited to release the comprehensive 1.04 update for Combat Command: The Matrix Edition. The update addresses withdraw issues, the infinite assault hex loop, and makes some welcome changes.

 

The full changelog for the 1.04 update is below:

 

Changes

  • When a unit loses its fortification levels, the reason is added to the message.
  • Can now select from a list in the Scenario Editor Graphics File of what comes with the game in addition to typing in your own.
  • Number of message retained has been increased to 500. Only 200 are saved in the save game though.
  • If you add WriteLog=1 to CombatComman.ini, all messages will be written to GameLog.txt as well.
  • This is technically a debugging tool and therefore never cleans itself out. Use at your own risk as all (verbose) messages are written.

 

Bug Fixes

  • Units withdrawing even if end up equidistant to the enemy.
  • Infinite Assault Hex Loop after Reload fixed, now displays "End Phase" button instead of "Next Assault Hex" button.
  • Units can no longer advance into a hex that would cause over-stacking to occur.
  • If a unit cannot full withdraw, it will now take a hit of damage. The announcement will reflect this.
  • Corrected display of Pilot Experience and Anti-Aircraft values in Scenario dialog.
  • Contact Modifier now displays correctly in game's Scenario dialog.

 

Get the update here.The update is comprehensive and will bring all previous versions of Combat Command: The Matrix Edition to 1.04. Get more information on Combat Command: The Matrix Edition from its official product pageat the Matrix Games site.

 

About Combat Command: The Matrix Edition

Experience the engaging and intense Combat Command game system with more units, more scenarios, new art, and more! Combat Command: The Matrix Edition is a new updated compilation of the Combat Command series which combines the features, units, scenarios, and gameplay from both Desert Rats and Danger Forward into one fantastic system. Included in this updated release are two brand new thrilling scenarios, Moscow and Stalingrad. This special edition also has support for 8 new armies bringing the total number of national armies included to 15, including support for the combatants in the Pacific Theater of WWII. Combat Command: The Matrix Edition also sports a fine new paint job, with many graphical components of the game improved or completely redone! All the unit graphics have been redone, Fall and Jungle terrain sets have been added, all old terrain sets have been redone, the interface has been tweaked and recolored, and more!

 

  • Combined ruleset and scenarios from both Desert Rats and Danger Forward to bring the best from both titles
  • Two new never-before-seen scenarios, Moscow and Stalingrad, to combine with the over 40 scenarios included
  • Added 8 new armies to test your tactical might, more than doubling the number available in the original games!
  • Redone and improved Winter, Summer and Desert terrain sets
  • Brand new Fall and Jungle terrain sets
  • New and improved graphics for all units
  • Re-colored and improved interface for a better, more aesthetically pleasing look
  • As with the original Combat Command system, the engine models a wide variety of combat from amphibious and airborne operations to supply and morale effects, even night attacks, minefields, fixed defenses, and more!
  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Combat Command: The Matrix Edition

  ( Views : 9811 )


In Other News..

Battlestar Galactica Deadlock Tournament!!

Tuesday, September 19, 2017

Hello everyone!
Today we are going to open the doors to our Battlestar Galactica Deadlock Tournament!

“What is this tournament?”, you ask? It’s our way to involve our community, let them play with other users, win some prizes and (hopefully) build new relationships between us all!

 

Read more...

Order of Battle: Panzerkrieg is coming!

Tuesday, September 19, 2017

December 1941. Russian winter takes its toll and the German offensive is halted at Moscow and Leningrad. But the Wehrmacht high command knows that the winter is not going to last forever, and they are already making plans for a huge, renewed offensive in 1942. Long Panzer columns will be the armored spearhead of what is going to be the biggest offensive in history. It is the Panzerkrieg!

Read more...

Woken and alexrus will face each other for the title of Panzer Corps champion!

Tuesday, September 19, 2017

This is it! It's been a long tournament but the official 2017 Panzer Corps Tournament is almost over!

Read more...

The Operational Art of War IV FAQ!

Tuesday, September 19, 2017

Hello everyone!
Since we've announced The Operational Art of War IV, many of you have asked for more informations about the game!

Read more...

Battlestar Galactica Deadlock Dev Diary - the Armory Update

Monday, September 18, 2017

“She’s sturdy, powerful, and cost effective. That alone is the reason why it’s a staple of almost every major fleet in the Twelve Colonies. It’s impact on my personal good fortune is exactly none of your concern, and I believe, outside the remit of this interview.” - Sinon Quade, in reply to being questioned about the propagation of the Adamant frigate in modern militaries.

Read more...

Order of Battle Sales NOW!

Friday, September 15, 2017

Hello everyone!

Today we are going to announce a whole week of Order of Battle’s sales!
From today, 15th of September, to September 21st, most of the expansions for Order of Battle: World War II are going to be available at lower price, so be sure to check them out!

Read more...

Sanctus Reach - Read the interview and a sneak peek on what's next!

Wednesday, September 13, 2017

The guys from Wargamer.com interviewed Straylight Entertainment, the studio which brought Warhammer 40,000: Sanctus Reach to life! The interview is quite long and contains lots of interesting tidbits on what went on behind the scenes during development.

But that’s not all… We have something to show you, something coming from the next expansion. I bet you’re all eager to see what it is - read the interview, you’ll find it at the bottom of this article!

Read more...