||  

Back to News Listing Combat Command: The Matrix Edition is Updated

Posted: Monday, April 2, 2012 by Sean Drummy

Type: News

 

Matrix Games, Slitherine (www.slitherine.com) and Boku Strategy Games (www.bokustrategygames.com) are excited to release the comprehensive 1.04 update for Combat Command: The Matrix Edition. The update addresses withdraw issues, the infinite assault hex loop, and makes some welcome changes.

 

The full changelog for the 1.04 update is below:

 

Changes

  • When a unit loses its fortification levels, the reason is added to the message.
  • Can now select from a list in the Scenario Editor Graphics File of what comes with the game in addition to typing in your own.
  • Number of message retained has been increased to 500. Only 200 are saved in the save game though.
  • If you add WriteLog=1 to CombatComman.ini, all messages will be written to GameLog.txt as well.
  • This is technically a debugging tool and therefore never cleans itself out. Use at your own risk as all (verbose) messages are written.

 

Bug Fixes

  • Units withdrawing even if end up equidistant to the enemy.
  • Infinite Assault Hex Loop after Reload fixed, now displays "End Phase" button instead of "Next Assault Hex" button.
  • Units can no longer advance into a hex that would cause over-stacking to occur.
  • If a unit cannot full withdraw, it will now take a hit of damage. The announcement will reflect this.
  • Corrected display of Pilot Experience and Anti-Aircraft values in Scenario dialog.
  • Contact Modifier now displays correctly in game's Scenario dialog.

 

Get the update here.The update is comprehensive and will bring all previous versions of Combat Command: The Matrix Edition to 1.04. Get more information on Combat Command: The Matrix Edition from its official product pageat the Matrix Games site.

 

About Combat Command: The Matrix Edition

Experience the engaging and intense Combat Command game system with more units, more scenarios, new art, and more! Combat Command: The Matrix Edition is a new updated compilation of the Combat Command series which combines the features, units, scenarios, and gameplay from both Desert Rats and Danger Forward into one fantastic system. Included in this updated release are two brand new thrilling scenarios, Moscow and Stalingrad. This special edition also has support for 8 new armies bringing the total number of national armies included to 15, including support for the combatants in the Pacific Theater of WWII. Combat Command: The Matrix Edition also sports a fine new paint job, with many graphical components of the game improved or completely redone! All the unit graphics have been redone, Fall and Jungle terrain sets have been added, all old terrain sets have been redone, the interface has been tweaked and recolored, and more!

 

  • Combined ruleset and scenarios from both Desert Rats and Danger Forward to bring the best from both titles
  • Two new never-before-seen scenarios, Moscow and Stalingrad, to combine with the over 40 scenarios included
  • Added 8 new armies to test your tactical might, more than doubling the number available in the original games!
  • Redone and improved Winter, Summer and Desert terrain sets
  • Brand new Fall and Jungle terrain sets
  • New and improved graphics for all units
  • Re-colored and improved interface for a better, more aesthetically pleasing look
  • As with the original Combat Command system, the engine models a wide variety of combat from amphibious and airborne operations to supply and morale effects, even night attacks, minefields, fixed defenses, and more!
  • View Enlargement
  • View Enlargement

Click thumbnails for full-size images and captions.

More Info

Combat Command: The Matrix Edition

  ( Views : 9632 )


In Other News..

Gettysburg Tournament Starts on July 20th

Wednesday, July 19, 2017

We are close to releasing an update for Gettysburg: The Tide Turns, which will fix some issues encountered lately. We decided to push back the start date of the Tournament - initially planned to be today - in order to allow us to work on the update before it releases and making the Tournament running on a better version of the game.

The Gettysburg: The Tide Turns Tournament will start tomorrow, July 20th.

Read more...

Field of Glory 2 Developers Diary - A.I.

Tuesday, July 18, 2017

The AI for Field of Glory II has been developed by building on the knowledge gained from developing the generally praised AI for Pike and Shot and Sengoku Jidai.
 
Deployment
For non-preset scenarios, it is important that the AI can deploy its army in a sensible formation, taking account of the prevailing terrain.
Generally speaking, most ancient armies would deploy with an infantry centre in one or more lines. (Usually three for Romans, usually only one for Hellenistic armies). They would then have cavalry on both wings and perhaps in reserve, plus light troops both in the centre and on the wings.

Read more...

Battlestar Galactica Deadlock - Ask Us Anything on Reddit!

Friday, July 14, 2017

Join us on https://www.reddit.com/r/IAmA/ next week on Wednesday July 19th at 8 pm PST / 11 pm EST! 

Read more...

Carrier Deck version 1.1.2 is out!

Friday, July 14, 2017

Hello Captains!
 
Carrier Deck has been updated to version 1.1.2! This update brings a lot of improvements and changes, making the game better than ever! Now, you can launch missions in any order (you do not have to do them in the order of the mission queue). As a balancing act to that, the mission queue has been reduced to 3 slots. 
 
Check the entire changelog below!
 
You can download the patch from here or from the Members Area

Read more...

Gettysburg: The Tide Turns is out!

Thursday, July 13, 2017

The Battle of Gettysburg, fought between the Army of the Potomac and the Army of Northern Virginia, is considered by many the turning point of the American Civil War.

Lasted three days, from July 1st to July 3rd, 1863, the battle saw many epic and tragic moments, culminating in the famous Pickett's Charge, the desperate frontal assault of the confederates against the unionist defensive lines at Cemetery Ridge.

Today, Shenandoah and Slitherine are very proud to release Gettysburg: The Tide Turns, the brilliant hex-based wargame that will make you relive all the hard tactical choices the Confederates and the Unionists had to take during these long and crucial days of fierce fighting.

Read more...

Desert War Scenario Screenshots

Thursday, July 13, 2017

We have received a new set of screenshots about our upcoming wargame Desert War, featuring the starting points of the main scenarios available in the game!

Browse between“Operazione E”, “The Battle of Sollum, “The Fall of Tobruk” up to “Operation Supercharge”, and discover plenty of tactical options you’ll have at disposal! 

Read more...

Order of Battle: Burma Road - Campaign Diary!

Wednesday, July 12, 2017

With the upcoming release of Burma Road DLC for Order of Battle, we wanted to take a moment to fill you in on what's been developed by The Artistocrats in association with Demon Wings Interactive.

Read more...