Back to News Listing Combat Command: The Matrix Edition is Updated

Posted: Monday, April 02, 2012 by Sean Drummy

Type: News


Matrix Games, Slitherine (www.slitherine.com) and Boku Strategy Games (www.bokustrategygames.com) are excited to release the comprehensive 1.04 update for Combat Command: The Matrix Edition. The update addresses withdraw issues, the infinite assault hex loop, and makes some welcome changes.


The full changelog for the 1.04 update is below:



  • When a unit loses its fortification levels, the reason is added to the message.
  • Can now select from a list in the Scenario Editor Graphics File of what comes with the game in addition to typing in your own.
  • Number of message retained has been increased to 500. Only 200 are saved in the save game though.
  • If you add WriteLog=1 to CombatComman.ini, all messages will be written to GameLog.txt as well.
  • This is technically a debugging tool and therefore never cleans itself out. Use at your own risk as all (verbose) messages are written.


Bug Fixes

  • Units withdrawing even if end up equidistant to the enemy.
  • Infinite Assault Hex Loop after Reload fixed, now displays "End Phase" button instead of "Next Assault Hex" button.
  • Units can no longer advance into a hex that would cause over-stacking to occur.
  • If a unit cannot full withdraw, it will now take a hit of damage. The announcement will reflect this.
  • Corrected display of Pilot Experience and Anti-Aircraft values in Scenario dialog.
  • Contact Modifier now displays correctly in game's Scenario dialog.


Get the update here.The update is comprehensive and will bring all previous versions of Combat Command: The Matrix Edition to 1.04. Get more information on Combat Command: The Matrix Edition from its official product pageat the Matrix Games site.


About Combat Command: The Matrix Edition

Experience the engaging and intense Combat Command game system with more units, more scenarios, new art, and more! Combat Command: The Matrix Edition is a new updated compilation of the Combat Command series which combines the features, units, scenarios, and gameplay from both Desert Rats and Danger Forward into one fantastic system. Included in this updated release are two brand new thrilling scenarios, Moscow and Stalingrad. This special edition also has support for 8 new armies bringing the total number of national armies included to 15, including support for the combatants in the Pacific Theater of WWII. Combat Command: The Matrix Edition also sports a fine new paint job, with many graphical components of the game improved or completely redone! All the unit graphics have been redone, Fall and Jungle terrain sets have been added, all old terrain sets have been redone, the interface has been tweaked and recolored, and more!


  • Combined ruleset and scenarios from both Desert Rats and Danger Forward to bring the best from both titles
  • Two new never-before-seen scenarios, Moscow and Stalingrad, to combine with the over 40 scenarios included
  • Added 8 new armies to test your tactical might, more than doubling the number available in the original games!
  • Redone and improved Winter, Summer and Desert terrain sets
  • Brand new Fall and Jungle terrain sets
  • New and improved graphics for all units
  • Re-colored and improved interface for a better, more aesthetically pleasing look
  • As with the original Combat Command system, the engine models a wide variety of combat from amphibious and airborne operations to supply and morale effects, even night attacks, minefields, fixed defenses, and more!
  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Combat Command: The Matrix Edition

  ( Views : 8785 )

In Other News..

The Reds are coming! Flashpoint Campaigns: Red Storm is updated!

Thursday, October 27, 2016

Flashpoint Campaigns: Red Storm gets one final polish as the team jumps headlong into development work on Southern Storm! Version 2.0.11 is availble and it brings tons of improvements to this masterpiece! Among all now is possible to turn Radio Messages on/off, new and improved Red Storm maps, and Radio Intercept Icon is ready and functional!

Other improvements featured are the following:

1.  New Intel panels from our custom Origins build and the scenarios we used at this year’s Origins Game Fair to do the Army Staff Training Exercises.

2. Many AI enhancements and bug fixes for pathing, attacking, and grouping of AI led forces.

3. A major boost to game speed from code optimization work. Should really be seen in larger scenarios.

4. Several UI fixes and improvements to better show information.


Drive on Moscow is out!

Thursday, October 27, 2016

We are happy to announce that Drive on Moscow is out on PC and Steam!

The second Shenandoah hit to be ported to PC, Drive on Moscow follows its predecessor Battle of the Bulge’s approach to wargaming: it represents the campaign for Moscow in a deep yet extremely immediate, fast paced and fun way!


Drive on Moscow Online Battle!

Wednesday, October 26, 2016

Last week we hosted a special event on our twitch channel: two streamers, Agrippa Maxentius and Commissar Bro, facing each other in Drive on Moscow.


Conflict of Heroes is Updated and out on Steam!

Tuesday, October 25, 2016

“The vastness of Russia devours us” - Gerd von Rundstedt 
Conflict of Heroes: Awakening the Bear, the adaptation of the famous tabletop wargame, is finally available on Steam! 
Since its original release in 2012, the game has seen major updates and expansions, including a full implementation of the classic board game action system and a high resolution 2D maps and counters mode to complement the default 3D mode for the full board game experience. 
Today Steam players will be pleased to find this masterpiece available integrating all the improvements made so far!   In addition, existing owners will be pleased to find a new update to bring them up to the same level as the Steam release!


Warhammer 40,000: Sanctus Reach Play it first!

Tuesday, October 25, 2016

If you want to be the first to try the brand-new turn-based strategy video game, Sanctus Reach, then you can’t miss this. We will be waiting for all of you at the Warhammer 40,000 Open Days on 5th and 6th of November at Warhammer World in Nottingham!


Drive on Moscow - Let's Play Part IV!

Tuesday, October 25, 2016

Oh oh. It seems things are not turning well for Agrippa in the continuation of his Drive on Moscow Let's Play. The Soviet counterattack is fierce and unrelentless.


Don Of A New Era News Report!

Tuesday, October 25, 2016

Our Command LIVE News Editorial team never stops keeping you informed! The fire seems still smouldering across the Don River, and rumors of multiple boarders skirmishes have been confirmed! If Russia mobilizes, could NATO prevents her moves? What could be her objectives?

Find it out in this in-depth analysis!